264 - Action Feature Swap (#265)

* Removed action fields on Adversary/Environment in favor of using Feature Items

* Added drag/drop for features onto adversary/environment settings

* Added Drag of features from Adversary/Environment settings to anywhere in Foundry

* Updated all item types except Class/Subclass

* Added for Class/Subclass

* Items now copy over their features to Character

* Corrected back to actions for right items

* Fixed adversary/environment features display

* PR Fixes
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WBHarry 2025-07-05 22:35:05 +02:00 committed by GitHub
parent eac58c1386
commit e9ad9c539a
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58 changed files with 1146 additions and 1114 deletions

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@ -43,7 +43,6 @@ export default class DhpAdversary extends BaseDataActor {
hitPoints: resourceField(),
stress: resourceField()
}),
actions: new fields.ArrayField(new ActionField()),
attack: new ActionField({
initial: {
name: 'Attack',
@ -86,4 +85,8 @@ export default class DhpAdversary extends BaseDataActor {
get attackBonus() {
return this.attack.roll.bonus;
}
get features() {
return this.parent.items.filter(x => x.type === 'feature');
}
}