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264 - Action Feature Swap (#265)
* Removed action fields on Adversary/Environment in favor of using Feature Items * Added drag/drop for features onto adversary/environment settings * Added Drag of features from Adversary/Environment settings to anywhere in Foundry * Updated all item types except Class/Subclass * Added for Class/Subclass * Items now copy over their features to Character * Corrected back to actions for right items * Fixed adversary/environment features display * PR Fixes
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58 changed files with 1146 additions and 1114 deletions
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@ -43,7 +43,6 @@ export default class DhpAdversary extends BaseDataActor {
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hitPoints: resourceField(),
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stress: resourceField()
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}),
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actions: new fields.ArrayField(new ActionField()),
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attack: new ActionField({
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initial: {
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name: 'Attack',
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@ -86,4 +85,8 @@ export default class DhpAdversary extends BaseDataActor {
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get attackBonus() {
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return this.attack.roll.bonus;
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}
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get features() {
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return this.parent.items.filter(x => x.type === 'feature');
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}
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}
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