264 - Action Feature Swap (#265)

* Removed action fields on Adversary/Environment in favor of using Feature Items

* Added drag/drop for features onto adversary/environment settings

* Added Drag of features from Adversary/Environment settings to anywhere in Foundry

* Updated all item types except Class/Subclass

* Added for Class/Subclass

* Items now copy over their features to Character

* Corrected back to actions for right items

* Fixed adversary/environment features display

* PR Fixes
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WBHarry 2025-07-05 22:35:05 +02:00 committed by GitHub
parent eac58c1386
commit e9ad9c539a
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58 changed files with 1146 additions and 1114 deletions

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@ -349,8 +349,8 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
}
static async finish() {
const embeddedAncestries = await this.character.createEmbeddedDocuments('Item', [this.setup.ancestry]);
const embeddedCommunities = await this.character.createEmbeddedDocuments('Item', [this.setup.community]);
await this.character.createEmbeddedDocuments('Item', [this.setup.ancestry]);
await this.character.createEmbeddedDocuments('Item', [this.setup.community]);
await this.character.createEmbeddedDocuments('Item', [this.setup.class]);
await this.character.createEmbeddedDocuments('Item', [this.setup.subclass]);
await this.character.createEmbeddedDocuments('Item', Object.values(this.setup.domainCards));
@ -379,9 +379,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
await this.character.update({
system: {
traits: this.setup.traits,
experiences: this.setup.experiences,
ancestry: embeddedAncestries[0].uuid,
community: embeddedCommunities[0].uuid
experiences: this.setup.experiences
}
});