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264 - Action Feature Swap (#265)
* Removed action fields on Adversary/Environment in favor of using Feature Items * Added drag/drop for features onto adversary/environment settings * Added Drag of features from Adversary/Environment settings to anywhere in Foundry * Updated all item types except Class/Subclass * Added for Class/Subclass * Items now copy over their features to Character * Corrected back to actions for right items * Fixed adversary/environment features display * PR Fixes
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58 changed files with 1146 additions and 1114 deletions
29
lang/en.json
29
lang/en.json
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@ -25,7 +25,9 @@
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"notifications": {
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"adversaryMissing": "The linked adversary doesn't exist in the world.",
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"beastformInapplicable": "A beastform can only be applied to a Character.",
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"beastformAlreadyApplied": "The character already has a beastform applied!"
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"beastformAlreadyApplied": "The character already has a beastform applied!",
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"featureIsMissing": "The feature doesn't exist. You should remove it.",
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"featureIsFull": "You can only have 1 entry of this feature"
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}
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},
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"Settings": {
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@ -964,29 +966,6 @@
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"Description": "This weapon can also be used with these statistics—{characterTrait}, {range}, {damage}."
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}
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},
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"Feature": {
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"Type": {
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"ancestry": "Ancestry",
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"community": "Community",
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"class": "Class",
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"subclass": "Subclass",
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"classHope": "Class Hope",
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"domainCard": "Domain Card",
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"equipment": "Equipment"
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},
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"ValueType": {
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"Normal": "Normal",
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"Input": "Input",
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"Dice": "Dice"
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},
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"Max": "Max",
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"NewEffect": "New Effect"
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},
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"FeatureType": {
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"Normal": "Normal",
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"Input": "Input",
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"Ticks": "Ticks"
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},
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"Application": {
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"Downtime": {
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"TakeDowntime": "Take Downtime"
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@ -1499,7 +1478,7 @@
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"Features": "Features",
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"Effects": "Effects",
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"activeEffects": "Active Effects",
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"inativeEffects": "Inative Effects"
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"inactiveEffects": "Inactive Effects"
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},
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"DomainCard": {
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"Type": "Type",
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