Fixed so changing armor values and taking damage works again

This commit is contained in:
WBHarry 2026-03-21 09:58:41 +01:00
parent 809bdc8678
commit e83d3f7d44
7 changed files with 42 additions and 32 deletions

View file

@ -108,7 +108,7 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
const armorChange = this.armorChange;
if (!armorChange) return null;
return armorChange.getArmorData(armorChange);
return armorChange.getArmorData();
}
static getDefaultObject() {