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Set Party actor as a non-combat type
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@ -17,7 +17,7 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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}
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}
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};
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};
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static #nonCombatTypes = ['environment', 'companion'];
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static #nonCombatTypes = ['environment', 'companion', 'party'];
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async _prepareContext(options) {
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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const context = await super._prepareContext(options);
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