Set Party actor as a non-combat type

This commit is contained in:
WBHarry 2025-11-11 17:49:02 +01:00
parent 074a9486ae
commit e6baec0b24

View file

@ -17,7 +17,7 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
}
};
static #nonCombatTypes = ['environment', 'companion'];
static #nonCombatTypes = ['environment', 'companion', 'party'];
async _prepareContext(options) {
const context = await super._prepareContext(options);