Remade to array structure

This commit is contained in:
WBHarry 2025-12-31 19:45:10 +01:00
parent 6140b4baaf
commit e6419b89d0
6 changed files with 33 additions and 98 deletions

View file

@ -2577,7 +2577,7 @@
"disabledText": "Daggerheart Measurements are disabled in System Settings - Variant Rules", "disabledText": "Daggerheart Measurements are disabled in System Settings - Variant Rules",
"rangeMeasurement": "Range Measurement", "rangeMeasurement": "Range Measurement",
"sceneEnvironments": "Scene Environments", "sceneEnvironments": "Scene Environments",
"noEnvironmentLinked": "Drag in an environment" "dragEnvironmentHere": "Drag environments here"
} }
}, },
"UI": { "UI": {

View file

@ -1,9 +1,14 @@
export default class DhSceneConfigSettings extends foundry.applications.sheets.SceneConfig { export default class DhSceneConfigSettings extends foundry.applications.sheets.SceneConfig {
constructor(options = {}) {
super(options);
this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
}
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
...super.DEFAULT_OPTIONS, ...super.DEFAULT_OPTIONS,
actions: { actions: {
...super.DEFAULT_OPTIONS.actions, ...super.DEFAULT_OPTIONS.actions,
addSceneEnvironment: DhSceneConfigSettings.#addSceneEnvironment,
removeSceneEnvironment: DhSceneConfigSettings.#removeSceneEnvironment removeSceneEnvironment: DhSceneConfigSettings.#removeSceneEnvironment
} }
}; };
@ -11,7 +16,6 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
static buildParts() { static buildParts() {
const { footer, tabs, ...parts } = super.PARTS; const { footer, tabs, ...parts } = super.PARTS;
const tmpParts = { const tmpParts = {
// tabs,
tabs: { template: 'systems/daggerheart/templates/scene/tabs.hbs' }, tabs: { template: 'systems/daggerheart/templates/scene/tabs.hbs' },
...parts, ...parts,
dh: { template: 'systems/daggerheart/templates/scene/dh-config.hbs' }, dh: { template: 'systems/daggerheart/templates/scene/dh-config.hbs' },
@ -35,25 +39,12 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
switch (partId) { switch (partId) {
case 'dh': case 'dh':
htmlElement.querySelector('#rangeMeasurementSetting')?.addEventListener('change', async event => { htmlElement.querySelector('#rangeMeasurementSetting')?.addEventListener('change', async event => {
const flagData = foundry.utils.mergeObject(this.document.flags.daggerheart, { this.daggerheartFlag.updateSource({ rangeMeasurement: { setting: event.target.value } });
rangeMeasurement: { setting: event.target.value }
});
this.document.flags.daggerheart = flagData;
this.render(); this.render();
}); });
htmlElement.querySelectorAll('.scene-environment').forEach(element => { const dragArea = htmlElement.querySelector('.scene-environments');
element.querySelector('select')?.addEventListener('change', async event => { if (dragArea) dragArea.ondrop = this._onDrop.bind(this);
const id = event.target.dataset.key;
const flagData = foundry.utils.mergeObject(this.document.flags.daggerheart, {
sceneEnvironments: { [id]: { icon: event.target.value } }
});
this.document.flags.daggerheart = flagData;
this.render();
});
element.ondrop = this._onDrop.bind(this);
});
break; break;
} }
@ -63,11 +54,9 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event); const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const item = await foundry.utils.fromUuid(data.uuid); const item = await foundry.utils.fromUuid(data.uuid);
if (item instanceof game.system.api.documents.DhpActor && item.type === 'environment') { if (item instanceof game.system.api.documents.DhpActor && item.type === 'environment') {
const element = event.target.closest('.scene-environment'); await this.daggerheartFlag.updateSource({
const flagData = foundry.utils.mergeObject(this.document.flags.daggerheart, { sceneEnvironments: [...this.daggerheartFlag.sceneEnvironments, data.uuid]
sceneEnvironments: { [element.dataset.key]: { environment: data.uuid } }
}); });
this.document.flags.daggerheart = flagData;
this.render(); this.render();
} }
} }
@ -77,37 +66,26 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
context = await super._preparePartContext(partId, context, options); context = await super._preparePartContext(partId, context, options);
switch (partId) { switch (partId) {
case 'dh': case 'dh':
context.data = new game.system.api.data.scenes.DHScene(canvas.scene.flags.daggerheart); context.data = this.daggerheartFlag;
context.variantRules = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules); context.variantRules = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules);
context.environmentIcons = CONFIG.DH.GENERAL.environmentIcons;
break; break;
} }
return context; return context;
} }
static async #addSceneEnvironment() {
const flagData = foundry.utils.mergeObject(this.document.flags.daggerheart, {
sceneEnvironments: { [foundry.utils.randomID()]: { icon: CONFIG.DH.GENERAL.environmentIcons.tree.icon } }
});
this.document.flags.daggerheart = flagData;
this.render();
}
static async #removeSceneEnvironment(_event, button) { static async #removeSceneEnvironment(_event, button) {
this.document.flags.daggerheart.sceneEnvironments = Object.keys( await this.daggerheartFlag.updateSource({
this.document.flags.daggerheart.sceneEnvironments sceneEnvironments: this.daggerheartFlag.sceneEnvironments.filter(
).reduce((acc, key) => { (_, index) => index !== Number.parseInt(button.dataset.index)
if (key !== button.dataset.key) acc[key] = this.document.flags.daggerheart.sceneEnvironments[key]; )
return acc; });
}, {});
this.render(); this.render();
} }
/** @override */ /** @override */
async _processSubmitData(event, form, submitData, options) { async _processSubmitData(event, form, submitData, options) {
submitData.flags.daggerheart.sceneEnvironments = this.document.flags.daggerheart.sceneEnvironments; submitData.flags.daggerheart = this.daggerheartFlag.toObject();
for (const key of Object.keys(this.document._source.flags.daggerheart.sceneEnvironments)) { for (const key of Object.keys(this.document._source.flags.daggerheart.sceneEnvironments)) {
if (!submitData.flags.daggerheart.sceneEnvironments[key]) { if (!submitData.flags.daggerheart.sceneEnvironments[key]) {
submitData.flags.daggerheart.sceneEnvironments[`-=${key}`] = null; submitData.flags.daggerheart.sceneEnvironments[`-=${key}`] = null;

View file

@ -32,7 +32,7 @@ export default class DhSceneNavigation extends foundry.applications.ui.SceneNavi
...x, ...x,
hasEnvironments, hasEnvironments,
environmentImage: hasEnvironments environmentImage: hasEnvironments
? daggerheartInfo.sceneEnvironments[environmentKeys[0]].environment.img ? daggerheartInfo.sceneEnvironments[environmentKeys[0]].img
: null, : null,
environments: daggerheartInfo.sceneEnvironments environments: daggerheartInfo.sceneEnvironments
}; };
@ -47,7 +47,7 @@ export default class DhSceneNavigation extends foundry.applications.ui.SceneNavi
const scene = game.scenes.get(button.dataset.sceneId); const scene = game.scenes.get(button.dataset.sceneId);
const sceneEnvironments = Object.keys(scene.flags.daggerheart.sceneEnvironments); const sceneEnvironments = Object.keys(scene.flags.daggerheart.sceneEnvironments);
const environment = await foundry.utils.fromUuid( const environment = await foundry.utils.fromUuid(
scene.flags.daggerheart.sceneEnvironments[sceneEnvironments[0]].environment scene.flags.daggerheart.sceneEnvironments[sceneEnvironments[0]]
); );
environment.sheet.render(true); environment.sheet.render(true);
} }

View file

@ -731,36 +731,3 @@ export const sceneRangeMeasurementSetting = {
label: 'Custom' label: 'Custom'
} }
}; };
export const environmentIcons = {
tree: {
name: 'DAGGERHEART.CONFIG.EnvironmentIcons.tree',
icon: 'fa-solid fa-tree',
unicode: '&#xf1bb'
},
mountain: {
name: 'DAGGERHEART.CONFIG.EnvironmentIcons.mountain',
icon: 'fa-solid fa-mountain',
unicode: '&#xf6fc'
},
city: {
name: 'DAGGERHEART.CONFIG.EnvironmentIcons.city',
icon: 'fa-solid fa-house',
unicode: '&#xf015'
},
dungeon: {
name: 'DAGGERHEART.CONFIG.EnvironmentIcons.dungeon',
icon: 'fa-solid fa-dungeon',
unicode: '&#xf6d9'
},
water: {
name: 'DAGGERHEART.CONFIG.EnvironmentIcons.water',
icon: 'fa-solid fa-water',
unicode: '&#xf773'
},
social: {
name: 'DAGGERHEART.CONFIG.EnvironmentIcons.social',
icon: 'fa-solid fa-masks-theater',
unicode: '&#xf630'
}
};

View file

@ -1,4 +1,4 @@
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs'; import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
export default class DHScene extends foundry.abstract.DataModel { export default class DHScene extends foundry.abstract.DataModel {
static defineSchema() { static defineSchema() {
@ -16,15 +16,7 @@ export default class DHScene extends foundry.abstract.DataModel {
close: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.close.name' }), close: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.close.name' }),
far: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.far.name' }) far: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.far.name' })
}), }),
sceneEnvironments: new fields.TypedObjectField( sceneEnvironments: new ForeignDocumentUUIDArrayField({ type: 'Actor' })
new fields.SchemaField({
environment: new ForeignDocumentUUIDField({ type: 'Actor' }),
icon: new fields.StringField({
required: true,
initial: CONFIG.DH.GENERAL.environmentIcons.tree.icon
})
})
)
}; };
} }
} }

View file

@ -25,37 +25,35 @@
<fieldset> <fieldset>
<legend> <legend>
<span>{{localize "DAGGERHEART.SETTINGS.Scene.sceneEnvironments"}}</span> <span>{{localize "DAGGERHEART.SETTINGS.Scene.sceneEnvironments"}}</span>
<a data-action="addSceneEnvironment"><i class="fa-solid fa-plus"></i></a>
</legend> </legend>
<div class="scene-environments"> <div class="scene-environments">
{{#each data.sceneEnvironments as |data key|}} {{#each data.sceneEnvironments as |environment index|}}
<div class="scene-environment" data-key="{{key}}"> <div class="scene-environment" data-index="{{index}}">
{{#if data.environment}} {{#if environment}}
<div class="scene-environment-inner"> <div class="scene-environment-inner">
<img src="{{data.environment.img}}" /> <img src="{{environment.img}}" />
<h5>{{data.environment.name}}</h5> <h5>{{environment.name}}</h5>
<div class="tags"> <div class="tags">
<div class="tag"> <div class="tag">
<span> <span>
{{localize (concat 'DAGGERHEART.GENERAL.Tiers.' data.environment.system.tier)}} {{localize (concat 'DAGGERHEART.GENERAL.Tiers.' environment.system.tier)}}
</span> </span>
</div> </div>
{{#if data.environment.system.type}} {{#if environment.system.type}}
<div class="tag"> <div class="tag">
<span> <span>
{{localize (concat 'DAGGERHEART.CONFIG.EnvironmentType.' data.environment.system.type '.label')}} {{localize (concat 'DAGGERHEART.CONFIG.EnvironmentType.' environment.system.type '.label')}}
</span> </span>
</div> </div>
{{/if}} {{/if}}
</div> </div>
</div> </div>
{{else}}
<span class="drag-area hint">{{localize "DAGGERHEART.SETTINGS.Scene.noEnvironmentLinked"}}</span>
{{/if}} {{/if}}
<a data-action="removeSceneEnvironment" data-key="{{key}}"><i class="fa-solid fa-trash remove-icon"></i></a> <a data-action="removeSceneEnvironment" data-index="{{index}}"><i class="fa-solid fa-trash remove-icon"></i></a>
</div> </div>
{{/each}} {{/each}}
<span class="drag-area">{{localize "DAGGERHEART.SETTINGS.Scene.dragEnvironmentHere"}}</span>
</div> </div>
</fieldset> </fieldset>
</div> </div>