mirror of
https://github.com/Foundryborne/daggerheart.git
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add splendor cards (#572)
Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
This commit is contained in:
parent
34f2481fd6
commit
e63997e483
21 changed files with 2661 additions and 129 deletions
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@ -1,29 +1,439 @@
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{
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"name": "Healing Hands",
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"img": "icons/svg/item-bag.svg",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/splendor.png",
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"type": "domainCard",
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"folder": "2yh8wuYprOyswf0r",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (13)</strong> and target a creature other than yourself within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range. On a success, <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to clear 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> or 2 Stress on the target. On a failure, <strong>mark a Stress</strong> to clear a Hit Point or a Stress on the target. You can’t heal the same target again until your next <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>. </p></p>",
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"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll (13)</strong> and target a creature other than yourself within Melee range. On a success, <strong>mark a Stress</strong> to clear 2 Hit Points or 2 Stress on the target. On a failure, <strong>mark a Stress</strong> to clear a Hit Point or a Stress on the target. You can’t heal the same target again until your next long rest.</p>",
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"domain": "splendor",
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"recallCost": 1,
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"level": 2,
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"type": "spell"
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"type": "spell",
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"actions": {
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"PjXt807MYg1JbAfO": {
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"type": "attack",
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"_id": "PjXt807MYg1JbAfO",
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"systemPath": "actions",
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"description": "<p>Make a <strong>Spellcast Roll (13)</strong> and target a creature other than yourself within Melee range.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"damage": {
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"parts": [],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [
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{
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"_id": "sd5liP4ZcVeTMAoW",
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"onSave": false
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}
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],
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"roll": {
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"type": "spellcast",
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"trait": null,
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"difficulty": 13,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Cast",
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"img": "icons/magic/life/heart-hand-gold-green-light.webp",
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"range": "melee"
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},
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"vmWku5XYmakLdwX2": {
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"type": "healing",
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"_id": "vmWku5XYmakLdwX2",
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"systemPath": "actions",
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"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\">On a failure, </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial\">mark a Stress</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\"> to clear a Hit Point or a Stress on the target. You can’t heal the same target again until your next long rest.</span></p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"consumeOnSuccess": true,
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"damage": {
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"parts": [
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{
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"resultBased": false,
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"value": {
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"custom": {
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"enabled": true,
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"formula": "1"
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},
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null
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},
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"applyTo": "hitPoints",
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"base": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"type": []
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": "spellcast",
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"name": "Heal One Hit Point",
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"img": "icons/commodities/gems/gem-faceted-diamond-green.webp",
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"range": "melee"
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},
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"FYHLuVtFCR9A6Nvt": {
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"type": "healing",
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"_id": "FYHLuVtFCR9A6Nvt",
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"systemPath": "actions",
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"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\">On a success, </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial\">mark a Stress</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\"> to clear 2 Hit Points or 2 Stress on the target. You can’t heal the same target again until your next long rest.</span></p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null,
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"consumeOnSuccess": false
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": true,
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"formula": "2"
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},
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null
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},
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"applyTo": "hitPoints",
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"type": []
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"name": "Heal Two Hit Points",
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"img": "icons/commodities/gems/gem-faceted-diamond-green.webp",
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"range": "melee"
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},
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"8ElTYMjIM7YI6Kb8": {
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"type": "healing",
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"_id": "8ElTYMjIM7YI6Kb8",
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"systemPath": "actions",
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"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\">On a failure, </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial\">mark a Stress</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\"> to clear a Hit Point or a Stress on the target. You can’t heal the same target again until your next long rest.</span></p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null,
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"consumeOnSuccess": false
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": true,
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"formula": "1"
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},
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null
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},
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"applyTo": "stress",
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"type": []
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
|
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"multiplier": "prof",
|
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"flatMultiplier": 1,
|
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"name": "Heal One Stress",
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"img": "icons/commodities/gems/gem-faceted-navette-red.webp",
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"range": ""
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},
|
||||
"lQMhidLodJn9Nj7e": {
|
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"type": "healing",
|
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"_id": "lQMhidLodJn9Nj7e",
|
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"systemPath": "actions",
|
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"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\">On a success, </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial\">mark a Stress</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\"> to clear 2 Hit Points or 2 Stress on the target. You can’t heal the same target again until your next long rest.</span></p>",
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"chatDisplay": true,
|
||||
"actionType": "action",
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||||
"cost": [
|
||||
{
|
||||
"scalable": false,
|
||||
"key": "stress",
|
||||
"value": 1,
|
||||
"keyIsID": false,
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||||
"step": null,
|
||||
"consumeOnSuccess": false
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}
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||||
],
|
||||
"uses": {
|
||||
"value": null,
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||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
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||||
},
|
||||
"damage": {
|
||||
"parts": [
|
||||
{
|
||||
"value": {
|
||||
"custom": {
|
||||
"enabled": true,
|
||||
"formula": "2"
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||||
},
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"bonus": null
|
||||
},
|
||||
"applyTo": "stress",
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||||
"base": false,
|
||||
"resultBased": false,
|
||||
"valueAlt": {
|
||||
"multiplier": "prof",
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||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"bonus": null,
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||||
"custom": {
|
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"enabled": false
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}
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},
|
||||
"type": []
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}
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],
|
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"includeBase": false
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},
|
||||
"target": {
|
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"type": "any",
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||||
"amount": null
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||||
},
|
||||
"effects": [],
|
||||
"roll": {
|
||||
"type": null,
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"diceRolling": {
|
||||
"multiplier": "prof",
|
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"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"compare": null,
|
||||
"treshold": null
|
||||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"name": "Heal Two Stress",
|
||||
"img": "icons/commodities/gems/gem-faceted-navette-red.webp",
|
||||
"range": "melee"
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
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"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784467,
|
||||
"modifiedTime": 1753922784467,
|
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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"modifiedTime": 1754269408742,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "WTlhnQMajc1r8i50",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"effects": [
|
||||
{
|
||||
"name": "Healed by Healing Hands",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"origin": "Compendium.daggerheart.domains.Item.WTlhnQMajc1r8i50",
|
||||
"transfer": false,
|
||||
"_id": "sd5liP4ZcVeTMAoW",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Can’t be healed again with Healing Hands by the caster of the Healing Hands until a long rest.</span></p>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754263407455,
|
||||
"modifiedTime": 1754263727114,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!WTlhnQMajc1r8i50.sd5liP4ZcVeTMAoW"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!WTlhnQMajc1r8i50"
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue