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https://github.com/Foundryborne/daggerheart.git
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Various fixes
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parent
5cd9075732
commit
e55809f988
16 changed files with 152 additions and 74 deletions
77
lang/en.json
77
lang/en.json
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@ -28,26 +28,6 @@
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},
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"DAGGERHEART": {
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"ACTIONS": {
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"Config": {
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"beastform": {
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"exact": "Beastform Max Tier",
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"exactHint": "The Character's Tier is used if empty",
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"label": "Beastform"
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},
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"displayInChat": "Display in chat"
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},
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"Settings": {
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"attackBonus": "Attack Bonus",
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"attackName": "Attack Name",
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"includeBase": { "label": "Include Item Damage" },
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"multiplier": "Multiplier",
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"resultBased": {
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"label": "Formula based on Hope/Fear result."
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},
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"applyTo": {
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"label": "Targeted Resource"
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}
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},
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"TYPES": {
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"attack": {
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"name": "Attack",
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@ -77,6 +57,35 @@
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"name": "Summon",
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"tooltip": "Create tokens in the scene."
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}
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},
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"Config": {
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"beastform": {
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"exact": "Beastform Max Tier",
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"exactHint": "The Character's Tier is used if empty",
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"label": "Beastform"
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},
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"displayInChat": "Display in chat"
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},
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"RollField": {
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"diceRolling": {
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"compare": "Should be",
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"dice": "Dice Type",
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"flatMultiplier": "Flat Multiplier",
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"multiplier": "Dice Number",
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"threshold": "Threshold"
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}
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},
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"Settings": {
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"attackBonus": "Attack Bonus",
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"attackName": "Attack Name",
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"includeBase": { "label": "Include Item Damage" },
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"multiplier": "Multiplier",
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"resultBased": {
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"label": "Formula based on Hope/Fear result."
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},
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"applyTo": {
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"label": "Targeted Resource"
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}
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}
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},
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"ACTORS": {
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@ -1107,10 +1116,30 @@
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},
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"DamageResistance": {
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"none": "None",
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"resistance": "Resistance",
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"immunity": "Immunity",
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"physicalReduction": "Physical Damage Reduction",
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"magicalReduction": "Magical Damage Reduction"
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"physicalResistance": {
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"label": "Damage Resistance: Physical",
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"hint": "Physical Damage is halved if this is set to 1"
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},
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"magicalResistance": {
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"label": "Damage Resistance: Magical",
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"hint": "Magical Damage is halved if this is set to 1"
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},
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"physicalImmunity": {
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"label": "Damage Immunity: Physical",
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"hint": "Immune to Physical Damage if this is set to 1"
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},
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"magicalImmunity": {
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"label": "Damage Immunity: Magical",
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"hint": "Immune to Magical Damage if this is set to 1"
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},
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"physicalReduction": {
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"label": "Damage Reduction: Physical",
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"hint": "Physical Damage is reduced by the amount set here"
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},
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"magicalReduction": {
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"label": "Damage Reduction: Magical",
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"hint": "Magical Damage is reduced by the amount set here"
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}
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},
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"DamageThresholds": {
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"title": "Damage Thresholds",
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