Fixed so that advantage dice do not get duplicated (#1929)
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WBHarry 2026-05-26 00:49:46 +02:00 committed by GitHub
parent 0e8c3dc74a
commit e529dd0f88
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2 changed files with 23 additions and 15 deletions

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@ -175,14 +175,14 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.disadvantage = advantage === -1;
this.config.roll.advantage = this.config.roll.advantage === advantage ? 0 : advantage;
if (this.config.roll.advantage === 0) return this.render();
if (this.config.roll.advantage === 1 && this.config.data.rules.roll.defaultAdvantageDice) {
const faces = Number.parseInt(this.config.data.rules.roll.defaultAdvantageDice);
this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
} else if (this.config.roll.advantage === -1 && this.config.data.rules.roll.defaultDisadvantageDice) {
const faces = Number.parseInt(this.config.data.rules.roll.defaultDisadvantageDice);
this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
}
const defaultFaces =
this.config.roll.advantage === 1
? this.config.data.rules.roll.defaultAdvantageDice
: this.config.data.rules.roll.defaultDisadvantageDice;
const faces = Number.parseInt(defaultFaces);
this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
this.render();
}