add working buttons and fix no token selected localization

This commit is contained in:
walther.johnson 2025-07-06 21:59:56 -06:00
parent c8d2429b53
commit e4fa33082e
8 changed files with 97 additions and 107 deletions

View file

@ -1261,11 +1261,7 @@
"fear": {
"name": "Fear",
"hint": "The Fear pool of the GM."
},
"hope": "Hope",
"hitPoints": "Hit Points",
"stress": "Stress",
"armorStack": "Armor Marks"
}
},
"VariantRules": {
"FIELDS": {
@ -1317,13 +1313,7 @@
"communityTitle": "Community Card",
"subclassFeatureTitle": "Subclass Feature"
},
"featureTitle": "Class Feature",
"refundResources": {
"button": "Refund Resources",
"refunded": "Resources Refunded",
"confirmTitle": "Refund Resources",
"confirmText": "Are you sure you want to refund the following resources?"
}
"featureTitle": "Class Feature"
},
"Notifications": {
"adversaryMissing": "The linked adversary doesn't exist in the world.",
@ -1333,7 +1323,14 @@
"attackTargetDoesNotExist": "The target token no longer exists",
"insufficentAdvancements": "You don't have enough advancements left.",
"noAssignedPlayerCharacter": "You have no assigned character.",
"noSelectedToken": "You have no selected token",
"noTokenSelected": "No token is selected",
"noSourceItem": "No source item found in chat message",
"sourceItemNotFound": "Source item not found",
"failedToCreateTemporaryItem": "Failed to create temporary item for action use",
"actionNotFound": "Action '{id}' not found on source item",
"actionTypeNotFound": "Action type '{type}' not found",
"actionUseFailed": "Failed to use action '{action}': {error}",
"actionNotAvailable": "This action is not available",
"onlyUseableByPC": "This can only be used with a PC token",
"dualityParsing": "Duality roll not properly formated",
"attributeFaulty": "The supplied Attribute doesn't exist",
@ -1363,13 +1360,7 @@
"damageAlreadyNone": "The damage has already been reduced to none",
"noAvailableArmorMarks": "You have no more available armor marks",
"notEnoughStress": "You don't have enough stress",
"damageIgnore": "{character} did not take damage",
"actorNotFound": "Actor not found",
"noPermissionToRefund": "You don't have permission to refund resources for this actor",
"resourcesAlreadyRefunded": "Resources have already been refunded for this action",
"noResourcesToRefund": "No resources were spent that can be refunded",
"resourcesRefunded": "Resources have been successfully refunded",
"refundFailed": "Failed to refund resources"
"damageIgnore": "{character} did not take damage"
},
"Tooltip": {
"openItemWorld": "Open Item World",