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6 changed files with 59 additions and 12 deletions
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@ -236,6 +236,8 @@
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},
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"defaultHopeDice": "Default Hope Dice",
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"defaultFearDice": "Default Fear Dice",
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"defaultAdvantageDice": "Default Advantage Dice",
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"defaultDisadvantageDice": "Default Disadvantage Dice",
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"disadvantageSources": {
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"label": "Disadvantage Sources",
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"hint": "Add single words or short text as reminders and hints of what a character has disadvantage on."
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@ -123,6 +123,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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context.advantage = this.config.roll?.advantage;
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context.disadvantage = this.config.roll?.disadvantage;
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context.diceOptions = CONFIG.DH.GENERAL.diceTypes;
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context.diceFaces = CONFIG.DH.GENERAL.dieFaces.reduce((acc, face) => {
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acc[face] = `d${face}`;
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return acc;
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}, {});
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context.isLite = this.config.roll?.lite;
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context.extraFormula = this.config.extraFormula;
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context.formula = this.roll.constructFormula(this.config);
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@ -153,7 +157,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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if (this.config.uses) this.config.uses = foundry.utils.mergeObject(this.config.uses, rest.uses);
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if (rest.roll?.dice) {
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Object.entries(rest.roll.dice).forEach(([key, value]) => {
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this.roll[key] = value;
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if(key === 'advantageFaces')
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this.roll[key] = Number.parseInt(value);
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else
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this.roll[key] = value;
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});
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}
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if (rest.hasOwnProperty('trait')) {
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@ -173,6 +180,16 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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this.disadvantage = advantage === -1;
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this.config.roll.advantage = this.config.roll.advantage === advantage ? 0 : advantage;
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if(this.config.roll.advantage === 1 && this.config.data.rules.roll.defaultAdvantageDice) {
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const faces = Number.parseInt(this.config.data.rules.roll.defaultAdvantageDice);
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this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
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}
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else if(this.config.roll.advantage === -1 && this.config.data.rules.roll.defaultDisadvantageDice) {
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const faces = Number.parseInt(this.config.data.rules.roll.defaultDisadvantageDice);
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this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
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}
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this.render();
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}
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@ -289,7 +289,23 @@ export default class DhCharacter extends DhCreature {
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guaranteedCritical: new fields.BooleanField({
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label: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.label',
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hint: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.hint'
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})
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}),
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defaultAdvantageDice: new fields.NumberField({
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nullable: true,
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required: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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initial: null,
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label: 'DAGGERHEART.ACTORS.Character.defaultAdvantageDice'
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}),
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defaultDisadvantageDice: new fields.NumberField({
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nullable: true,
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required: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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initial: null,
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label: 'DAGGERHEART.ACTORS.Character.defaultDisadvantageDice'
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}),
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})
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})
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};
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@ -61,6 +61,24 @@ export default class DhCompanion extends DhCreature {
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initial: false,
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label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.vulnerable'
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})
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}),
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roll: new fields.SchemaField({
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defaultAdvantageDice: new fields.NumberField({
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nullable: true,
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required: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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initial: null,
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label: 'DAGGERHEART.ACTORS.Character.defaultAdvantageDice'
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}),
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defaultDisadvantageDice: new fields.NumberField({
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nullable: true,
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required: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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initial: null,
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label: 'DAGGERHEART.ACTORS.Character.defaultDisadvantageDice'
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}),
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})
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}),
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attack: new ActionField({
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@ -3,7 +3,6 @@ import D20Roll from './d20Roll.mjs';
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import { parseRallyDice, setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs';
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export default class DualityRoll extends D20Roll {
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_advantageFaces = 6;
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_advantageNumber = 1;
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_rallyIndex;
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@ -11,6 +10,9 @@ export default class DualityRoll extends D20Roll {
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super(formula, data, options);
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this.rallyChoices = this.setRallyChoices();
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this.guaranteedCritical = options.guaranteedCritical;
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const advantageFaces = data.rules?.roll?.defaultAdvantageDice ? Number.parseInt(data.rules.roll.defaultAdvantageDice) : 6
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this.advantageFaces = Number.isNaN(advantageFaces) ? 6 : advantageFaces;
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}
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static messageType = 'dualityRoll';
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@ -51,14 +53,6 @@ export default class DualityRoll extends D20Roll {
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return this.dice[2] instanceof game.system.api.dice.diceTypes.DisadvantageDie ? this.dice[2] : null;
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}
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get advantageFaces() {
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return this._advantageFaces;
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}
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set advantageFaces(faces) {
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this._advantageFaces = this.getFaces(faces);
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}
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get advantageNumber() {
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return this._advantageNumber;
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}
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@ -158,7 +158,7 @@
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{{/times}}
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</select>
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<select name="roll.dice.advantageFaces"{{#unless advantage}} disabled{{/unless}}>
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{{selectOptions diceOptions selected=(concat 'd' @root.roll.advantageFaces)}}
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{{selectOptions diceFaces selected=@root.roll.advantageFaces}}
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</select>
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</div>
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{{#if abilities}}
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