Merge branch 'main' into feature/reload-check

This commit is contained in:
WBHarry 2026-07-19 03:08:36 +02:00
commit e2414b167a
496 changed files with 4622 additions and 5735 deletions

View file

@ -13,18 +13,19 @@ export default class DHAttackAction extends DHDamageAction {
if (this.damage.includeBase) {
const baseDamage = this.getParentHitPointDamage();
if (baseDamage) {
if (!this.damage.parts.hitPoints) {
this.damage.parts.hitPoints = baseDamage;
if (!this.damage.main) {
this.damage.main = baseDamage;
} else {
for (const type of baseDamage.type) this.damage.parts.hitPoints.type.add(type);
for (const type of baseDamage.type) this.damage.main.type.add(type);
this.damage.parts.hitPoints.value.custom = {
this.damage.main.value.custom = {
enabled: true,
formula: `${baseDamage.value.getFormula()} + ${this.damage.parts.hitPoints.value.getFormula()}`
formula: `${baseDamage.value.getFormula()} + ${this.damage.main.value.getFormula()}`
};
}
}
}
if (this.roll.useDefault) {
this.roll.trait = this.item.system.attack.roll.trait;
this.roll.type = 'attack';
@ -33,18 +34,18 @@ export default class DHAttackAction extends DHDamageAction {
}
getParentHitPointDamage() {
return this.item?.system?.attack.damage.parts.hitPoints;
return this.item?.system?.attack.damage.main;
}
get damageFormula() {
const hitPointsPart = this.damage.parts.hitPoints;
const hitPointsPart = this.damage.main;
if (!hitPointsPart) return '0';
return hitPointsPart.value.getFormula();
}
get altDamageFormula() {
const hitPointsPart = this.damage.parts.hitPoints;
const hitPointsPart = this.damage.main;
if (!hitPointsPart) return '0';
return hitPointsPart.valueAlt.getFormula();
@ -95,7 +96,7 @@ export default class DHAttackAction extends DHDamageAction {
if (range) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.short`));
const useAltDamage = this.actor?.effects?.find(x => x.type === 'horde')?.active;
for (const { value, valueAlt, type } of damage.parts) {
for (const { value, valueAlt, type } of [damage.main, ...damage.resources].filter(d => !!d)) {
const usedValue = useAltDamage ? valueAlt : value;
const damageString = Roll.replaceFormulaData(usedValue.getFormula(), this.actor?.getRollData() ?? {});
const str = damageString
@ -104,7 +105,7 @@ export default class DHAttackAction extends DHDamageAction {
x: game.i18n.localize('DAGGERHEART.GENERAL.damage')
});
const icons = Array.from(type)
const icons = Array.from(type ?? [])
.map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon)
.filter(Boolean);

View file

@ -256,7 +256,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled) await this.toChat();
if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled)
await this.toChat(null, config);
return config;
}
@ -288,7 +289,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
hasEffect: this.hasEffect,
hasSave: this.hasSave,
onSave: this.save?.damageMod,
isDirect: !!this.damage?.direct,
selectedMessageMode: game.settings.get('core', 'messageMode'),
data: this.getRollData(),
evaluate: this.hasRoll,
@ -306,20 +306,20 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
};
if (this.damage) {
config.isDirect = this.damage.direct;
config.isDirect = !!this.damage.main?.direct;
const groupAttackTokens = this.damage.groupAttack
const groupAttackTokens = this.damage.main?.groupAttack
? game.system.api.fields.ActionFields.DamageField.getGroupAttackTokens(
this.actor.id,
this.damage.groupAttack
this.damage.main.groupAttack
)
: null;
config.damageOptions = {
groupAttack: this.damage.groupAttack
groupAttack: this.damage.main?.groupAttack
? {
numAttackers: Math.max(groupAttackTokens.length, 1),
range: this.damage.groupAttack
range: this.damage.main.groupAttack
}
: null
};
@ -429,11 +429,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
}
get hasDamage() {
return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type !== 'healing';
return this.type !== 'healing' && (Boolean(this.damage.main) || !foundry.utils.isEmpty(this.damage.resources));
}
get hasHealing() {
return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type === 'healing';
return this.type === 'healing' && !foundry.utils.isEmpty(this.damage.resources);
}
get hasSave() {
@ -469,6 +469,25 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
return acc;
}, {});
}
if (source.damage?.parts && !source.damage.resources && !source.damage.main) {
source.damage.main = null;
source.damage.resources = {};
for (const [partKey, part] of Object.entries(source.damage.parts)) {
if (partKey === 'hitPoints' && source.type !== 'healing') {
source.damage.main = {
...part,
includeBase: source.damage.includeBase,
direct: source.damage.direct,
groupAttack: source.damage.groupAttack
};
} else {
source.damage.resources[partKey] = part;
}
}
delete source.damage.parts;
}
}
}

View file

@ -8,11 +8,8 @@ export default class DHDamageAction extends DHBaseAction {
* @returns Formula string
*/
getDamageFormula() {
const strings = [];
for (const { value } of this.damage.parts) {
strings.push(Roll.replaceFormulaData(value.getFormula(), this.actor?.getRollData() ?? {}));
}
if (!this.damage.main) return '';
return strings.join(' + ');
return Roll.replaceFormulaData(this.damage.main.value.getFormula(), this.actor?.getRollData() ?? {});
}
}