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2 changed files with 21 additions and 18 deletions
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@ -35,6 +35,10 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
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}
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};
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/**
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* Get ChangeChoices for the changes autocomplete. Static for use in this class aswell as in settings-active-effect-config.mjs
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* @returns {ChangeChoice { value: string, label: string, hint: string, group: string }[]}
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*/
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static getChangeChoices() {
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const ignoredActorKeys = ['config', 'DhEnvironment', 'DhParty'];
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@ -73,11 +73,10 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
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return context;
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}
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static async updateData(event, element, formData) {
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static async updateData(_event, _element, formData) {
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const data = foundry.utils.expandObject(formData.object);
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foundry.utils.mergeObject(this.move, data);
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await this.settings.updateSource({
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[`${this.movePath}`]: this.move
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await this.updateMove({
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[`${this.movePath}`]: data
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});
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this.render();
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@ -138,9 +137,7 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
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}
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);
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await this.settings.updateSource({ [`${this.actionsPath}.${action.id}`]: action });
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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await this.updateMove({ [`${this.actionsPath}.${action.id}`]: action });
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this.render();
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}
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@ -153,13 +150,12 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
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await game.system.api.applications.sheetConfigs.SettingActiveEffectConfig.configure(effect);
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if (!updatedEffect) return;
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await this.settings.updateSource({
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await this.updateMove({
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[`${this.movePath}.effects`]: this.move.effects.reduce((acc, effect, index) => {
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acc.push(index === effectIndex ? { ...updatedEffect, id: effect.id } : effect);
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return acc;
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}, [])
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});
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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this.render();
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} else {
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const action = this.move.actions.get(id);
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@ -174,13 +170,13 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
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: existingEffectIndex === -1
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? [...currentEffects, effectData]
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: currentEffects.with(existingEffectIndex, effectData);
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await this.settings.updateSource({
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await this.updateMove({
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[`${this.movePath}.effects`]: updatedEffects
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});
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}
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await this.settings.updateSource({ [`${this.actionsPath}.${id}`]: updatedMove });
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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await this.updateMove({ [`${this.actionsPath}.${id}`]: updatedMove });
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this.render();
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return updatedEffects;
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}).render(true);
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@ -202,33 +198,36 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
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});
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}
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}
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await this.settings.updateSource({
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await this.updateMove({
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[this.movePath]: {
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effects: move.effects.filter(x => x.id !== id),
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actions: move.actions
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}
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});
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} else {
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await this.settings.updateSource({ [`${this.actionsPath}.-=${target.dataset.id}`]: null });
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await this.updateMove({ [`${this.actionsPath}.-=${target.dataset.id}`]: null });
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}
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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this.render();
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}
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static async addEffect() {
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const currentEffects = foundry.utils.getProperty(this.settings, `${this.movePath}.effects`);
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await this.settings.updateSource({
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await this.updateMove({
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[`${this.movePath}.effects`]: [
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...currentEffects,
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game.system.api.data.activeEffects.BaseEffect.getDefaultObject()
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]
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});
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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this.render();
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}
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async updateMove(update) {
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await this.settings.updateSource(update);
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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}
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static resetMoves() {}
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_filterTabs(tabs) {
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