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Changed to use DefaultOutcome and added successHope as an alt outcome
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parent
482b932cd6
commit
e12d5ce851
6 changed files with 41 additions and 22 deletions
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@ -136,6 +136,8 @@
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"criticalThreshold": "Critical Threshold",
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"includeBase": { "label": "Include Item Damage" },
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"groupAttack": { "label": "Group Attack" },
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"inheritDefaultDamage": { "label": "Inherit Default Damage" },
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"inheritDefaultEffects": { "label": "Inherit Default Effects" },
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"multiplier": "Multiplier",
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"saveHint": "Set a default Trait to enable Reaction Roll. It can be changed later in Reaction Roll Dialog.",
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"resultBased": {
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@ -1280,11 +1282,11 @@
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"die": "Die"
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},
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"OutcomeType": {
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"default": "Default Outcome",
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"successHope": "Success/ Hope",
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"successFear": "Success/ Fear",
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"failureHope": "Failure/ Hope",
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"failureFear": "Failure/ Fear",
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"simpleOutcome": "Outcome"
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"failureFear": "Failure/ Fear"
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},
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"Range": {
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"self": {
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@ -2359,7 +2361,8 @@
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"deathMoves": "Deathmoves",
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"sources": "Sources",
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"packs": "Packs",
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"range": "Range"
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"range": "Range",
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"outcomes": "Outcomes"
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},
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"Tiers": {
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"singular": "Tier",
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@ -21,7 +21,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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/* Needs to consider effect altOutcomes aswell */
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static getOutcomeTabs(action) {
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const outcomeKeys = [
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'successHope',
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'default',
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...Object.keys(action.damage?.altOutcomes ?? {}).filter(key => action.damage.altOutcomes[key])
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];
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return outcomeKeys.reduce((acc, key, index) => {
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@ -31,10 +31,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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group: 'outcomes',
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id: key,
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icon: null,
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label:
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outcomeKeys.length === 1
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? game.i18n.localize('DAGGERHEART.CONFIG.OutcomeType.simpleOutcome')
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: game.i18n.localize(CONFIG.DH.ACTIONS.outcomeTypes[key].label)
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label: game.i18n.localize(CONFIG.DH.ACTIONS.outcomeTypes[key].label)
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};
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return acc;
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}, {});
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@ -43,8 +40,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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/* Needs to consider effect altOutcomes aswell */
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static selectOutcome(action, callback) {
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const choices = Object.entries(CONFIG.DH.ACTIONS.outcomeTypes).reduce((acc, [key, value]) => {
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if (key !== 'successHope' && action.damage.altOutcomes[key] === null)
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acc.push({ id: key, label: game.i18n.localize(value.label) });
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if (action.damage.altOutcomes[key] === null) acc.push({ id: key, label: game.i18n.localize(value.label) });
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return acc;
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}, []);
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@ -185,7 +181,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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group: 'primary',
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id: 'effect',
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icon: null,
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label: 'DAGGERHEART.GENERAL.Tabs.effects'
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label: 'DAGGERHEART.GENERAL.Tabs.outcomes'
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},
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trigger: {
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active: false,
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@ -398,7 +394,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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const outcome = button.dataset.outcome;
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const outcomeParts =
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outcome === 'successHope'
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outcome === 'default'
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? this.action._source.damage.parts
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: this.action._source.damage.altOutcomes[outcome].parts;
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const choices = getUnusedDamageTypes(outcomeParts);
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@ -424,7 +420,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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if (type === CONFIG.DH.GENERAL.healingTypes.hitPoints.id)
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part.type = this.action.schema.fields.damage.fields.parts.element.fields.type.element.initial;
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if (outcome === 'successHope') data.damage.parts[type] = part;
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if (outcome === 'default') data.damage.parts[type] = part;
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else {
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if (!data.damage.altOutcomes[outcome]) {
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data.damage.altOutcomes[outcome] = new AltDamageOutcome();
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@ -464,7 +460,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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if (!this.action.damage.parts) return;
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const data = this.action.toObject();
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const { key, outcome } = button.dataset;
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if (outcome === 'successHope') {
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if (outcome === 'default') {
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delete data.damage.parts[key];
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data.damage.parts[`${key}`] = _del;
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} else {
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@ -124,6 +124,10 @@ export const areaTypes = {
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};
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export const outcomeTypes = {
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default: {
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key: 'default',
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label: 'DAGGERHEART.CONFIG.OutcomeType.default'
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},
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successHope: {
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key: 'successHope',
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label: 'DAGGERHEART.CONFIG.OutcomeType.successHope'
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@ -24,6 +24,7 @@ export default class DamageField extends fields.SchemaField {
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const damageFields = {
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...getDamageBaseFields(),
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altOutcomes: new fields.SchemaField({
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successHope: new fields.EmbeddedDataField(AltDamageOutcome, { nullable: true, initial: null }),
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successFear: new fields.EmbeddedDataField(AltDamageOutcome, { nullable: true, initial: null }),
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failureHope: new fields.EmbeddedDataField(AltDamageOutcome, { nullable: true, initial: null }),
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failureFear: new fields.EmbeddedDataField(AltDamageOutcome, { nullable: true, initial: null })
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@ -345,7 +346,16 @@ export class DHDamageData extends DHResourceData {
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export class AltDamageOutcome extends foundry.abstract.DataModel {
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static defineSchema() {
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return {
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useStandardHitPointDamage: new fields.BooleanField({ required: true, initial: true }),
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inheritDefaultDamage: new fields.BooleanField({
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required: true,
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initial: true,
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label: 'DAGGERHEART.ACTIONS.Settings.inheritDefaultDamage.label'
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}),
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inheritDefaultEffects: new fields.BooleanField({
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required: true,
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initial: true,
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label: 'DAGGERHEART.ACTIONS.Settings.inheritDefaultEffects.label'
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}),
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...getDamageBaseFields()
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};
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}
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@ -18,6 +18,9 @@
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{{#if (and @root.isNPC (not (eq path 'system.attack.')))}}
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{{formField baseFields.groupAttack value=source.groupAttack name=(concat path basePath ".groupAttack") localize=true classes="select"}}
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{{/if}}
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{{#unless isDefaultDamage}}
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{{formField @root.fields.damage.fields.altOutcomes.fields.successFear.fields.inheritDefaultDamage name=(concat path basePath ".inheritDefaultDamage") localize=true classes="checkbox"}}
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{{/unless}}
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</div>
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{{!-- Handlebars uses Symbol.Iterator to produce index|key. This isn't compatible with our parts object, so we instead use applyTo, which is the same value --}}
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@ -9,7 +9,7 @@
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<a class='{{tab.id}} {{tab.cssClass}}' data-action='tab' data-group='{{tab.group}}' data-tab='{{tab.id}}'>
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{{localize tab.label}}
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</a>
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{{#unless (eq tab.id 'successHope')}}<a data-outcome="{{tab.id}}" data-action="removeOutcome"><i class="fa-solid fa-trash"></i></a>{{/unless}}
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{{#unless (eq tab.id 'default')}}<a data-outcome="{{tab.id}}" data-action="removeOutcome"><i class="fa-solid fa-trash"></i></a>{{/unless}}
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</div>
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{{/each}}
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<a data-action="addOutcome" {{#if allOutcomesAssigned}}disabled{{/if}}><i class="fa-solid fa-plus"></i></a>
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@ -21,13 +21,16 @@
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data-group="outcomes"
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data-tab="{{tab.id}}"
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>
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{{#if (eq tab.id 'successHope')}}
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{{#if ../fields.damage}}{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=../fields.damage.fields.parts.element.fields source=../source.damage baseFields=../fields.damage.fields outcome=tab.id outcomePath="damage" }}{{/if}}
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{{#if ../fields.damage}}
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{{#if (eq tab.id 'default')}}
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=../fields.damage.fields.parts.element.fields source=../source.damage baseFields=../fields.damage.fields outcome=tab.id outcomePath="damage" isDefaultDamage="true" }}
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{{else}}
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{{#with (lookup ../fields.damage.fields.altOutcomes.fields tab.id) as |field|}}
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=field.fields.parts.element.fields source=(lookup ../../source.damage.altOutcomes ../id) baseFields=field.fields outcome=../id outcomePath=(concat "damage.altOutcomes." tab.id) }}
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{{/with }}
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{{/if}}
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{{/if}}
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</section>
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{{/each}}
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