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Added itemUse macro on drag to hotbar
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3 changed files with 54 additions and 0 deletions
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@ -139,6 +139,7 @@ Hooks.once('init', () => {
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CONFIG.Combat.documentClass = documents.DhpCombat;
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CONFIG.Combat.documentClass = documents.DhpCombat;
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CONFIG.ui.combat = applications.ui.DhCombatTracker;
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CONFIG.ui.combat = applications.ui.DhCombatTracker;
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CONFIG.ui.chat = applications.ui.DhChatLog;
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CONFIG.ui.chat = applications.ui.DhChatLog;
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CONFIG.ui.hotbar = applications.ui.DhHotbar;
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CONFIG.Token.rulerClass = placeables.DhTokenRuler;
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CONFIG.Token.rulerClass = placeables.DhTokenRuler;
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CONFIG.ui.resources = applications.ui.DhFearTracker;
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CONFIG.ui.resources = applications.ui.DhFearTracker;
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@ -2,3 +2,4 @@ export { default as DhChatLog } from './chatLog.mjs';
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export { default as DhCombatTracker } from './combatTracker.mjs';
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export { default as DhCombatTracker } from './combatTracker.mjs';
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export * as DhCountdowns from './countdowns.mjs';
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export * as DhCountdowns from './countdowns.mjs';
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export { default as DhFearTracker } from './fearTracker.mjs';
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export { default as DhFearTracker } from './fearTracker.mjs';
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export { default as DhHotbar } from './hotbar.mjs';
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52
module/applications/ui/hotbar.mjs
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52
module/applications/ui/hotbar.mjs
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@ -0,0 +1,52 @@
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export default class DhHotbar extends Hotbar {
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constructor(options) {
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super(options);
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this.setupHooks();
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}
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static async useItem(uuid) {
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const item = await fromUuid(uuid);
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if (!item) {
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return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
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format: {
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name: game.i18n.localize('Document'),
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identifier: uuid
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}
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});
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}
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await item.use({});
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}
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setupHooks() {
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Hooks.on('hotbarDrop', (bar, data, slot) => {
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if (['Item'].includes(data.type)) {
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const item = foundry.utils.fromUuidSync(data.uuid);
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if (typeof item === 'string') return true;
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switch (item.type) {
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case 'ancestry':
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case 'community':
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case 'class':
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case 'subclass':
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return true;
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default:
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this.createItemMacro(data, slot);
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return false;
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}
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}
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});
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}
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async createItemMacro(data, slot) {
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const macro = await Macro.implementation.create({
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name: `${game.i18n.localize('Display')} ${name}`,
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type: CONST.MACRO_TYPES.SCRIPT,
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img: 'icons/svg/book.svg',
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command: `await game.system.api.applications.ui.DhHotbar.useItem("${data.uuid}");`
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});
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await game.user.assignHotbarMacro(macro, slot);
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return false;
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}
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}
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