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https://github.com/Foundryborne/daggerheart.git
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Fix incorrect adversary data (ranges, stats, types, names)
- Adult Flickerfly: damage dice d10 → d20 - Giant Recruit: stress max 1 → 2 - Hallowed Soldier: stress max 1 → 2 - Jagged Knife Sniper: type standard → ranged - Minor Demon: add missing melee range - Oak Treant: type standard → bruiser, attack name → Branch, range → veryClose - Outer Realms Thrall: range melee → veryClose - Treant Sapling: add missing melee range - Young Ice Dragon: range melee → close - Zombie Legion: attack name Tentacles → Undead Hands
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commit
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10 changed files with 13 additions and 12 deletions
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@ -82,7 +82,7 @@
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"enabled": false
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},
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"flatMultiplier": 3,
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"dice": "d10",
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"dice": "d20",
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"bonus": null,
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"multiplier": "flat"
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},
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@ -55,7 +55,7 @@
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"max": 1
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},
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"stress": {
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"max": 1
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"max": 2
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}
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},
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"attack": {
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@ -55,7 +55,7 @@
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"max": 1
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},
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"stress": {
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"max": 1
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"max": 2
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}
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},
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"attack": {
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@ -33,7 +33,7 @@
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"reduction": 0
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}
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},
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"type": "standard",
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"type": "ranged",
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"notes": "",
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"hordeHp": 1,
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"experiences": {
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@ -104,6 +104,7 @@
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]
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},
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"type": "attack",
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"range": "melee",
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"chatDisplay": false
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},
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"attribution": {
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@ -33,7 +33,7 @@
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"reduction": 0
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}
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},
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"type": "standard",
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"type": "bruiser",
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"notes": "",
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"hordeHp": 1,
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"experiences": {},
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@ -66,12 +66,12 @@
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"tier": 3,
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"description": "<p>A sturdy animate old-growth tree.</p>",
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"attack": {
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"name": "Attack",
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"name": "Branch",
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"roll": {
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"type": "attack",
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"bonus": 2
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},
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"range": "close",
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"range": "veryClose",
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"damage": {
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"parts": [
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{
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@ -97,7 +97,7 @@
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},
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"img": "icons/creatures/claws/claw-talons-yellow-red.webp",
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"type": "attack",
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"range": "melee",
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"range": "veryClose",
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"chatDisplay": false
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},
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"attribution": {
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@ -97,8 +97,8 @@
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]
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},
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"type": "attack",
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"chatDisplay": false,
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"range": ""
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"range": "melee",
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"chatDisplay": false
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},
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"attribution": {
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"source": "Daggerheart SRD",
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@ -110,7 +110,7 @@
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},
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"img": "icons/creatures/claws/claw-scaled-red.webp",
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"type": "attack",
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"range": "melee",
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"range": "close",
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"chatDisplay": false
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},
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"attribution": {
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@ -97,7 +97,7 @@
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}
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]
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},
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"name": "Tentacles",
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"name": "Undead Hands",
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"roll": {
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"bonus": 2,
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"type": "attack"
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