Added all Tier 3 Adversaries (#516)

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WBHarry 2025-08-02 14:40:28 +02:00 committed by GitHub
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commit e07ac092e7
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22 changed files with 7798 additions and 143 deletions

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@ -34,7 +34,7 @@
"reduction": 0
}
},
"type": "standard",
"type": "solo",
"notes": "",
"hordeHp": 1,
"experiences": {},
@ -65,19 +65,57 @@
}
},
"tier": 3,
"description": "<p>A winged insect the size of a large house with iridescent scales and wings that move too fast to track.</p>"
"description": "<p>A winged insect the size of a large house with iridescent scales and wings that move too fast to track.</p>",
"attack": {
"name": "Wing Slash",
"img": "icons/commodities/biological/wing-insect-blue.webp",
"roll": {
"bonus": 3
},
"range": "veryClose",
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 3,
"dice": "d10",
"bonus": null,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
}
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784219,
"modifiedTime": 1753922784219,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
"modifiedTime": 1754121931543,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "G7jiltRjgvVhZewm",
"sort": 3400000,
@ -180,7 +218,553 @@
"appendNumber": false,
"prependAdjective": false
},
"items": [],
"items": [
{
"name": "Relentless (4)",
"type": "feature",
"system": {
"description": "<p>The Flickerfly can be spotlighted up to four times per GM turn. Spend Fear as usual to spotlight them.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"originId": null
},
"_id": "fFOhhMl4SDUnYNNO",
"img": "icons/magic/unholy/silhouette-evil-horned-giant.webp",
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"_key": "!actors.items!G7jiltRjgvVhZewm.fFOhhMl4SDUnYNNO"
},
{
"name": "Never Misses",
"type": "feature",
"system": {
"description": "<p>When the Flickerfly makes an attack, the targets Evasion is halved against the attack.</p>",
"resource": null,
"actions": {
"VRGPnDhDpReXUZZF": {
"type": "effect",
"_id": "VRGPnDhDpReXUZZF",
"systemPath": "actions",
"description": "<p>When the Flickerfly makes an attack, the targets Evasion is halved against the attack.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
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"max": "",
"recovery": null
},
"effects": [
{
"_id": "ia0NUIOxE3RHb45P",
"onSave": false
}
],
"target": {
"type": "any",
"amount": null
},
"name": "Halve Evasion",
"img": "icons/skills/targeting/crosshair-mark-rough-pink.webp",
"range": ""
}
},
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},
"_id": "PrwC6RpsP12fPUwy",
"img": "icons/skills/targeting/crosshair-mark-rough-pink.webp",
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{
"name": "Never Misses",
"img": "icons/skills/targeting/crosshair-mark-rough-pink.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.G7jiltRjgvVhZewm.Item.PrwC6RpsP12fPUwy",
"transfer": false,
"_id": "ia0NUIOxE3RHb45P",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.evasion",
"mode": 5,
"value": "@system.evasion / 2",
"priority": 10
}
],
"disabled": false,
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"seconds": null,
"rounds": null,
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"description": "<p>When the Flickerfl y makes an attack, the targets Evasion is halved against the attack.</p>",
"tint": "#ffffff",
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"_key": "!actors.items!G7jiltRjgvVhZewm.PrwC6RpsP12fPUwy"
},
{
"name": "Whirlwind",
"type": "feature",
"system": {
"description": "<p><strong>Spend a Fear</strong> to whirl, making an attack against all targets within Very Close range. Targets the Flickerfly succeeds against take <strong>3d8</strong> direct physical damage.</p><p>@Template[type:emanation|range:vc]</p>",
"resource": null,
"actions": {
"RV1wKufKrMPN6MOo": {
"type": "attack",
"_id": "RV1wKufKrMPN6MOo",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to whirl, making an attack against all targets within Very Close range. Targets the Flickerfly succeeds against take <strong>3d8</strong> direct physical damage.</p><p>@Template[type:emanation|range:vc]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
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"max": "",
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},
"damage": {
"parts": [
{
"value": {
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},
"flatMultiplier": 3,
"dice": "d8",
"bonus": null,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
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}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
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"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
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"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/melee/strike-slashes-orange.webp",
"range": "veryClose"
}
},
"originItemType": null,
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"_id": "BuL6ndgaiJtjaM2T",
"img": "icons/skills/melee/strike-slashes-orange.webp",
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"_key": "!actors.items!G7jiltRjgvVhZewm.BuL6ndgaiJtjaM2T"
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{
"name": "Mind Dance",
"type": "feature",
"system": {
"description": "<p><strong>Mark a Stress</strong> to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the Flickerfl y learns one of the targets fears.</p><p>@Template[type:emanation|range:c]</p>",
"resource": null,
"actions": {
"GNwsDlCabx3fiG4g": {
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"_id": "GNwsDlCabx3fiG4g",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the Flickerfl y learns one of the targets fears.</p><p>@Template[type:emanation|range:c]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
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"max": "",
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},
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"target": {
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},
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"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
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"flatMultiplier": 1,
"dice": "d6",
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"useDefault": false
},
"save": {
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"difficulty": null,
"damageMod": "none"
},
"name": "Roll Save",
"img": "icons/magic/light/explosion-glow-spiral-yellow.webp",
"range": "close"
}
},
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"_id": "bOTsfXr9yNIGkIzK",
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{
"name": "Hallucinatory Breath",
"type": "feature",
"system": {
"description": "<p>Countdown (Loop 1d6). When the Flickerfly takes damage for the first time, activate the countdown. When it triggers, the Flickerfly breathes hallucinatory gas on all targets in front of them up to Far range. Targets must make an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the Flickerfl y have disadvantage on this roll. Targets who fail lose 2 Hope and take <strong>3d8+3</strong> direct magic damage.</p><p>@Template[type:inFront|range:f]</p>",
"resource": null,
"actions": {
"YOyKyKGTUEWkMmJe": {
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"_id": "YOyKyKGTUEWkMmJe",
"systemPath": "actions",
"description": "<p>Countdown (Loop 1d6). When the Flickerfly takes damage for the first time, activate the countdown. When it triggers, the Flickerfly breathes hallucinatory gas on all targets in front of them up to Far range. Targets must make an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the Flickerfl y have disadvantage on this roll. Targets who fail lose 2 Hope and take <strong>3d8+3</strong> direct magic damage.</p><p>@Template[type:inFront|range:f]</p>",
"chatDisplay": true,
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"type": [
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"name": "Roll Save",
"img": "icons/magic/air/fog-gas-smoke-purple.webp",
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{
"name": "Uncanny Reflexes",
"type": "feature",
"system": {
"description": "<p>When the Flickerfly takes damage from an attack within Close range, you can mark a Stress to take half damage.</p>",
"resource": null,
"actions": {
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"_id": "FocbilGTpvUjlb7m",
"systemPath": "actions",
"description": "<p>When the Flickerfly takes damage from an attack within Close range, you can mark a Stress to take half damage.</p>",
"chatDisplay": true,
"actionType": "action",
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"key": "stress",
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"name": "Mark Stress",
"img": "icons/skills/movement/arrow-upward-yellow.webp",
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}
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