Added fall and collision damage buttons in the GM Menu

This commit is contained in:
WBHarry 2026-03-29 15:53:48 +02:00
parent e2b13d6717
commit ddb18589f4
8 changed files with 90 additions and 19 deletions

View file

@ -1057,3 +1057,30 @@ export const activeEffectDurations = {
label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.custom'
}
};
export const fallAndCollisionDamage = {
veryClose: {
id: 'veryClose',
label: 'DAGGERHEART.CONFIG.fallAndCollision.veryClose.label',
chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.veryClose.chatTitle',
damageFormula: '1d10 + 3'
},
close: {
id: 'veryClose',
label: 'DAGGERHEART.CONFIG.fallAndCollision.close.label',
chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.close.chatTitle',
damageFormula: '1d20 + 5'
},
far: {
id: 'veryClose',
label: 'DAGGERHEART.CONFIG.fallAndCollision.far.label',
chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.far.chatTitle',
damageFormula: '1d100 + 15'
},
collision: {
id: 'veryClose',
label: 'DAGGERHEART.CONFIG.fallAndCollision.collision.label',
chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.collision.chatTitle',
damageFormula: '1d20 + 5'
}
};