Added transform action to handle phased adversaries

This commit is contained in:
WBHarry 2026-03-07 13:23:43 +01:00
parent f1f5102af1
commit dcf0293008
12 changed files with 196 additions and 38 deletions

View file

@ -7,6 +7,7 @@ import EffectAction from './effectAction.mjs';
import HealingAction from './healingAction.mjs';
import MacroAction from './macroAction.mjs';
import SummonAction from './summonAction.mjs';
import TransformAction from './transformAction.mjs';
export const actionsTypes = {
base: BaseAction,
@ -17,5 +18,6 @@ export const actionsTypes = {
summon: SummonAction,
effect: EffectAction,
macro: MacroAction,
beastform: BeastformAction
beastform: BeastformAction,
transform: TransformAction
};