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Added fall and collision damage buttons in the GM Menu (#1756)
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8 changed files with 90 additions and 19 deletions
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@ -1057,3 +1057,30 @@ export const activeEffectDurations = {
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label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.custom'
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}
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};
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export const fallAndCollisionDamage = {
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veryClose: {
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id: 'veryClose',
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label: 'DAGGERHEART.CONFIG.fallAndCollision.veryClose.label',
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chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.veryClose.chatTitle',
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damageFormula: '1d10 + 3'
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},
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close: {
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id: 'veryClose',
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label: 'DAGGERHEART.CONFIG.fallAndCollision.close.label',
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chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.close.chatTitle',
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damageFormula: '1d20 + 5'
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},
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far: {
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id: 'veryClose',
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label: 'DAGGERHEART.CONFIG.fallAndCollision.far.label',
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chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.far.chatTitle',
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damageFormula: '1d100 + 15'
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},
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collision: {
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id: 'veryClose',
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label: 'DAGGERHEART.CONFIG.fallAndCollision.collision.label',
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chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.collision.chatTitle',
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damageFormula: '1d20 + 5'
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}
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};
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