mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
.
This commit is contained in:
parent
eb954b7ef6
commit
db8c2e29c1
6 changed files with 93 additions and 12 deletions
|
|
@ -1,8 +1,15 @@
|
|||
import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
|
||||
export default class DhSceneConfigSettings extends foundry.applications.sheets.SceneConfig {
|
||||
constructor(options = {}) {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
|
||||
Hooks.on(socketEvent.Refresh, ({ refreshType }) => {
|
||||
if (refreshType === RefreshType.Scene) {
|
||||
this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
|
||||
this.render();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
|
|
@ -33,6 +40,11 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
|
|||
|
||||
static TABS = DhSceneConfigSettings.buildTabs();
|
||||
|
||||
async _preFirstRender(context, options) {
|
||||
await super._preFirstRender(context, options);
|
||||
this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
|
||||
}
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
|
|
|
|||
|
|
@ -26,15 +26,13 @@ export default class DhSceneNavigation extends foundry.applications.ui.SceneNavi
|
|||
if (!scene.flags.daggerheart) return x;
|
||||
|
||||
const daggerheartInfo = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart);
|
||||
const environmentKeys = Object.keys(daggerheartInfo.sceneEnvironments);
|
||||
const hasEnvironments = environmentKeys.length;
|
||||
const environments = daggerheartInfo.sceneEnvironments.filter(x => x);
|
||||
const hasEnvironments = environments.length > 0;
|
||||
return {
|
||||
...x,
|
||||
hasEnvironments,
|
||||
environmentImage: hasEnvironments
|
||||
? daggerheartInfo.sceneEnvironments[environmentKeys[0]].img
|
||||
: null,
|
||||
environments: daggerheartInfo.sceneEnvironments
|
||||
environmentImage: hasEnvironments ? environments[0].img : null,
|
||||
environments: environments
|
||||
};
|
||||
});
|
||||
context.scenes.active = extendScenes(context.scenes.active);
|
||||
|
|
@ -47,7 +45,7 @@ export default class DhSceneNavigation extends foundry.applications.ui.SceneNavi
|
|||
const scene = game.scenes.get(button.dataset.sceneId);
|
||||
const sceneEnvironments = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart).sceneEnvironments;
|
||||
|
||||
if (sceneEnvironments.length === 1) {
|
||||
if (sceneEnvironments.length === 1 || event.shiftKey) {
|
||||
sceneEnvironments[0].sheet.render(true);
|
||||
} else {
|
||||
new ContextMenu(
|
||||
|
|
@ -56,6 +54,15 @@ export default class DhSceneNavigation extends foundry.applications.ui.SceneNavi
|
|||
sceneEnvironments.map(environment => ({
|
||||
name: environment.name,
|
||||
callback: () => {
|
||||
if (scene.flags.daggerheart.sceneEnvironments[0] !== environment.uuid) {
|
||||
const newEnvironments = scene.flags.daggerheart.sceneEnvironments;
|
||||
const newFirst = newEnvironments.splice(
|
||||
newEnvironments.findIndex(x => x === environment.uuid)
|
||||
)[0];
|
||||
newEnvironments.unshift(newFirst);
|
||||
scene.update({ 'flags.daggerheart.sceneEnvironments': newEnvironments });
|
||||
}
|
||||
|
||||
environment.sheet.render({ force: true });
|
||||
}
|
||||
})),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue