mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 11:41:08 +01:00
Added the shell of the Countdown application
This commit is contained in:
parent
7799f4f1eb
commit
db7ecf0c2f
8 changed files with 197 additions and 0 deletions
74
module/applications/countdowns.mjs
Normal file
74
module/applications/countdowns.mjs
Normal file
|
|
@ -0,0 +1,74 @@
|
|||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(basePath) {
|
||||
super();
|
||||
|
||||
this.basePath = basePath;
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
id: 'countdown',
|
||||
classes: [],
|
||||
tag: 'form',
|
||||
window: {
|
||||
frame: true,
|
||||
title: 'Countdowns',
|
||||
resizable: true,
|
||||
minimizable: true
|
||||
},
|
||||
actions: {
|
||||
addCountdown: this.addCountdown,
|
||||
removeCountdown: this.removeCountdown
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
countdowns: {
|
||||
template: 'systems/daggerheart/templates/views/countdowns.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
const countdownData = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
|
||||
context.base = this.basePath;
|
||||
context.source = countdownData.toObject();
|
||||
context.systemFields = countdownData.schema.fields;
|
||||
context.countdownFields = context.systemFields.countdowns.element.fields;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateData(event, _, formData) {
|
||||
const data = foundry.utils.expandObject(formData.object);
|
||||
const newSetting = foundry.utils.mergeObject(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns).toObject(),
|
||||
data
|
||||
);
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, newSetting);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async addCountdown() {
|
||||
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
await countdownSetting.updateSource({
|
||||
[`${this.basePath}.countdowns.${foundry.utils.randomID()}`]: {
|
||||
name: game.i18n.localize('DAGGERHEART.Countdown.NewCountdown')
|
||||
}
|
||||
});
|
||||
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, countdownSetting.toObject());
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async removeCountdown(_, target) {
|
||||
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
await countdownSetting.updateSource({ [`${this.basePath}.countdowns.-=${target.dataset.countdown}`]: null });
|
||||
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, countdownSetting.toObject());
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
@ -4,6 +4,7 @@ import DhAppearance from '../data/settings/Appearance.mjs';
|
|||
import DHAppearanceSettings from './settings/appearanceSettings.mjs';
|
||||
import DhVariantRules from '../data/settings/VariantRules.mjs';
|
||||
import DHVariantRuleSettings from './settings/variantRuleSettings.mjs';
|
||||
import DhCountdowns from '../data/countdowns.mjs';
|
||||
|
||||
class DhpAutomationSettings extends FormApplication {
|
||||
constructor(object = {}, options = {}) {
|
||||
|
|
@ -287,6 +288,12 @@ export const registerDHSettings = () => {
|
|||
default: defaultLevelTiers
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhCountdowns
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Label'),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue