mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-06-08 21:58:11 +02:00
Fix conflict
This commit is contained in:
commit
d9ef062ce2
60 changed files with 879 additions and 133 deletions
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@ -1,5 +1,6 @@
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export * as characterCreation from './characterCreation/_module.mjs';
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export * as dialogs from './dialogs/_module.mjs';
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export * as hud from './hud/_module.mjs';
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export * as levelup from './levelup/_module.mjs';
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export * as settings from './settings/_module.mjs';
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export * as sheets from './sheets/_module.mjs';
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@ -11,7 +11,7 @@ export default class CostSelectionDialog extends HandlebarsApplicationMixin(Appl
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'views', 'damage-selection'],
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
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position: {
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width: 400,
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height: 'auto'
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@ -11,11 +11,14 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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static DEFAULT_OPTIONS = {
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tag: 'form',
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id: 'roll-selection',
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classes: ['daggerheart', 'views', 'damage-selection'],
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
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position: {
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width: 400,
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height: 'auto'
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},
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window: {
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icon: 'fa-solid fa-dice'
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},
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actions: {
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submitRoll: this.submitRoll
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},
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@ -34,9 +37,15 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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}
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};
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get title() {
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return game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.title = this.config.title;
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context.title = this.config.title
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? this.config.title
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: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
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context.extraFormula = this.config.extraFormula;
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context.formula = this.roll.constructFormula(this.config);
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return context;
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@ -23,7 +23,7 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'views', 'damage-selection'],
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
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position: {
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width: 400,
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height: 'auto'
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1
module/applications/hud/_module.mjs
Normal file
1
module/applications/hud/_module.mjs
Normal file
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@ -0,0 +1 @@
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export { default as DHTokenHUD } from './tokenHud.mjs';
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84
module/applications/hud/tokenHUD.mjs
Normal file
84
module/applications/hud/tokenHUD.mjs
Normal file
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@ -0,0 +1,84 @@
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export default class DHTokenHUD extends TokenHUD {
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static DEFAULT_OPTIONS = {
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classes: ['daggerheart']
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};
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/** @override */
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static PARTS = {
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hud: {
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root: true,
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template: 'systems/daggerheart/templates/hud/tokenHUD.hbs'
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}
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};
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.systemStatusEffects = Object.keys(context.statusEffects).reduce((acc, key) => {
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const effect = context.statusEffects[key];
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if (effect.systemEffect) acc[key] = effect;
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return acc;
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}, {});
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const useGeneric = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.appearance
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).showGenericStatusEffects;
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context.genericStatusEffects = useGeneric
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? Object.keys(context.statusEffects).reduce((acc, key) => {
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const effect = context.statusEffects[key];
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if (!effect.systemEffect) acc[key] = effect;
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return acc;
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}, {})
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: null;
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return context;
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}
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_getStatusEffectChoices() {
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// Include all HUD-enabled status effects
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const choices = {};
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for (const status of CONFIG.statusEffects) {
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if (
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status.hud === false ||
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(foundry.utils.getType(status.hud) === 'Object' &&
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status.hud.actorTypes?.includes(this.document.actor.type) === false)
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) {
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continue;
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}
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choices[status.id] = {
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_id: status._id,
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id: status.id,
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systemEffect: status.systemEffect,
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title: game.i18n.localize(status.name ?? /** @deprecated since v12 */ status.label),
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src: status.img ?? /** @deprecated since v12 */ status.icon,
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isActive: false,
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isOverlay: false
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};
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}
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// Update the status of effects which are active for the token actor
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const activeEffects = this.actor?.effects || [];
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for (const effect of activeEffects) {
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for (const statusId of effect.statuses) {
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const status = choices[statusId];
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if (!status) continue;
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if (status._id) {
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if (status._id !== effect.id) continue;
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} else {
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if (effect.statuses.size !== 1) continue;
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}
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status.isActive = true;
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if (effect.getFlag('core', 'overlay')) status.isOverlay = true;
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break;
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}
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}
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// Flag status CSS class
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for (const status of Object.values(choices)) {
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status.cssClass = [status.isActive ? 'active' : null, status.isOverlay ? 'overlay' : null].filterJoin(' ');
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}
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return choices;
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}
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}
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@ -10,6 +10,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
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actions: {
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reactionRoll: AdversarySheet.#reactionRoll,
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useItem: this.useItem,
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useAction: this.useItem,
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toChat: this.toChat
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},
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window: {
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@ -24,6 +24,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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levelManagement: CharacterSheet.#levelManagement,
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toggleEquipItem: CharacterSheet.#toggleEquipItem,
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useItem: this.useItem, //TODO Fix this
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useAction: this.useAction,
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toChat: this.toChat
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},
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window: {
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@ -620,6 +621,20 @@ export default class CharacterSheet extends DHBaseActorSheet {
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}
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}
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/**
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* Use an action
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* @type {ApplicationClickAction}
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*/
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static async useAction(event, button) {
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const item = this.getItem(button);
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if (!item) return;
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const action = item.system.actions.find(x => x.id === button.dataset.actionId);
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if (!action) return;
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action.use(event);
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}
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/**
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* Send item to Chat
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* @type {ApplicationClickAction}
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@ -11,6 +11,7 @@ export default class DhpEnvironment extends DHBaseActorSheet {
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},
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actions: {
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useItem: this.useItem,
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useAction: this.useItem,
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toChat: this.toChat
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},
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dragDrop: [{ dragSelector: '.action-section .inventory-item', dropSelector: null }]
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@ -61,12 +61,17 @@ export default class FeatureSheet extends DHBaseItemSheet {
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static async selectActionType() {
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const content = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/actionTypes/actionType.hbs',
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{ types: CONFIG.DH.ACTIONS.actionTypes }
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{
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types: CONFIG.DH.ACTIONS.actionTypes,
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itemName: game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectType')
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}
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),
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title = 'Select Action Type';
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title = game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectType');
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console.log(this.document);
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return foundry.applications.api.DialogV2.prompt({
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window: { title },
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classes: ['daggerheart', 'dh-style'],
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content,
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ok: {
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label: title,
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@ -113,7 +113,7 @@ export const adversaryTypes = {
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},
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social: {
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id: 'social',
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label: 'DAGGERHEART.CONFIG.AdversaryTypee.social.label',
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label: 'DAGGERHEART.CONFIG.AdversaryType.social.label',
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description: 'DAGGERHEART.ACTORS.Adversary.social.description'
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},
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solo: {
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@ -70,7 +70,7 @@ export default class DhCompanion extends BaseDataActor {
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type: ['physical'],
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value: {
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dice: 'd6',
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multiplier: 'flat'
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multiplier: 'prof'
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}
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}
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]
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@ -88,6 +88,12 @@ export default class DhCompanion extends BaseDataActor {
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};
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}
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get proficiency() {
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return {
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total: this.partner?.system?.proficiency?.total ?? 1
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};
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}
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prepareBaseData() {
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const partnerSpellcastingModifier = this.partner?.system?.spellcastingModifiers?.main;
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const spellcastingModifier = this.partner?.system?.traits?.[partnerSpellcastingModifier]?.total;
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|
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@ -44,6 +44,12 @@ export default class DHArmor extends BaseDataItem {
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};
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}
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get customActions() {
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return this.actions.filter(
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action => !this.armorFeatures.some(feature => feature.actionIds.includes(action.id))
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);
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}
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async _preUpdate(changes, options, user) {
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const allowed = await super._preUpdate(changes, options, user);
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if (allowed === false) return false;
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|
|
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@ -74,6 +74,12 @@ export default class DHWeapon extends BaseDataItem {
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return [this.attack, ...this.actions];
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}
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get customActions() {
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return this.actions.filter(
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action => !this.weaponFeatures.some(feature => feature.actionIds.includes(action.id))
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);
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}
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async _preUpdate(changes, options, user) {
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const allowed = await super._preUpdate(changes, options, user);
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if (allowed === false) return false;
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|
|
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@ -40,6 +40,10 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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outline: new fields.ColorField({ required: true, initial: '#ffffff' }),
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edge: new fields.ColorField({ required: true, initial: '#000000' })
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})
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}),
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showGenericStatusEffects: new fields.BooleanField({
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initial: true,
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label: 'DAGGERHEART.SETTINGS.Appearance.FIELDS.showGenericStatusEffects.label'
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})
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};
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}
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|
|
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|
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@ -2,7 +2,7 @@ export default class DhRangeMeasurement extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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enabled: new fields.BooleanField({ required: true, initial: false, label: 'DAGGERHEART.GENERAL.enabled' }),
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enabled: new fields.BooleanField({ required: true, initial: true, label: 'DAGGERHEART.GENERAL.enabled' }),
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melee: new fields.NumberField({ required: true, initial: 5, label: 'DAGGERHEART.CONFIG.Range.melee.name' }),
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veryClose: new fields.NumberField({
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required: true,
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|
|
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|
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@ -80,12 +80,16 @@ export default class DHItem extends foundry.documents.Item {
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async selectActionDialog(prevEvent) {
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const content = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/dialogs/actionSelect.hbs',
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{ actions: this.system.actionsList }
|
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{
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actions: this.system.actionsList,
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itemName: this.name
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}
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),
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title = 'Select Action';
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title = game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectAction');
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|
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return foundry.applications.api.DialogV2.prompt({
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window: { title },
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||||
classes: ['daggerheart', 'dh-style'],
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content,
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ok: {
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||||
label: title,
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||||
|
|
|
|||
|
|
@ -2,15 +2,33 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
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async activate(element, options = {}) {
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let html = options.html;
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if (element.dataset.tooltip?.startsWith('#item#')) {
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const item = await foundry.utils.fromUuid(element.dataset.tooltip.slice(6));
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const splitValues = element.dataset.tooltip.slice(6).split('#action#');
|
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const itemUuid = splitValues[0];
|
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const actionId = splitValues.length > 1 ? splitValues[1] : null;
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|
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const baseItem = await foundry.utils.fromUuid(itemUuid);
|
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const item = actionId ? baseItem.system.actions.find(x => x.id === actionId) : baseItem;
|
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if (item) {
|
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const type = actionId ? 'action' : item.type;
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html = await foundry.applications.handlebars.renderTemplate(
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`systems/daggerheart/templates/ui/tooltip/${item.type}.hbs`,
|
||||
item
|
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`systems/daggerheart/templates/ui/tooltip/${type}.hbs`,
|
||||
{
|
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item: item,
|
||||
config: CONFIG.DH
|
||||
}
|
||||
);
|
||||
|
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this.tooltip.innerHTML = html;
|
||||
options.direction = this._determineItemTooltipDirection(element);
|
||||
}
|
||||
}
|
||||
|
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super.activate(element, { ...options, html: html });
|
||||
}
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||||
|
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_determineItemTooltipDirection(element) {
|
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const pos = element.getBoundingClientRect();
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const dirs = this.constructor.TOOLTIP_DIRECTIONS;
|
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return dirs[pos.x - this.tooltip.offsetWidth < 0 ? 'DOWN' : 'LEFT'];
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||||
}
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||||
}
|
||||
|
|
|
|||
|
|
@ -1,47 +1,49 @@
|
|||
import { getWidthOfText } from './utils.mjs';
|
||||
|
||||
export default class RegisterHandlebarsHelpers {
|
||||
static registerHelpers() {
|
||||
Handlebars.registerHelper({
|
||||
times: this.times,
|
||||
join: this.join,
|
||||
add: this.add,
|
||||
subtract: this.subtract,
|
||||
includes: this.includes,
|
||||
case: this.case
|
||||
times: this.times,
|
||||
damageFormula: this.damageFormula,
|
||||
damageSymbols: this.damageSymbols,
|
||||
tertiary: this.tertiary,
|
||||
signedNumber: this.signedNumber
|
||||
});
|
||||
}
|
||||
|
||||
static times(nr, block) {
|
||||
var accum = '';
|
||||
for (var i = 0; i < nr; ++i) accum += block.fn(i);
|
||||
return accum;
|
||||
}
|
||||
|
||||
static join(...options) {
|
||||
return options.slice(0, options.length - 1);
|
||||
}
|
||||
|
||||
static add(a, b) {
|
||||
const aNum = Number.parseInt(a);
|
||||
const bNum = Number.parseInt(b);
|
||||
return (Number.isNaN(aNum) ? 0 : aNum) + (Number.isNaN(bNum) ? 0 : bNum);
|
||||
}
|
||||
|
||||
static subtract(a, b) {
|
||||
const aNum = Number.parseInt(a);
|
||||
const bNum = Number.parseInt(b);
|
||||
return (Number.isNaN(aNum) ? 0 : aNum) - (Number.isNaN(bNum) ? 0 : bNum);
|
||||
}
|
||||
|
||||
static includes(list, item) {
|
||||
return list.includes(item);
|
||||
}
|
||||
|
||||
static case(value, options) {
|
||||
if (value == this.switch_value) {
|
||||
this.switch_break = true;
|
||||
return options.fn(this);
|
||||
}
|
||||
static times(nr, block) {
|
||||
var accum = '';
|
||||
for (var i = 0; i < nr; ++i) accum += block.fn(i);
|
||||
return accum;
|
||||
}
|
||||
|
||||
static damageFormula(attack, actor) {
|
||||
const traitTotal = actor.system.traits?.[attack.roll.trait]?.total;
|
||||
const instances = [
|
||||
attack.damage.parts.map(x => Roll.replaceFormulaData(x.value.getFormula(), actor)).join(' + '),
|
||||
traitTotal
|
||||
].filter(x => x);
|
||||
|
||||
return instances.join(traitTotal > 0 ? ' + ' : ' - ');
|
||||
}
|
||||
|
||||
static damageSymbols(damageParts) {
|
||||
const symbols = new Set();
|
||||
damageParts.forEach(part => symbols.add(...CONFIG.DH.GENERAL.damageTypes[part.type].icon));
|
||||
return new Handlebars.SafeString(Array.from(symbols).map(symbol => `<i class="fa-solid ${symbol}"></i>`));
|
||||
}
|
||||
|
||||
static tertiary(a, b) {
|
||||
return a ?? b;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@ export const preloadHandlebarsTemplates = async function () {
|
|||
'systems/daggerheart/templates/actionTypes/beastform.hbs',
|
||||
'systems/daggerheart/templates/settings/components/settings-item-line.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs'
|
||||
'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs',
|
||||
'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs'
|
||||
]);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -60,7 +60,7 @@ const registerMenuSettings = () => {
|
|||
});
|
||||
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement, {
|
||||
scope: 'client',
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhRangeMeasurement
|
||||
});
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue