Finalized Character-Settings

This commit is contained in:
WBHarry 2025-07-31 14:57:27 +02:00
parent 2faa5e5460
commit d9a0decbda
16 changed files with 130 additions and 42 deletions

View file

@ -6,13 +6,14 @@ const attributeField = label =>
tierMarked: new fields.BooleanField({ initial: false })
});
const resourceField = (max = 0, label, reverse = false) =>
const resourceField = (max = 0, label, reverse = false, maxLabel) =>
new fields.SchemaField({
value: new fields.NumberField({ initial: 0, min: 0, integer: true, label }),
max: new fields.NumberField({
initial: max,
integer: true,
label: game.i18n.format('DAGGERHEART.GENERAL.maxWithThing', { thing: game.i18n.localize(label) })
label:
maxLabel ?? game.i18n.format('DAGGERHEART.GENERAL.maxWithThing', { thing: game.i18n.localize(label) })
}),
isReversed: new fields.BooleanField({ initial: reverse })
});