Corrected distance measuring labels

This commit is contained in:
WBHarry 2025-06-15 16:57:22 +02:00
parent 3cfa1d19c9
commit d8c9073f8b
3 changed files with 11 additions and 11 deletions

View file

@ -32,7 +32,7 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
position: {
width: 222,
height: 222
// top: "200px",s
// top: "200px",
// left: "120px"
}
};

View file

@ -16,19 +16,19 @@ export default class DhpRuler extends foundry.canvas.interaction.Ruler {
#getRangeLabel(distance, settings) {
if (distance <= settings.melee) {
return game.i18n.localize('DAGGERHEART.Range.Melee.Name');
return game.i18n.localize('DAGGERHEART.Range.melee.name');
}
if (distance <= settings.veryClose) {
return game.i18n.localize('DAGGERHEART.Range.VeryClose.Name');
return game.i18n.localize('DAGGERHEART.Range.veryClose.name');
}
if (distance <= settings.close) {
return game.i18n.localize('DAGGERHEART.Range.Close.Name');
return game.i18n.localize('DAGGERHEART.Range.close.name');
}
if (distance <= settings.far) {
return game.i18n.localize('DAGGERHEART.Range.Far.Name');
return game.i18n.localize('DAGGERHEART.Range.far.name');
}
if (distance <= settings.veryFar) {
return game.i18n.localize('DAGGERHEART.Range.VeryFar.Name');
return game.i18n.localize('DAGGERHEART.Range.veryFar.name');
}
}
}

View file

@ -16,19 +16,19 @@ export default class DhpTokenRuler extends foundry.canvas.placeables.tokens.Toke
#getRangeLabel(distance, settings) {
if (distance <= settings.melee) {
return game.i18n.localize('DAGGERHEART.Range.Melee.Name');
return game.i18n.localize('DAGGERHEART.Range.melee.name');
}
if (distance <= settings.veryClose) {
return game.i18n.localize('DAGGERHEART.Range.VeryClose.Name');
return game.i18n.localize('DAGGERHEART.Range.veryClose.name');
}
if (distance <= settings.close) {
return game.i18n.localize('DAGGERHEART.Range.Close.Name');
return game.i18n.localize('DAGGERHEART.Range.close.name');
}
if (distance <= settings.far) {
return game.i18n.localize('DAGGERHEART.Range.Far.Name');
return game.i18n.localize('DAGGERHEART.Range.far.name');
}
if (distance <= settings.veryFar) {
return game.i18n.localize('DAGGERHEART.Range.VeryFar.Name');
return game.i18n.localize('DAGGERHEART.Range.veryFar.name');
}
}
}