Finalised levelup selections and propagating to PC

This commit is contained in:
WBHarry 2025-05-29 16:25:08 +02:00
parent 7a12783a8c
commit d7ebeb3b2a
12 changed files with 282 additions and 234 deletions

View file

@ -745,7 +745,13 @@
}, },
"LevelUp": { "LevelUp": {
"AdvanceLevel": "Continue To Level {level}", "AdvanceLevel": "Continue To Level {level}",
"TakeLevelUp": "Finish Level Up" "TakeLevelUp": "Finish Level Up",
"notifications": {
"info": {
"insufficentAdvancements": "You don't have enough advancements left.",
"insufficientTierAdvancements": "You have no available advancements for this tier."
}
}
}, },
"DeathMove": { "DeathMove": {
"Title": "{actor} - Death Move", "Title": "{actor} - Death Move",

View file

@ -19,7 +19,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
classes: ['daggerheart', 'levelup'], classes: ['daggerheart', 'levelup'],
position: { width: 1200, height: 'auto' }, position: { width: 1000, height: 'auto' },
window: { window: {
resizable: true resizable: true
}, },
@ -57,31 +57,43 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
}); });
} else { } else {
const levelSelections = this.levelup.levelSelections; const levelSelections = this.levelup.levelSelections;
if (levelSelections.total >= this.levelup.maxSelections) { if (levelSelections.total + Number(button.dataset.cost) > this.levelup.maxSelections) {
// Notification? ui.notifications.info(
game.i18n.localize('DAGGERHEART.Application.LevelUp.notifications.info.insufficentAdvancements')
);
this.render(); this.render();
return; return;
} }
const tier = this.levelup.tiers[button.dataset.tier]; const nrTiers = Object.keys(this.levelup.tiers).length;
const tierLevels = Object.keys(tier.levels).map(level => Number(level)); let lowestLevelChoice = null;
const lowestLevelChoice = Object.keys(levelSelections.selections).reduce((currentLowest, key) => { for (var tierKey = Number(button.dataset.tier); tierKey <= nrTiers + 1; tierKey++) {
const tier = this.levelup.tiers[tierKey];
lowestLevelChoice = Object.keys(levelSelections.available).reduce((currentLowest, key) => {
const level = Number(key); const level = Number(key);
if (tierLevels.includes(level)) { if (levelSelections.available[key] >= button.dataset.cost && tier.belongingLevels.includes(level)) {
if (!currentLowest || level < currentLowest) return level; if (!currentLowest || level < currentLowest) return level;
} }
return currentLowest; return currentLowest;
}, null); }, null);
if (lowestLevelChoice) break;
}
if (!lowestLevelChoice) { if (!lowestLevelChoice) {
// Notification? ui.notifications.info(
game.i18n.localize(
'DAGGERHEART.Application.LevelUp.notifications.info.insufficientTierAdvancements'
)
);
this.render(); this.render();
return; return;
} }
await this.levelup.updateSource({ await this.levelup.updateSource({
[`tiers.${button.dataset.tier}.levels.${lowestLevelChoice}.optionSelections.${button.dataset.option}.${button.dataset.checkboxNr}`]: true [`tiers.${button.dataset.tier}.levels.${lowestLevelChoice}.optionSelections.${button.dataset.option}.${button.dataset.checkboxNr}`]:
{ selected: true, minCost: button.dataset.cost }
}); });
} }

View file

@ -166,13 +166,26 @@ export default class PCSheet extends DaggerheartSheet(ActorSheetV2) {
_attachPartListeners(partId, htmlElement, options) { _attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options); super._attachPartListeners(partId, htmlElement, options);
$(htmlElement).find('.attribute-value').on('change', this.attributeChange.bind(this)); htmlElement
$(htmlElement).find('.tab-selector').on('click', this.tabSwitch.bind(this)); .querySelectorAll('.attribute-value')
$(htmlElement).find('.level-title.levelup').on('click', this.openLevelUp.bind(this)); .forEach(element => element.addEventListener('change', this.attributeChange.bind(this)));
$(htmlElement).find('.feature-input').on('change', this.onFeatureInputBlur.bind(this)); htmlElement
$(htmlElement).find('.experience-description').on('change', this.experienceDescriptionChange.bind(this)); .querySelectorAll('.tab-selector')
$(htmlElement).find('.experience-value').on('change', this.experienceValueChange.bind(this)); .forEach(element => element.addEventListener('click', this.tabSwitch.bind(this)));
$(htmlElement).find('[data-item]').on('change', this.itemUpdate.bind(this)); htmlElement.querySelector('.level-title.levelup')?.addEventListener('click', this.openLevelUp.bind(this));
htmlElement
.querySelectorAll('.feature-input')
.forEach(element => element.addEventListener('change', this.onFeatureInputBlur.bind(this)));
htmlElement
.querySelectorAll('.experience-description')
.forEach(element => element.addEventListener('change', this.experienceDescriptionChange.bind(this)));
htmlElement
.querySelectorAll('.experience-value')
.forEach(element => element.addEventListener('change', this.experienceValueChange.bind(this)));
htmlElement
.querySelectorAll('[data-item]')
.forEach(element => element.addEventListener.on('change', this.itemUpdate.bind(this)));
htmlElement.querySelector('.level-value').addEventListener('change', this.onLevelChange.bind(this));
} }
async _prepareContext(_options) { async _prepareContext(_options) {
@ -838,6 +851,11 @@ export default class PCSheet extends DaggerheartSheet(ActorSheetV2) {
await item.update({ [name]: event.currentTarget.value }); await item.update({ [name]: event.currentTarget.value });
} }
async onLevelChange(event) {
await this.document.updateLevel(Number(event.currentTarget.value));
this.render();
}
static async deleteItem(_, button) { static async deleteItem(_, button) {
const item = await fromUuid($(button).closest('[data-item-id]')[0].dataset.itemId); const item = await fromUuid($(button).closest('[data-item-id]')[0].dataset.itemId);
await item.delete(); await item.delete();

View file

@ -49,7 +49,7 @@ class DhLevelOption extends foundry.abstract.DataModel {
return { return {
label: new fields.StringField({ required: true }), label: new fields.StringField({ required: true }),
checkboxQuantity: new fields.NumberField({ required: true, integer: true, initial: 1 }), checkboxSelections: new fields.NumberField({ required: true, integer: true, initial: 1 }),
minCost: new fields.NumberField({ required: true, integer: true, initial: 1 }), minCost: new fields.NumberField({ required: true, integer: true, initial: 1 }),
type: new fields.StringField({ required: true, choices: LevelOptionType }), type: new fields.StringField({ required: true, choices: LevelOptionType }),
value: new fields.NumberField({ integer: true }), value: new fields.NumberField({ integer: true }),
@ -118,14 +118,14 @@ export const defaultLevelTiers = {
options: { options: {
trait: { trait: {
label: 'DAGGERHEART.LevelUp.Options.trait', label: 'DAGGERHEART.LevelUp.Options.trait',
checkboxQuantity: 3, checkboxSelections: 3,
minCost: 1, minCost: 1,
type: LevelOptionType.trait.id, type: LevelOptionType.trait.id,
amount: 2 amount: 2
}, },
hitPoint: { hitPoint: {
label: 'DAGGERHEART.LevelUp.Options.hitPoint', label: 'DAGGERHEART.LevelUp.Options.hitPoint',
checkboxQuantity: 2, checkboxSelections: 2,
minCost: 1, minCost: 1,
type: LevelOptionType.hitPoint.id, type: LevelOptionType.hitPoint.id,
value: 1, value: 1,
@ -133,14 +133,14 @@ export const defaultLevelTiers = {
}, },
stress: { stress: {
label: 'DAGGERHEART.LevelUp.Options.stress', label: 'DAGGERHEART.LevelUp.Options.stress',
checkboxQuantity: 2, checkboxSelections: 2,
minCost: 1, minCost: 1,
type: LevelOptionType.stress.id, type: LevelOptionType.stress.id,
value: 1 value: 1
}, },
experience: { experience: {
label: 'DAGGERHEART.LevelUp.Options.experience', label: 'DAGGERHEART.LevelUp.Options.experience',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.experience.id, type: LevelOptionType.experience.id,
value: 1, value: 1,
@ -148,14 +148,14 @@ export const defaultLevelTiers = {
}, },
domainCard: { domainCard: {
label: 'DAGGERHEART.LevelUp.Options.domainCard', label: 'DAGGERHEART.LevelUp.Options.domainCard',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.domainCard.id, type: LevelOptionType.domainCard.id,
amount: 1 amount: 1
}, },
evasion: { evasion: {
label: 'DAGGERHEART.LevelUp.Options.evasion', label: 'DAGGERHEART.LevelUp.Options.evasion',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.evasion.id, type: LevelOptionType.evasion.id,
value: 1 value: 1
@ -181,28 +181,28 @@ export const defaultLevelTiers = {
options: { options: {
trait: { trait: {
label: 'DAGGERHEART.LevelUp.Options.trait', label: 'DAGGERHEART.LevelUp.Options.trait',
checkboxQuantity: 3, checkboxSelections: 3,
minCost: 1, minCost: 1,
type: LevelOptionType.trait.id, type: LevelOptionType.trait.id,
amount: 2 amount: 2
}, },
hitPoint: { hitPoint: {
label: 'DAGGERHEART.LevelUp.Options.hitPoint', label: 'DAGGERHEART.LevelUp.Options.hitPoint',
checkboxQuantity: 2, checkboxSelections: 2,
minCost: 1, minCost: 1,
type: LevelOptionType.hitPoint.id, type: LevelOptionType.hitPoint.id,
value: 1 value: 1
}, },
stress: { stress: {
label: 'DAGGERHEART.LevelUp.Options.stress', label: 'DAGGERHEART.LevelUp.Options.stress',
checkboxQuantity: 2, checkboxSelections: 2,
minCost: 1, minCost: 1,
type: LevelOptionType.stress.id, type: LevelOptionType.stress.id,
value: 1 value: 1
}, },
experience: { experience: {
label: 'DAGGERHEART.LevelUp.Options.experience', label: 'DAGGERHEART.LevelUp.Options.experience',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.experience.id, type: LevelOptionType.experience.id,
value: 1, value: 1,
@ -210,34 +210,34 @@ export const defaultLevelTiers = {
}, },
domainCard: { domainCard: {
label: 'DAGGERHEART.LevelUp.Options.domainCard', label: 'DAGGERHEART.LevelUp.Options.domainCard',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.domainCard.id, type: LevelOptionType.domainCard.id,
amount: 1 amount: 1
}, },
evasion: { evasion: {
label: 'DAGGERHEART.LevelUp.Options.evasion', label: 'DAGGERHEART.LevelUp.Options.evasion',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.evasion.id, type: LevelOptionType.evasion.id,
value: 1 value: 1
}, },
subclass: { subclass: {
label: 'DAGGERHEART.LevelUp.Options.subclass', label: 'DAGGERHEART.LevelUp.Options.subclass',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.subclass.id type: LevelOptionType.subclass.id
}, },
proficiency: { proficiency: {
label: 'DAGGERHEART.LevelUp.Options.proficiency', label: 'DAGGERHEART.LevelUp.Options.proficiency',
checkboxQuantity: 2, checkboxSelections: 1,
minCost: 2, minCost: 2,
type: LevelOptionType.proficiency.id, type: LevelOptionType.proficiency.id,
value: 1 value: 1
}, },
multiclass: { multiclass: {
label: 'DAGGERHEART.LevelUp.Options.multiclass', label: 'DAGGERHEART.LevelUp.Options.multiclass',
checkboxQuantity: 2, checkboxSelections: 1,
minCost: 2, minCost: 2,
type: LevelOptionType.multiclass.id type: LevelOptionType.multiclass.id
} }
@ -262,28 +262,28 @@ export const defaultLevelTiers = {
options: { options: {
trait: { trait: {
label: 'DAGGERHEART.LevelUp.Options.trait', label: 'DAGGERHEART.LevelUp.Options.trait',
checkboxQuantity: 3, checkboxSelections: 3,
minCost: 1, minCost: 1,
type: LevelOptionType.trait.id, type: LevelOptionType.trait.id,
amount: 2 amount: 2
}, },
hitPoint: { hitPoint: {
label: 'DAGGERHEART.LevelUp.Options.hitPoint', label: 'DAGGERHEART.LevelUp.Options.hitPoint',
checkboxQuantity: 2, checkboxSelections: 2,
minCost: 1, minCost: 1,
type: LevelOptionType.hitPoint.id, type: LevelOptionType.hitPoint.id,
value: 1 value: 1
}, },
stress: { stress: {
label: 'DAGGERHEART.LevelUp.Options.stress', label: 'DAGGERHEART.LevelUp.Options.stress',
checkboxQuantity: 2, checkboxSelections: 2,
minCost: 1, minCost: 1,
type: LevelOptionType.stress.id, type: LevelOptionType.stress.id,
value: 1 value: 1
}, },
experience: { experience: {
label: 'DAGGERHEART.LevelUp.Options.experience', label: 'DAGGERHEART.LevelUp.Options.experience',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.experience.id, type: LevelOptionType.experience.id,
value: 1, value: 1,
@ -291,34 +291,34 @@ export const defaultLevelTiers = {
}, },
domainCard: { domainCard: {
label: 'DAGGERHEART.LevelUp.Options.domainCard', label: 'DAGGERHEART.LevelUp.Options.domainCard',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.domainCard.id, type: LevelOptionType.domainCard.id,
amount: 1 amount: 1
}, },
evasion: { evasion: {
label: 'DAGGERHEART.LevelUp.Options.evasion', label: 'DAGGERHEART.LevelUp.Options.evasion',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.evasion.id, type: LevelOptionType.evasion.id,
value: 1 value: 1
}, },
subclass: { subclass: {
label: 'DAGGERHEART.LevelUp.Options.subclass', label: 'DAGGERHEART.LevelUp.Options.subclass',
checkboxQuantity: 1, checkboxSelections: 1,
minCost: 1, minCost: 1,
type: LevelOptionType.subclass.id type: LevelOptionType.subclass.id
}, },
proficiency: { proficiency: {
label: 'DAGGERHEART.LevelUp.Options.proficiency', label: 'DAGGERHEART.LevelUp.Options.proficiency',
checkboxQuantity: 2, checkboxSelections: 1,
minCost: 2, minCost: 2,
type: LevelOptionType.proficiency.id, type: LevelOptionType.proficiency.id,
value: 1 value: 1
}, },
multiclass: { multiclass: {
label: 'DAGGERHEART.LevelUp.Options.multiclass', label: 'DAGGERHEART.LevelUp.Options.multiclass',
checkboxQuantity: 2, checkboxSelections: 1,
minCost: 2, minCost: 2,
type: LevelOptionType.multiclass.id type: LevelOptionType.multiclass.id
} }

View file

@ -1,13 +1,17 @@
import { chunkify } from '../helpers/utils.mjs';
import { LevelOptionType } from './levelTier.mjs'; import { LevelOptionType } from './levelTier.mjs';
export class DhLevelup extends foundry.abstract.DataModel { export class DhLevelup extends foundry.abstract.DataModel {
static initializeData(levelTierData, pcLevelData) { static initializeData(levelTierData, pcLevelData) {
const availableChoicesPerLevel = levelTierData.availableChoicesPerLevel; const availableChoicesPerLevel = levelTierData.availableChoicesPerLevel;
const tierKeys = Object.keys(levelTierData.tiers);
const maxLevel = levelTierData.tiers[tierKeys[tierKeys.length - 1]].levels.end;
return { return {
tiers: Object.keys(levelTierData.tiers).reduce((acc, key) => { tiers: tierKeys.reduce((acc, key) => {
acc[key] = DhLevelupTier.initializeData( acc[key] = DhLevelupTier.initializeData(
levelTierData.tiers[key], levelTierData.tiers[key],
maxLevel,
pcLevelData.selections.filter(x => x.tier === Number(key)), pcLevelData.selections.filter(x => x.tier === Number(key)),
pcLevelData.level.changed pcLevelData.level.changed
); );
@ -39,16 +43,16 @@ export class DhLevelup extends foundry.abstract.DataModel {
return Object.values(this.tiers).reduce( return Object.values(this.tiers).reduce(
(acc, tier) => { (acc, tier) => {
acc.total += tier.selections.total; acc.total += tier.selections.total;
for (var key in tier.selections.selections) { for (var key in tier.selections.available) {
const nrSelections = tier.selections.selections[key]; const availableSelections = tier.selections.available[key];
if (acc.selections[key]) acc.selections[key] += nrSelections; if (acc.available[key]) acc.available[key] += availableSelections;
else acc.selections[key] = nrSelections; else acc.available[key] = availableSelections;
} }
return acc; return acc;
}, },
{ total: 0, selections: {} } { total: 0, available: {} }
); );
} }
@ -77,16 +81,22 @@ export class DhLevelup extends foundry.abstract.DataModel {
} }
class DhLevelupTier extends foundry.abstract.DataModel { class DhLevelupTier extends foundry.abstract.DataModel {
static initializeData(levelTier, pcLevelData, pcLevel) { static initializeData(levelTier, levelEndCap, pcLevelData, pcLevel) {
const levels = {}; const levels = {};
const levelEndCap = levelTier.levels.end + 1; for (var level = levelTier.levels.start; level <= levelEndCap; level++) {
for (var level = levelTier.levels.start; level < levelEndCap; level++) {
levels[level] = DhLevelupLevel.initializeData( levels[level] = DhLevelupLevel.initializeData(
levelTier.availableOptions, level <= Math.min(pcLevel, levelTier.levels.end) ? levelTier.availableOptions : 0,
pcLevelData.filter(x => x.level === level) levelTier.options,
pcLevelData.filter(x => x.level === level),
level < pcLevel
); );
} }
var belongingLevels = [];
for (var i = levelTier.levels.start; i <= levelTier.levels.end; i++) {
belongingLevels.push(i);
}
return { return {
tier: levelTier.tier, tier: levelTier.tier,
name: levelTier.name, name: levelTier.name,
@ -96,6 +106,7 @@ class DhLevelupTier extends foundry.abstract.DataModel {
return acc; return acc;
}, {}), }, {}),
belongingLevels: belongingLevels,
levels: levels levels: levels
}; };
} }
@ -108,19 +119,26 @@ class DhLevelupTier extends foundry.abstract.DataModel {
name: new fields.StringField({ required: true }), name: new fields.StringField({ required: true }),
active: new fields.BooleanField({ required: true, initial: true }), active: new fields.BooleanField({ required: true, initial: true }),
options: new fields.TypedObjectField(new fields.EmbeddedDataField(DhLevelupTierOption)), options: new fields.TypedObjectField(new fields.EmbeddedDataField(DhLevelupTierOption)),
belongingLevels: new fields.ArrayField(new fields.NumberField({ required: true, integer: true })),
levels: new fields.TypedObjectField(new fields.EmbeddedDataField(DhLevelupLevel)) levels: new fields.TypedObjectField(new fields.EmbeddedDataField(DhLevelupLevel))
}; };
} }
get selections() { get selections() {
const allSelections = Object.keys(this.levels).reduce((acc, key) => { const allSelections = Object.keys(this.levels).reduce(
acc[key] = this.levels[key].nrSelections; (acc, key) => {
const { selections, available } = this.levels[key].nrSelections;
if (acc.available[key]) acc.available[key] += available;
else acc.available[key] = available;
acc.total += selections;
return acc; return acc;
}, {}); },
{ available: {}, total: 0 }
);
return { return {
selections: allSelections, available: allSelections.available,
total: Object.values(allSelections).reduce((acc, nr) => acc + nr, 0) total: allSelections.total
}; };
} }
@ -128,24 +146,32 @@ class DhLevelupTier extends foundry.abstract.DataModel {
get tierCheckboxGroups() { get tierCheckboxGroups() {
return Object.keys(this.options).map(optionKey => { return Object.keys(this.options).map(optionKey => {
const option = this.options[optionKey]; const option = this.options[optionKey];
return { const checkboxes = [...Array(option.checkboxSelections).keys()].flatMap(checkboxNr => {
label: game.i18n.localize(option.label),
checkboxes: [...Array(option.checkboxQuantity).keys()].map(checkboxNr => {
const levelId = Object.keys(this.levels).find(levelKey => { const levelId = Object.keys(this.levels).find(levelKey => {
const optionSelect = this.levels[levelKey].optionSelections; const optionSelect = this.levels[levelKey].optionSelections;
return Object.keys(optionSelect) return Object.keys(optionSelect)
.filter(key => key === optionKey) .filter(key => key === optionKey)
.some(optionKey => optionSelect[optionKey][checkboxNr]); .some(optionKey => optionSelect[optionKey][checkboxNr]?.selected);
}); });
return {
return [...Array(option.minCost)].map(_ => ({
...option, ...option,
tier: this.tier, tier: this.tier,
level: levelId, level: levelId,
selected: Boolean(levelId), selected: Boolean(levelId),
optionKey: optionKey, optionKey: optionKey,
checkboxNr: checkboxNr checkboxNr: checkboxNr,
}; disabled: !levelId ? false : this.levels[levelId].optionSelections[optionKey][checkboxNr]?.locked,
}) cost: option.minCost
}));
});
return {
label: game.i18n.localize(option.label),
checkboxGroups: chunkify(checkboxes, option.minCost, chunkedBoxes => ({
multi: option.minCost > 1,
checkboxes: chunkedBoxes
}))
}; };
}); });
} }
@ -157,7 +183,7 @@ class DhLevelupTierOption extends foundry.abstract.DataModel {
return { return {
label: new fields.StringField({ required: true }), label: new fields.StringField({ required: true }),
checkboxQuantity: new fields.NumberField({ required: true, integer: true }), checkboxSelections: new fields.NumberField({ required: true, integer: true }),
minCost: new fields.NumberField({ required: true, integer: true }), minCost: new fields.NumberField({ required: true, integer: true }),
type: new fields.StringField({ required: true, choices: LevelOptionType }), type: new fields.StringField({ required: true, choices: LevelOptionType }),
value: new fields.NumberField({ integer: true }), value: new fields.NumberField({ integer: true }),
@ -167,12 +193,15 @@ class DhLevelupTierOption extends foundry.abstract.DataModel {
} }
class DhLevelupLevel extends foundry.abstract.DataModel { class DhLevelupLevel extends foundry.abstract.DataModel {
static initializeData(maxSelections, levelData) { static initializeData(maxSelections, optionSelections, levelData, locked) {
return { return {
maxSelections: maxSelections, maxSelections: maxSelections,
optionSelections: levelData.reduce((acc, data) => { optionSelections: levelData.reduce((acc, data) => {
if (!acc[data.optionkey]) acc[data.optionKey] = {}; if (!acc[data.optionKey]) acc[data.optionKey] = {};
acc[data.optionKey][data.checkboxNr] = true; acc[data.optionKey][data.checkboxNr] = {
minCost: optionSelections[data.optionKey].minCost,
locked: locked
};
return acc; return acc;
}, {}) }, {})
@ -185,15 +214,30 @@ class DhLevelupLevel extends foundry.abstract.DataModel {
return { return {
maxSelections: new fields.NumberField({ required: true, integer: true }), maxSelections: new fields.NumberField({ required: true, integer: true }),
optionSelections: new fields.TypedObjectField( optionSelections: new fields.TypedObjectField(
new fields.TypedObjectField(new fields.BooleanField({ required: true, initial: true })) new fields.TypedObjectField(
new fields.SchemaField({
selected: new fields.BooleanField({ required: true, initial: true }),
minCost: new fields.NumberField({ required: true, integer: true }),
locked: new fields.BooleanField({ required: true, initial: false })
})
)
) )
}; };
} }
get nrSelections() { get nrSelections() {
return Object.keys(this.optionSelections).reduce( const selections = Object.keys(this.optionSelections).reduce((acc, optionKey) => {
(acc, optionKey) => acc + Object.keys(this.optionSelections[optionKey]).length, const selection = this.optionSelections[optionKey];
0 acc += Object.values(selection)
); .filter(x => x.selected)
.reduce((acc, x) => acc + x.minCost, 0);
return acc;
}, 0);
return {
selections: selections,
available: this.maxSelections - selections
};
} }
} }

View file

@ -1,4 +1,4 @@
import { getPathValue, getTier } from '../helpers/utils.mjs'; import { getPathValue } from '../helpers/utils.mjs';
import { LevelOptionType } from './levelTier.mjs'; import { LevelOptionType } from './levelTier.mjs';
const fields = foundry.data.fields; const fields = foundry.data.fields;
@ -349,7 +349,7 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
// this.armor.value = this.activeArmor?.baseScore ?? 0; // this.armor.value = this.activeArmor?.baseScore ?? 0;
// this.damageThresholds = this.computeDamageThresholds(); // this.damageThresholds = this.computeDamageThresholds();
// this.applyLevels(); this.applyLevels();
this.applyEffects(); this.applyEffects();
} }
@ -370,97 +370,7 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
}; };
} }
applyLevels() { applyLevels() {}
let healthBonus = 0,
stressBonus = 0,
proficiencyBonus = 0,
evasionBonus = 0,
armorBonus = 0;
let experienceBonuses = {};
let advancementFirst = null,
advancementSecond = null;
for (var level in this.levelData.levelups) {
var levelData = this.levelData.levelups[level];
for (var tier in levelData) {
var tierData = levelData[tier];
if (tierData) {
healthBonus += Object.keys(tierData.hitPointSlots).length;
stressBonus += Object.keys(tierData.stressSlots).length;
proficiencyBonus += Object.keys(tierData.proficiency).length;
advancementFirst =
Object.keys(tierData.subclass).length > 0 && level >= 5 && level <= 7
? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) }
: advancementFirst;
advancementSecond =
Object.keys(tierData.subclass).length > 0 && level >= 8 && level <= 10
? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) }
: advancementSecond;
for (var index in Object.keys(tierData.experiences)) {
for (var experienceKey in tierData.experiences[index]) {
var experience = tierData.experiences[index][experienceKey];
experienceBonuses[experience] = experienceBonuses[experience]
? experienceBonuses[experience] + 1
: 1;
}
}
evasionBonus += Object.keys(tierData.armorOrEvasionSlot).filter(
x => tierData.armorOrEvasionSlot[x] === 'evasion'
).length;
armorBonus += Object.keys(tierData.armorOrEvasionSlot).filter(
x => tierData.armorOrEvasionSlot[x] === 'armor'
).length;
}
}
}
this.resources.health.max += healthBonus;
this.resources.stress.max += stressBonus;
this.proficiency.value += proficiencyBonus;
this.evasion += evasionBonus;
this.armorMarks = {
max: this.armor ? this.armor.system.marks.max + armorBonus : 0,
value: this.armor ? this.armor.system.marks.value : 0
};
this.experiences = this.experiences.map(x => ({ ...x, value: x.value + (experienceBonuses[x.id] ?? 0) }));
const subclassFeatures = this.subclassFeatures;
if (advancementFirst) {
if (advancementFirst.multiclass) {
this.multiclassSubclass.system[`${advancementFirst.feature}Feature`].unlocked = true;
this.multiclassSubclass.system[`${advancementFirst.feature}Feature`].tier = advancementFirst.tier;
subclassFeatures.multiclassSubclass[advancementFirst.feature].forEach(x => (x.system.disabled = false));
} else {
this.subclass.system[`${advancementFirst.feature}Feature`].unlocked = true;
this.subclass.system[`${advancementFirst.feature}Feature`].tier = advancementFirst.tier;
subclassFeatures.subclass[advancementFirst.feature].forEach(x => (x.system.disabled = false));
}
}
if (advancementSecond) {
if (advancementSecond.multiclass) {
this.multiclassSubclass.system[`${advancementSecond.feature}Feature`].unlocked = true;
this.multiclassSubclass.system[`${advancementSecond.feature}Feature`].tier = advancementSecond.tier;
subclassFeatures.multiclassSubclass[advancementSecond.feature].forEach(
x => (x.system.disabled = false)
);
} else {
this.subclass.system[`${advancementSecond.feature}Feature`].unlocked = true;
this.subclass.system[`${advancementSecond.feature}Feature`].tier = advancementSecond.tier;
subclassFeatures.subclass[advancementSecond.feature].forEach(x => (x.system.disabled = false));
}
}
//General progression
for (var i = 0; i < this.levelData.currentLevel; i++) {
const tier = getTier(i + 1);
if (tier !== 'tier0') {
this.domainData.maxLoadout = Math.min(this.domainData.maxLoadout + 1, 5);
this.domainData.maxCards += 1;
}
}
}
applyEffects() { applyEffects() {
const effects = this.effects; const effects = this.effects;
@ -533,6 +443,6 @@ class DhPCLevelData extends foundry.abstract.DataModel {
} }
get canLevelUp() { get canLevelUp() {
return this.level.current < this.level.updated; return this.level.current < this.level.changed;
} }
} }

View file

@ -18,48 +18,33 @@ export default class DhpActor extends Actor {
} }
async _preUpdate(changed, options, user) { async _preUpdate(changed, options, user) {
//Level Down
if (
changed.system?.levelData?.changedLevel &&
this.system.levelData.currentLevel > changed.system.levelData.changedLevel
) {
changed.system.levelData.currentLevel = changed.system.levelData.changedLevel;
changed.system.levelData.levelups = Object.keys(this.system.levelData.levelups).reduce((acc, x) => {
if (x > changed.system.levelData.currentLevel) {
acc[`-=${x}`] = null;
}
return acc;
}, {});
changed.system.traits = Object.keys(this.system.traits).reduce((acc, key) => {
acc[key] = {
levelMarks: this.system.traits[key].levelMarks.filter(
x => x <= changed.system.levelData.currentLevel
)
};
return acc;
}, {});
changed.system.experiences = this.system.experiences.filter(
x => x.level <= changed.system.levelData.currentLevel
);
if (
this.system.multiclass &&
this.system.multiclass.system.multiclass > changed.system.levelData.changedLevel
) {
const multiclassFeatures = this.items.filter(x => x.system.multiclass);
for (var feature of multiclassFeatures) {
await feature.delete();
}
}
}
super._preUpdate(changed, options, user); super._preUpdate(changed, options, user);
} }
async updateLevel(newLevel) {
if (this.type !== 'pc' || newLevel === this.system.levelData.level.changed) return;
if (newLevel > this.system.levelData.level.current) {
await this.update({ 'system.levelData.level.changed': newLevel });
} else {
const newLevelData = {
level: {
current: newLevel,
changed: newLevel
},
selections: Object.keys(this.system.levelData.selections).reduce((acc, key) => {
const level = this.system.levelData.selections[key];
if (level.level <= newLevel) {
acc[key] = level;
}
return acc;
}, {})
};
await this.update({ 'system.levelData': newLevelData });
}
}
async diceRoll(modifier, shiftKey) { async diceRoll(modifier, shiftKey) {
if (this.type === 'pc') { if (this.type === 'pc') {
return await this.dualityRoll(modifier, shiftKey); return await this.dualityRoll(modifier, shiftKey);

View file

@ -131,3 +131,17 @@ export const setDiceSoNiceForDualityRoll = (rollResult, advantage, disadvantage)
rollResult.dice[2].options.appearance = diceSoNicePresets.disadvantage; rollResult.dice[2].options.appearance = diceSoNicePresets.disadvantage;
} }
}; };
export const chunkify = (array, chunkSize, mappingFunc) => {
var chunkifiedArray = [];
for (let i = 0; i < array.length; i += chunkSize) {
const chunk = array.slice(i, i + chunkSize);
if (mappingFunc) {
chunkifiedArray.push(mappingFunc(chunk));
} else {
chunkifiedArray.push(chunk);
}
}
return chunkifiedArray;
};

View file

@ -2786,11 +2786,17 @@ div.daggerheart.views.multiclass {
.theme-light { .theme-light {
/* Add specifics*/ /* Add specifics*/
} }
.daggerheart.levelup div[data-application-part="form"] {
display: flex;
flex-direction: column;
gap: 8px;
}
.daggerheart.levelup .tiers-container { .daggerheart.levelup .tiers-container {
display: flex; display: flex;
gap: 16px; gap: 16px;
} }
.daggerheart.levelup .tiers-container .tier-container { .daggerheart.levelup .tiers-container .tier-container {
flex: 1;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
gap: 8px; gap: 8px;
@ -2809,13 +2815,30 @@ div.daggerheart.views.multiclass {
} }
.daggerheart.levelup .tiers-container .tier-container .checkbox-group-container { .daggerheart.levelup .tiers-container .tier-container .checkbox-group-container {
display: grid; display: grid;
grid-template-columns: 1fr 2.3fr; grid-template-columns: 1fr 3fr;
gap: 4px; gap: 4px;
} }
.daggerheart.levelup .tiers-container .tier-container .checkbox-group-container .checkboxes-container { .daggerheart.levelup .tiers-container .tier-container .checkbox-group-container .checkboxes-container {
display: flex; display: flex;
gap: 4px;
justify-content: end; justify-content: end;
gap: 4px;
}
.daggerheart.levelup .tiers-container .tier-container .checkbox-group-container .checkboxes-container .checkbox-grouping-coontainer {
display: flex;
height: min-content;
}
.daggerheart.levelup .tiers-container .tier-container .checkbox-group-container .checkboxes-container .checkbox-grouping-coontainer.multi {
border: 2px solid grey;
padding: 2.4px 2.5px 0;
border-radius: 4px;
gap: 2px;
}
.daggerheart.levelup .tiers-container .tier-container .checkbox-group-container .checkboxes-container .checkbox-grouping-coontainer.multi .selection-checkbox {
margin-left: 0;
margin-right: 0;
}
.daggerheart.levelup .tiers-container .tier-container .checkbox-group-container .checkboxes-container .checkbox-grouping-coontainer .selection-checkbox {
margin: 0;
} }
.daggerheart.levelup .tiers-container .tier-container .checkbox-group-container .checkbox-group-label { .daggerheart.levelup .tiers-container .tier-container .checkbox-group-container .checkbox-group-label {
font-size: 14px; font-size: 14px;

View file

@ -3,11 +3,18 @@
} }
.daggerheart.levelup { .daggerheart.levelup {
div[data-application-part='form'] {
display: flex;
flex-direction: column;
gap: 8px;
}
.tiers-container { .tiers-container {
display: flex; display: flex;
gap: 16px; gap: 16px;
.tier-container { .tier-container {
flex: 1;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
gap: 8px; gap: 8px;
@ -28,16 +35,34 @@
.checkbox-group-container { .checkbox-group-container {
display: grid; display: grid;
grid-template-columns: 1fr 2.3fr; grid-template-columns: 1fr 3fr;
gap: 4px; gap: 4px;
.checkbox-group-container-title {
}
.checkboxes-container { .checkboxes-container {
display: flex; display: flex;
gap: 4px;
justify-content: end; justify-content: end;
gap: 4px;
.checkbox-grouping-coontainer {
display: flex;
height: min-content;
&.multi {
border: 2px solid grey;
padding: 2.4px 2.5px 0;
border-radius: 4px;
gap: 2px;
.selection-checkbox {
margin-left: 0;
margin-right: 0;
}
}
.selection-checkbox {
margin: 0;
}
}
} }
.checkbox-group-label { .checkbox-group-label {

View file

@ -41,13 +41,13 @@
<button data-action="takeLongRest" title="{{localize "DAGGERHEART.Sheets.PC.LongRest"}}"><i class="fa-solid fa-bed"></i></button> <button data-action="takeLongRest" title="{{localize "DAGGERHEART.Sheets.PC.LongRest"}}"><i class="fa-solid fa-bed"></i></button>
</div> </div>
</div> </div>
<div class="level-container {{#if document.system.canLevelUp}}levelup{{/if}}"> <div class="level-container {{#if document.system.levelData.canLevelUp}}levelup{{/if}}">
<div class="level-value-container"> <div class="level-value-container">
<input class="level-value {{#if document.system.levelData.canLevelUp}}levelup{{/if}}" name="system.levelData.level.changed" value="{{document.system.levelData.level.changed}}" type="text" data-dtype="Number" /> <input class="level-value {{#if document.system.levelData.canLevelUp}}levelup{{/if}}" value="{{document.system.levelData.level.changed}}" type="text" data-dtype="Number" />
{{#if document.system.levelData.canLevelUp}}<div class="levelup-marker">*</div>{{/if}} {{#if document.system.levelData.canLevelUp}}<div class="levelup-marker">*</div>{{/if}}
</div> </div>
<img src="systems/daggerheart/assets/AttributeShield.svg" /> <img src="systems/daggerheart/assets/AttributeShield.svg" />
<div class="level-title {{#if document.system.canLevelUp}}levelup{{/if}}">{{localize "DAGGERHEART.Sheets.PC.Level"}}</div> <div class="level-title {{#if document.system.levelData.canLevelUp}}levelup{{/if}}">{{localize "DAGGERHEART.Sheets.PC.Level"}}</div>
</div> </div>
</div> </div>
<div class="flexrow"> <div class="flexrow">

View file

@ -7,8 +7,19 @@
{{#each tier.tierCheckboxGroups}} {{#each tier.tierCheckboxGroups}}
<div class="checkbox-group-container"> <div class="checkbox-group-container">
<div class="checkboxes-container"> <div class="checkboxes-container">
{{#each this.checkboxGroups}}
<div class="checkbox-grouping-coontainer {{#if this.multi}}multi{{/if}}">
{{#each this.checkboxes}} {{#each this.checkboxes}}
<input type="checkbox" class="selection-checkbox" data-tier="{{this.tier}}" data-level="{{this.level}}" data-option="{{this.optionKey}}" data-checkbox-nr="{{this.checkboxNr}}" {{checked this.selected}} /> <input
type="checkbox" class="selection-checkbox{{#if (gt this.cost 1)}} multi{{/if}}" {{checked this.selected}} {{#if this.disabled}}disabled{{/if}}
data-tier="{{this.tier}}"
data-level="{{this.level}}"
data-option="{{this.optionKey}}"
data-checkbox-nr="{{this.checkboxNr}}"
data-cost="{{this.cost}}"
/>
{{/each}}
</div>
{{/each}} {{/each}}
</div> </div>
<div class="checkbox-group-label">{{this.label}}</div> <div class="checkbox-group-label">{{this.label}}</div>