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[Feature] Advantage/Disadvantage Tooltips (#362)
* Added advantage/disadvantageSource to Character model. It's shown from a tooltip icon on rolls * Added support for beastform advantageOn
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6 changed files with 36 additions and 0 deletions
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@ -87,6 +87,8 @@ export default class DhCharacter extends BaseDataActor {
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value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
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subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
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}),
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advantageSources: new fields.ArrayField(new fields.StringField()),
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disadvantageSources: new fields.ArrayField(new fields.StringField()),
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levelData: new fields.EmbeddedDataField(DhLevelData),
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bonuses: new fields.SchemaField({
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roll: new fields.SchemaField({
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@ -69,6 +69,7 @@ export default class DHBeastform extends BaseDataItem {
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const beastformEffect = this.parent.effects.find(x => x.type === 'beastform');
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await beastformEffect.updateSource({
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changes: [...beastformEffect.changes, { key: 'system.advantageSources', mode: 2, value: this.advantageOn }],
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system: {
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characterTokenData: {
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tokenImg: this.parent.parent.prototypeToken.texture.src,
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