Fixed automatic battleToggles

This commit is contained in:
WBHarry 2025-11-29 15:25:47 +01:00
parent e32454b7c7
commit d7bbc9e650
10 changed files with 201 additions and 21 deletions

View file

@ -914,12 +914,28 @@
"hybrid": "Hybrid"
},
"BPModifiers": {
"increaseDamage": "if you add +1d4 (or a static +2) to all adversaries' damage rolls (to increase the challenge without lengthening the battle)",
"lessDifficult": "if the fight should be less difficult or shorter.",
"lowerTier": "if you choose an adversary from a lower tier.",
"manySolos": "if you're using 2 or more Solo adversaries.",
"moreDangerous": "if the fight should be more dangerous or last longer",
"noToughies": "if you don't include any Bruisers, Hordes, Leaders, or Solos"
"increaseDamage": {
"description": "if you add +1d4 (or a static +2) to all adversaries' damage rolls (to increase the challenge without lengthening the battle)",
"effect": {
"name": "Increase Damage",
"description": "Add 1d4 to damage"
}
},
"lessDifficult": {
"description": "if the fight should be less difficult or shorter."
},
"lowerTier": {
"description": "if you choose an adversary from a lower tier."
},
"manySolos": {
"description": "if you're using 2 or more Solo adversaries."
},
"moreDangerous": {
"description": "if the fight should be more dangerous or last longer"
},
"noToughies": {
"description": "if you don't include any Bruisers, Hordes, Leaders, or Solos"
}
},
"Burden": {
"oneHanded": "One-Handed",