Merged with main

This commit is contained in:
WBHarry 2026-06-05 16:00:09 +02:00
commit d78927d0c2
275 changed files with 5076 additions and 4132 deletions

View file

@ -31,44 +31,40 @@
{{/unless}}
</legend>
{{#unless (and @root.source.damage.includeBase (eq key 'hitPoints'))}}
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base))}}
{{formField ../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." dmg.applyTo ".resultBased") localize=true classes="checkbox"}}
{{/if}}
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base) dmg.resultBased)}}
<div class="nest-inputs">
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}</legend>
{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}}
</fieldset>
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}</legend>
{{> formula fields=../fields.valueAlt.fields type=../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" key=dmg.applyTo path=../path}}
</fieldset>
</div>
{{else}}
{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}}
{{/if}}
{{#if (and (eq dmg.applyTo 'hitPoints') (ne @root.source.type 'healing'))}}
{{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." dmg.applyTo ".type") localize=true}}
{{/if}}
{{#if ../horde}}
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base))}}
{{formField ../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." dmg.applyTo ".resultBased") localize=true classes="checkbox"}}
{{/if}}
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base) dmg.resultBased)}}
<div class="nest-inputs">
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.ACTORS.Adversary.hordeDamage"}}</legend>
<div class="nest-inputs">
<input type="hidden" name="{{../path}}damage.parts.{{dmg.applyTo}}.valueAlt.multiplier" value="flat">
{{formField ../fields.valueAlt.fields.flatMultiplier value=dmg.valueAlt.flatMultiplier name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }}
{{formField ../fields.valueAlt.fields.dice value=dmg.valueAlt.dice name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.dice") classes="inline-child" localize=true}}
{{formField ../fields.valueAlt.fields.bonus value=dmg.valueAlt.bonus name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.bonus") localize=true classes="inline-child"}}
</div>
<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}</legend>
{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}}
</fieldset>
{{/if}}
<input type="hidden" name="{{concat ../path "damage.parts." dmg.applyTo ".base"}}" value="{{dmg.base}}">
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}</legend>
{{> formula fields=../fields.valueAlt.fields type=../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" key=dmg.applyTo path=../path}}
</fieldset>
</div>
{{else}}
<span class="hint">{{localize "DAGGERHEART.ACTIONS.Config.itemDamageIsUsed"}}</span>
{{/unless}}
{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}}
{{/if}}
{{#if (and (eq dmg.applyTo 'hitPoints') (ne @root.source.type 'healing'))}}
{{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." dmg.applyTo ".type") localize=true}}
{{/if}}
{{#if ../horde}}
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.ACTORS.Adversary.hordeDamage"}}</legend>
<div class="nest-inputs">
<input type="hidden" name="{{../path}}damage.parts.{{dmg.applyTo}}.valueAlt.multiplier" value="flat">
{{formField ../fields.valueAlt.fields.flatMultiplier value=dmg.valueAlt.flatMultiplier name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }}
{{formField ../fields.valueAlt.fields.dice value=dmg.valueAlt.dice name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.dice") classes="inline-child" localize=true}}
{{formField ../fields.valueAlt.fields.bonus value=dmg.valueAlt.bonus name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.bonus") localize=true classes="inline-child"}}
</div>
</fieldset>
{{/if}}
<input type="hidden" name="{{concat ../path "damage.parts." dmg.applyTo ".base"}}" value="{{dmg.base}}">
</fieldset>
</div>
{{/each}}

View file

@ -22,7 +22,7 @@
<div class="checks-container {{#unless source.checked}}collapsed{{/unless}}">
{{#each source.packs as |pack|}}
<div class="check-container">
<input type="checkbox" class="pack-checkbox" data-type="{{pack.type}}" data-pack="{{pack.pack}}" {{checked pack.checked}} />
<input type="checkbox" class="pack-checkbox" data-type="{{pack.type}}" data-source="{{@../key}}" data-pack-name="{{pack.name}}" {{checked pack.checked}} />
<label>{{pack.label}}</label>
</div>
{{/each}}

View file

@ -1,84 +0,0 @@
<div class="group-roll">
<header class="dialog-header">
<h1>{{localize "DAGGERHEART.UI.Chat.groupRoll.title"}}</h1>
</header>
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.UI.Chat.groupRoll.leader"}}</legend>
{{#unless leader.actor}}
<input type="text" class="leader-change-input" />
<div class="drag-area">
<span>{{localize "DAGGERHEART.UI.Chat.groupRoll.selectLeader"}}</span>
</div>
{{else}}
<div class="actor-item">
<img src="{{leader.actor.img}}" alt="{{leader.actor.name}}">
<div class="actor-info">
<span class="actor-name">{{leader.actor.name}}</span>
<div class="actor-check-info">
<div class="form-fields">
<label>{{localize "DAGGERHEART.GENERAL.Trait.single"}}</label>
<select name="actorLeader.trait">
{{selectOptions traitList selected=leader.trait labelAttr="label" valueAttr="id" localize=true }}
</select>
</div>
{{!-- Not used yet --}}
{{!-- <div class="form-fields">
<label>{{localize "DAGGERHEART.GENERAL.difficulty"}}</label>
<input type="number" name="actorLeader.difficulty" value="{{leader.difficulty}}" data-dtype="Number">
</div> --}}
</div>
</div>
<div class="controls">
<a data-action="removeLeader" data-leader-uuid="{{leader.actor.uuid}}">
<i class="fa-solid fa-trash"></i>
</a>
</div>
</div>
{{/unless}}
</fieldset>
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.UI.Chat.groupRoll.partyTeam"}}</legend>
<span class="tooltip-container" {{#if allSelected}}data-tooltip="{{localize "DAGGERHEART.UI.Chat.groupRoll.wholePartySelected"}}"{{/if}}>
<input type="text" class="team-push-input" {{disabled @root.allSelected}}/>
</span>
{{#if (gt this.members.length 0)}}
{{#each members as |member index|}}
<div class="actor-item">
<img src="{{member.actor.img}}" alt="{{member.actor.name}}">
<div class="actor-info">
<span class="actor-name">{{member.actor.name}}</span>
<div class="actor-check-info">
<div class="form-fields">
<label>{{localize "DAGGERHEART.GENERAL.Trait.single"}}</label>
<select name="{{concat "actorsMembers." index ".trait"}}">
{{selectOptions @root.traitList selected=member.trait labelAttr="label" valueAttr="id" localize=true }}
</select>
</div>
{{!-- Not used yet --}}
{{!-- <div class="form-fields">
<label>{{localize "DAGGERHEART.GENERAL.difficulty"}}</label>
<input type="number" name="{{concat "actorsMembers." index ".difficulty"}}" value="{{member.difficulty}}" data-dtype="Number">
</div> --}}
</div>
</div>
<div class="controls">
<a data-action="removeMember" data-member-uuid="{{member.actor.uuid}}">
<i class="fa-solid fa-trash"></i>
</a>
</div>
</div>
{{/each}}
{{/if}}
{{#unless allSelected}}
<div class="drag-area">
<span>{{localize "DAGGERHEART.UI.Chat.groupRoll.selectMember"}}</span>
</div>
{{/unless}}
</fieldset>
<button class="submit-btn" data-action="roll" {{disabled @root.rollDisabled}}>
<i class="fa-solid fa-dice"></i>
<span>{{localize "DAGGERHEART.GENERAL.roll"}}</span>
</button>
</div>

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@ -1,20 +0,0 @@
<section class="tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
<fieldset>
<legend>{{localize "DAGGERHEART.GENERAL.result.single"}}</legend>
<div class="group-roll-results">
{{#if hasRolled}}<span class="roll-title {{groupRoll.totalDualityClass}}">{{groupRoll.total}} {{groupRoll.totalLabel}}</span>{{/if}}
<div class="group-roll-container">
<span>{{#if groupRoll.leaderTotal includeZero=true}}{{groupRoll.leaderTotal}}{{else}}{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leaderRoll"}}{{/if}}</span>
{{#each groupRoll.modifiers as |modifier|}}
<span>{{#if (gte modifier 0)}}+{{else}}-{{/if}}</span>
<span>{{positive modifier}}</span>
{{/each}}
{{#unless groupRoll.modifiers.length}}
<span>+</span>
<span>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</span>
{{/unless}}
</div>
</div>
</fieldset>
</section>

View file

@ -1,85 +0,0 @@
{{#with (lookup members partId)}}
<fieldset class="team-member-container {{#if @root.allHaveRolled}}select-padding{{/if}} {{#unless isEditable}}inactive{{/unless}}" data-member-key="{{@root.partId}}">
<div class="data-container">
<div class="member-info">
<img src="{{img}}" />
<div class="member-data">
<span class="member-name">{{name}}</span>
<div class="roll-setup">
<div class="form-group">
<div class="form-fields">
{{!-- <label>{{localize "DAGGERHEART.GENERAL.Trait.single"}}</label> --}}
<select name="{{concat "system.groupRoll.aidingCharacters." @root.partId ".rollChoice"}}" {{#if hasRolled}}disabled{{/if}}>
{{selectOptions ../traitOptions selected=rollChoice localize=true}}
</select>
</div>
</div>
</div>
</div>
</div>
{{#if readyToRoll}}
<div class="roll-container">
<span class="roll-title">
{{localize "DAGGERHEART.GENERAL.roll"}}
<div class="roll-tools">
<a class="roll-button" data-action="makeRoll" data-member="{{@root.partId}}">
<img src="systems/daggerheart/assets/icons/dice/hope/d12.svg" />
</a>
{{#if hasRolled}}
<a class="delete-button" data-action="removeRoll" data-member="{{@root.partId}}">
<i class="fa-solid fa-trash"></i>
</a>
{{/if}}
</div>
</span>
{{#if roll}}
<div class="roll-data {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
<div class="duality-label">{{roll.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</div>
<div class="roll-dice-container">
<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="hope">
<span class="dice-label">{{roll.dHope.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
</a>
<span class="roll-operator">+</span>
<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="fear">
<span class="dice-label">{{roll.dFear.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
</a>
{{#if roll.advantage.type}}
<span class="roll-operator">{{#if (eq roll.advantage.type 1)}}+{{else}}-{{/if}}</span>
<span class="roll-dice">
<span class="dice-label">{{roll.advantage.value}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/" (ifThen (eq roll.advantage.type 1) "adv/" "disadv/") roll.advantage.dice ".svg"}}" />
</span>
{{/if}}
<span class="roll-operator">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
<span class="roll-value">{{positive roll.modifierTotal}}</span>
</div>
</div>
{{else}}
<span class="hint">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}}</span>
{{/if}}
</div>
{{/if}}
{{#if hasRolled}}
<div class="roll-success-container">
{{#if ../isGM}}
<div class="roll-success-tools">
<a data-action="markSuccessfull" data-member="{{@root.partId}}" data-successfull="true">
<i class="{{#if successfull}}fa-solid{{else}}fa-regular{{/if}} fa-circle-check"></i>
</a>
<a data-action="markSuccessfull" data-member="{{@root.partId}}">
<i class="{{#unless successfull}}fa-solid{{else}}fa-regular{{/unless}} fa-circle-xmark"></i>
</a>
</div>
{{/if}}
<div class="roll-success-modifier {{#if successfull}}success{{else if (not (isNullish successfull))}}failure{{/if}}">
{{localize "DAGGERHEART.GENERAL.Modifier.single"}}{{#if successfull}} + 1{{else if (isNullish successfull)}} + ?{{else}} - 1{{/if}}
</div>
</div>
{{/if}}
</div>
</fieldset>
{{/with}}

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@ -1,32 +1,43 @@
<section class="initialization-container tab {{#if tabs.initialization.active}} active{{/if}}" data-group="{{tabs.initialization.group}}" data-tab="{{tabs.initialization.id}}">
<h1>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.initializationTitle"}}</h1>
<header><span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</span></header>
<section class="main-roll {{#if selectedLeaderDisabled}}inactive{{/if}}">
<div class="hint">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.selectLeaderHint"}}</div>
<select class="main-character-field" {{#if selectedLeaderDisabled}}disabled{{/if}}>
{{selectOptions selectedLeaderOptions selected=selectedLeader.memberId blank="" }}
</select>
</section>
<header><span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.members"}}</span></header>
<div class="hint">{{"DAGGERHEART.APPLICATIONS.GroupRollSelect.selectParticipantsHint"}}</div>
<div class="members-container">
{{#each memberSelection as |member|}}
<a
class="member-container {{#unless member.selected}}inactive {{#if ../allselected}}locked{{/if}}{{/unless}}"
data-action="toggleSelectMember" data-id="{{member.id}}" {{#if (and (not member.selected) ../allSelected)}}disabled{{/if}}
<button
class="plain member-container {{#unless member.selected}}inactive {{#if ../allselected}}locked{{/if}}{{/unless}}"
data-action="toggleSelectMember"
data-id="{{member.id}}"
{{#if (and (not member.selected) ../allSelected)}}disabled{{/if}}
>
<span class="member-name">{{member.name}}</span>
<img src="{{member.img}}" />
</a>
<img class="portrait" src="{{member.img}}" />
<span class="name">
{{member.name}}
{{#if (eq @root.selectedLeader.memberId member.id)}}
<i class="fa-solid fa-crown" inert></i>
{{/if}}
</span>
<input type="checkbox" {{#if member.selected}}checked{{/if}} />
</button>
{{/each}}
</div>
<div class="main-roll {{#if selectedLeaderDisabled}}inactive{{/if}}">
<div class="form-group">
<label>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</label>
<div class="form-fields">
<select class="main-character-field" {{#if selectedLeaderDisabled}}disabled{{/if}}>
{{selectOptions selectedLeaderOptions selected=selectedLeader.memberId blank="" }}
</select>
</div>
</div>
</div>
<footer>
<button type="button" data-action="startGroupRoll" {{#unless canStartGroupRoll}}disabled{{/unless}}>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.startGroupRoll"}} <i class="fa-solid fa-arrow-right-long"></i></button>
<div class="finish-tools {{#unless canStartGroupRoll}}inactive{{/unless}}">
<span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.openDialogForAll"}}</span>
<input type="checkbox" class="openforall-field" {{#unless canStartGroupRoll}}disabled{{/unless}} {{checked openForAllPlayers}} />
</div>
<button type="button" data-action="startGroupRoll" {{#unless canStartGroupRoll}}disabled{{/unless}}>
<i class="fa-solid fa-arrow-right-long" inert></i>
{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.startGroupRoll"}}
</button>
</footer>
</section>

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@ -1,73 +0,0 @@
<section class="tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
{{#with leader}}
<div class="main-character-outer-container {{#unless isEditable}}inactive{{/unless}}">
<div class="section-title">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</div>
<fieldset>
<div class="main-character-container">
<div class="character-info">
<img src="{{img}}" />
<div class="character-data">
<span>{{name}}</span>
<div class="roll-setup">
<div class="form-group">
<div class="form-fields">
<select name="system.groupRoll.leader.rollChoice" {{#if hasRolled}}disabled{{/if}}>
{{selectOptions ../traitOptions selected=rollChoice localize=true}}
</select>
</div>
</div>
</div>
</div>
</div>
</div>
{{#if readyToRoll}}
<div class="roll-container">
<span class="roll-title">
{{localize "DAGGERHEART.GENERAL.roll"}}
<div class="roll-tools">
<a class="roll-button" data-action="makeLeaderRoll">
<img src="systems/daggerheart/assets/icons/dice/hope/d12.svg" />
</a>
{{#if hasRolled}}
<a class="delete-button" data-action="removeLeaderRoll">
<i class="fa-solid fa-trash"></i>
</a>
{{/if}}
</div>
</span>
{{#if roll}}
<div class="roll-data {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
<div class="duality-label">{{roll.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</div>
<div class="roll-dice-container">
<a class="roll-dice" data-action="rerollLeaderDice" data-dice-type="hope">
<span class="dice-label">{{roll.dHope.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
</a>
<span class="roll-operator">+</span>
<a class="roll-dice" data-action="rerollLeaderDice" data-dice-type="fear">
<span class="dice-label">{{roll.dFear.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
</a>
{{#if roll.advantage.type}}
<span class="roll-operator">{{#if (eq roll.advantage.type 1)}}+{{else}}-{{/if}}</span>
<span class="roll-dice">
<span class="dice-label">{{roll.advantage.value}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/" (ifThen (eq roll.advantage.type 1) "adv/" "disadv/") roll.advantage.dice ".svg"}}" />
</span>
{{/if}}
<span class="roll-operator">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
<span class="roll-value">{{positive roll.modifierTotal}}</span>
</div>
</div>
{{else}}
<span class="hint">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}}</span>
{{/if}}
</div>
{{/if}}
</fieldset>
</div>
{{/with}}
</section>

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@ -0,0 +1,15 @@
<section class="group-roll tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
<h1>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.title"}}</h1>
<header><span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.members"}}</span></header>
<div class="aiding-members">
{{#each aidKeys as |key|}}
<div data-application-part="{{key}}"></div>
{{/each}}
</div>
<header><span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</span></header>
<div data-application-part="leader"></div>
<header><span>{{localize "DAGGERHEART.GENERAL.result.single"}}</span></header>
<div data-application-part="result"></div>
<div data-application-part="footer"></div>
</section>

View file

@ -1,6 +1,9 @@
<section class="tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
<div class="finish-container">
<button type="button" data-action="cancelRoll">{{localize "COMMON.Cancel"}}</button>
<button type="button" data-action="finishRoll" {{#unless canFinishRoll}}disabled{{/unless}} class="finish-button">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.finishGroupRoll"}}</button>
<button type="button" data-action="finishRoll" {{#unless canFinishRoll}}disabled{{/unless}} class="finish-button">
<i class="fa-solid fa-dice" inert></i>
{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.finishGroupRoll"}}
</button>
</div>
</section>

View file

@ -0,0 +1,95 @@
{{#with (ifThen (eq partId "leader") leader (lookup members partId))}}
<section class="member-roll-container {{type}} {{#if @root.allHaveRolled}}select-padding{{/if}} {{#unless isEditable}}inactive{{/unless}}" data-member-key="{{@root.partId}}">
<img class="portrait" src="{{img}}" />
<div class="name-area">
<span class="name">{{name}}</span>
{{#if hasRolled}}
<div class="trait item-tags">
<div class="tag">{{rollChoiceLabel}}</div>
{{#if modifier}}
<span class="tag {{#if (gte modifier 0)}}success{{else}}failure{{/if}}">
{{numberFormat modifier sign=true}}
</span>
{{/if}}
{{#if isEditable}}
<div class="buttons">
<button type="button" data-action="makeRoll" class="plain" data-tooltip="DAGGERHEART.GENERAL.Roll.basic">
<img class="roll-img duality" src="systems/daggerheart/assets/icons/dice/duality/DualityBW.svg" alt="2d12">
</button>
<button
type="button"
data-action="removeRoll"
class="plain icon fa-solid fa-trash"
data-tooltip="DAGGERHEART.APPLICATIONS.GroupRollSelect.removeRoll"
></button>
</div>
{{/if}}
</div>
{{else if readyToRoll}}
<div class="trait">
{{localize "DAGGERHEART.CONFIG.RollTypes.trait.name" }}
<select name="{{basePath}}.rollChoice" {{#if hasRolled}}disabled{{/if}}>
{{selectOptions ../traitOptions selected=rollChoice localize=true}}
</select>
</div>
{{/if}}
</div>
{{#if roll}}
<div class="with-result {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
<div class="roll-data">
<div class="duality-label">
{{roll.total}}
<span class="with">{{withLabelShort}}</span>
</div>
<div class="roll-dice-container">
<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="hope">
<span class="dice-label">{{roll.dHope.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
</a>
<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="fear">
<span class="dice-label">{{roll.dFear.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
</a>
{{#if roll.hasAdvantage}}
<span class="roll-operator">+</span>
<span class="roll-dice">
<span class="dice-label">{{roll.dAdvantage.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/adv/d" roll.advantageFaces ".svg"}}" />
</span>
{{/if}}
{{#if roll.hasDisadvantage}}
<span class="roll-operator">-</span>
<span class="roll-dice">
<span class="dice-label">{{roll.dDisadvantage.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/disadv/d" roll.advantageFaces ".svg"}}" />
</span>
{{/if}}
<span class="roll-operator ">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
<span class="roll-value">{{positive roll.modifierTotal}}</span>
</div>
</div>
{{#if (and @root.isGM (ne ../partId "leader"))}}
<div class="buttons">
<button
type="button"
data-action="markSuccessful"
data-success="true"
class="plain icon fa-solid fa-check {{#if modifier}}{{#if successful}}active{{else}}inactive{{/if}}{{/if}}"
data-tooltip="DAGGERHEART.GENERAL.success"
></button>
<button
type="button"
data-action="markSuccessful"
class="plain icon fa-solid fa-times {{#if modifier}}{{#if successful}}inactive{{else}}active{{/if}}{{/if}}"
data-tooltip="DAGGERHEART.GENERAL.failure"
></button>
</div>
{{/if}}
</div>
{{else if (and readyToRoll isEditable)}}
<a class="roll-button initial-roll" data-action="makeRoll" data-member="{{@root.partId}}" data-tooltip="DAGGERHEART.GENERAL.Roll.basic">
<img class="roll-img duality" src="systems/daggerheart/assets/icons/dice/duality/DualityBW.svg" alt="2d12">
</a>
{{/if}}
</section>
{{/with}}

View file

@ -0,0 +1,30 @@
{{#if (and hasRolled leader.roll)}}
<div class="group-roll-results with-result {{groupRoll.totalDualityClass}}">
<div class="row leader">
<span class="label">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leaderRoll"}}</span>
<span class="duality-label">
{{leader.roll.total}}
<span class="with">{{localize "DAGGERHEART.GENERAL.withThing" thing=leader.roll.totalLabel}}</span>
</span>
</div>
<div class="row modifiers">
<span class="label">{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</span>
<div class="item-tags">
{{#each groupRoll.modifiers as |modifier|}}
<span class="tag {{#if (gte modifier 0)}}success{{else}}failure{{/if}}">
{{numberFormat modifier sign=true}}
</span>
{{/each}}
</div>
</div>
<div class="divider"></div>
<div class="row total">
<span class="label">{{localize "DAGGERHEART.GENERAL.total"}}</span>
<span class="duality-label"><span class="value">{{groupRoll.total}}</span> {{groupRoll.totalLabel}}</span>
</div>
</div>
{{else}}
<div class="group-roll-results empty">
{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.resultsHint"}}
</div>
{{/if}}

View file

@ -1,35 +0,0 @@
<div class="reroll-outer-container">
{{#each damage}}
<h2>{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' @key '.name')}}</h2>
{{#each this}}
<div class="dices-container">
{{#each this}}
<fieldset class="dice-outer-container">
<legend>
<input class="to-reroll-input" type="checkbox" data-type="{{@../../key}}" data-part="{{@../key}}" data-dice="{{@key}}" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
<span>{{this.selectedResults}}/{{this.maxSelected}} Selected</span>
</legend>
<div class="dice-container">
{{#each this.results}}
<div
class="result-container {{../dice}} {{#if this.active}}selected{{/if}}"
data-action="selectRoll" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
>
{{this.result}}
{{#if this.active}}
<a class="to-reroll-result" data-action="toggleResult" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}">
<input class="to-reroll-result-input" type="checkbox" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
</a>
{{/if}}
</div>
{{/each}}
</div>
</fieldset>
{{/each}}
</div>
{{/each}}
{{/each}}
</div>

View file

@ -1,4 +0,0 @@
<footer>
<button type="button" data-action="doReroll" {{disabled disabledReroll}}>{{localize "DAGGERHEART.GENERAL.reroll"}} <i class="fa-solid fa-dice"></i></button>
<button type="button" data-action="save" {{disabled saveDisabled}}>{{localize "DAGGERHEART.APPLICATIONS.RerollDialog.acceptCurrentRolls"}}</button>
</footer>

View file

@ -1,35 +0,0 @@
<div class="reroll-outer-container">
{{#each damage}}
<h2>{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' @key '.name')}}</h2>
{{#each this}}
<div class="dices-container">
{{#each this}}
<fieldset class="dice-outer-container">
<legend>
<input class="to-reroll-input" type="checkbox" data-type="{{@../../key}}" data-part="{{@../key}}" data-dice="{{@key}}" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
<span>{{this.selectedResults}}/{{this.results.length}} Selected</span>
</legend>
<div class="dice-container">
{{#each this.results}}
<div
class="result-container {{../dice}} {{#if this.active}}selected{{/if}}"
data-action="selectRoll" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
>
{{this.result}}
{{#if this.active}}
<a class="to-reroll-result" data-action="toggleResult" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}">
<input class="to-reroll-result-input" type="checkbox" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
</a>
{{/if}}
</div>
{{/each}}
</div>
</fieldset>
{{/each}}
</div>
{{/each}}
{{/each}}
</div>

View file

@ -1,13 +1,18 @@
<section class="initialization-container tab {{#if tabs.initialization.active}} active{{/if}}" data-group="{{tabs.initialization.group}}" data-tab="{{tabs.initialization.id}}">
<h2>{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.selectParticipants"}}</h2>
<h1>{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.selectParticipants"}}</h1>
<div class="members-container">
{{#each memberSelection as |member|}}
<a
class="member-container {{#unless member.selected}}inactive {{#if ../allselected}}locked{{/if}}{{/unless}}"
data-action="toggleSelectMember" data-id="{{member.id}}" {{#if (and (not member.selected) ../allSelected)}}disabled{{/if}}
>
<span class="member-name">{{member.name}}</span>
<img src="{{member.img}}" />
<span class="member-name">{{member.name}}</span>
{{#if (eq @root.initiator.memberId member.id)}}
<div class="leader-mark">
<i class="fa-solid fa-crown" inert></i>
</div>
{{/if}}
</a>
{{/each}}
</div>
@ -30,10 +35,13 @@
</div>
<footer>
<button type="button" data-action="startTagTeamRoll" {{#unless canStartTagTeam}}disabled{{/unless}}>{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.startTagTeamRoll"}} <i class="fa-solid fa-arrow-right-long"></i></button>
<div class="finish-tools {{#unless canStartTagTeam}}inactive{{/unless}}">
<span>{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.openDialogForAll"}}</span>
<input type="checkbox" class="openforall-field" {{#unless canStartTagTeam}}disabled{{/unless}} {{checked openForAllPlayers}} />
</div>
<button type="button" data-action="startTagTeamRoll" {{#unless canStartTagTeam}}disabled{{/unless}}>
<i class="fa-solid fa-arrow-right-long" inert></i>
{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.startTagTeamRoll"}}
</button>
</footer>
</section>

View file

@ -16,7 +16,7 @@
{{/unless}}
{{/each}}
{{#if part.modifierTotal}}
<span class="roll-operator">{{#if (gte part.modifierTotal 0)}}+{{else}}-{{/if}}</span>
{{#if part.dice.length}}<span class="roll-operator">{{#if (gte part.modifierTotal 0)}}+{{else}}-{{/if}}</span>{{/if}}
<span class="roll-value">{{positive part.modifierTotal}}</span>
{{/if}}
</div>

View file

@ -0,0 +1,41 @@
<section class="tag-team-roll tab {{#if tabs.tagTeamRoll.active}} active{{/if}}" data-group="{{tabs.tagTeamRoll.group}}" data-tab="{{tabs.tagTeamRoll.id}}">
<div class="tag-team-roll-container {{#unless isEditable}}inactive{{/unless}}">
<div class="results-container">
<span class="result-container-label">{{localize "DAGGERHEART.GENERAL.result.plural"}}</span>
<div class="results-inner-container">
{{#if hintText}}
<div class="hint">{{localize hintText}}</div>
{{else}}
{{#if joinedRoll.roll}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.dualityRoll"}}</span>
<div class="result-info">
<div class="damage-info">{{joinedRoll.roll.total}}</div>
<div>{{localize "DAGGERHEART.GENERAL.withThing" thing=joinedRoll.roll.totalLabel}}</div>
</div>
</div>
{{/if}}
{{#if joinedRoll.rollData.options.hasDamage}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.damage"}}</span>
{{#each joinedRoll.rollData.options.damage as |damage key|}}
<div class="result-info">
<div>{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}</div>
<div class="damage-info">{{damage.total}}</div>
</div>
{{/each}}
</div>
{{/if}}
{{/if}}
</div>
</div>
<div class="finish-container">
<button type="button" data-action="cancelRoll">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.cancelTagTeamRoll"}}</button>
<button type="button" data-action="finishRoll" {{#if hintText}}disabled{{/if}} class="finish-button">
<i class="fa-solid fa-dice" inert></i>
{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.finishTagTeamRoll"}}
</button>
</div>
</div>
</section>

View file

@ -1,38 +1,9 @@
<section class="tag-team-roll tab {{#if tabs.tagTeamRoll.active}} active{{/if}}" data-group="{{tabs.tagTeamRoll.group}}" data-tab="{{tabs.tagTeamRoll.id}}">
<div class="tag-team-roll-container {{#unless isEditable}}inactive{{/unless}}">
<div class="results-container">
<span class="result-container-label">{{localize "DAGGERHEART.GENERAL.result.plural"}}</span>
<div class="results-inner-container">
{{#if hintText}}
<div class="hint">{{localize hintText}}</div>
{{else}}
{{#if joinedRoll.roll}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.dualityRoll"}}</span>
<div class="result-info">
<div class="damage-info">{{joinedRoll.roll.total}}</div>
<div>{{localize "DAGGERHEART.GENERAL.withThing" thing=joinedRoll.roll.totalLabel}}</div>
</div>
</div>
{{/if}}
{{#if joinedRoll.rollData.options.hasDamage}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.damage"}}</span>
{{#each joinedRoll.rollData.options.damage as |damage key|}}
<div class="result-info">
<div>{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}</div>
<div class="damage-info">{{damage.total}}</div>
</div>
{{/each}}
</div>
{{/if}}
{{/if}}
</div>
</div>
<div class="finish-container">
<button type="button" data-action="cancelRoll">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.cancelTagTeamRoll"}}</button>
<button type="button" data-action="finishRoll" {{#if hintText}}disabled{{/if}} class="finish-button">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.finishTagTeamRoll"}}</button>
</div>
<div class="tab {{#if tabs.tagTeamRoll.active}}active{{/if}}" data-group="{{tabs.tagTeamRoll.group}}" data-tab="{{tabs.tagTeamRoll.id}}">
<div class="team-container">
{{#each memberKeys as |key|}}
<div data-application-part="{{key}}"></div>
{{/each}}
</div>
</section>
<div data-application-part="rollSelection"></div>
<div data-application-part="result"></div>
</div>

View file

@ -4,10 +4,6 @@
<input type="text" name="elevation" value="{{elevation}}" {{disabled (or locked (and isGamePaused (not isGM)))}}>
</div>
<button type="button" class="control-icon" data-action="sort" data-tooltip="HUD.ToFrontOrBack">
<i class="fa-solid fa-arrow-down-arrow-up" inert></i>
</button>
{{#if canChangeLevel}}
<button type="button" class="control-icon" data-action="togglePalette" data-palette="levels"
aria-label="{{ localize "HUD.ChangeLevel" }}" data-tooltip>
@ -20,14 +16,25 @@
</div>
{{/if}}
<button type="button" class="control-icon" data-action="sort" data-tooltip aria-label="HUD.ToFrontOrBack">
<i class="fa-solid fa-bring-forward" inert></i>
</button>
{{#if hasCompanion}}
<button type="button" class="control-icon clown-car" data-action="toggleCompanions" data-tooltip="{{#if companionOnCanvas}}{{localize "DAGGERHEART.APPLICATIONS.HUD.tokenHUD.retrieveCompanionTokens"}}{{else}}{{localize "DAGGERHEART.APPLICATIONS.HUD.tokenHUD.depositCompanionTokens"}}{{/if}}">
<img {{#if companionOnCanvas}}class="flipped"{{/if}} src="{{icons.toggleClowncar}}">
</button>
{{/if}}
{{#if isGM}}
<button type="button" class="control-icon {{lockedClass}}" data-action="locked"
data-tooltip aria-label="{{localize (ifThen lockedClass "HUD.Unlock" "HUD.Lock")}}">
<i class="fa-solid {{ifThen lockedClass "fa-lock" "fa-lock-open"}}" inert></i>
</button>
{{/if}}
{{#if canConfigure}}
<button type="button" class="control-icon" data-action="config" data-tooltip="HUD.OpenConfig">
<button type="button" class="control-icon" data-action="config" data-tooltip aria-label="HUD.OpenConfig">
<i class="fa-solid fa-gear" inert></i>
</button>
{{/if}}
@ -49,8 +56,9 @@
<div class="col right">
{{#if isGM}}
<button type="button" class="control-icon {{visibilityClass}}" data-action="visibility" data-tooltip="HUD.ToggleVis">
<img src="{{icons.visibility}}">
<button type="button" class="control-icon {{visibilityClass}}" data-action="visibility"
data-tooltip aria-label="{{localize (ifThen visibilityClass "HUD.Show" "HUD.Hide")}}">
<i class="fa-solid {{ifThen hidden "fa-eye-slash" "fa-eye"}}" inert></i>
</button>
{{/if}}
@ -119,13 +127,15 @@
{{/each}}
</div>
<button type="button" class="control-icon {{targetClass}}" data-action="target" data-tooltip="HUD.ToggleTargetState">
<button type="button" class="control-icon {{targetClass}}" data-action="target"
data-tooltip aria-label="{{localize (ifThen targetClass "HUD.Untarget" "HUD.Target")}}">
<i class="fa-solid fa-bullseye" inert></i>
</button>
{{#if canToggleCombat}}
<button type="button" class="control-icon {{combatClass}}" data-action="combat" data-tooltip="HUD.ToggleCombatState">
<img src="{{icons.combat}}">
<button type="button" class="control-icon {{combatClass}}" data-action="combat"
data-tooltip aria-label="{{localize (ifThen combatClass "HUD.ExitCombat" "HUD.EnterCombat")}}">
<i class="fa-solid fa-swords" inert></i>
</button>
{{/if}}
</div>

View file

@ -43,45 +43,6 @@
</fieldset>
{{/if}}
{{#if (gt this.domainCards.length 0)}}
<div class="card-section">
<div class="card-section-header">
<side-line-div class="invert"></side-line-div>
<h3>{{localize "DAGGERHEART.APPLICATIONS.Levelup.summary.domainCards"}}</h3>
<side-line-div></side-line-div>
</div>
<div class="tip">
</div>
<div class="levelup-card-selection domain-cards">
{{#each this.domainCards}}
{{#> "systems/daggerheart/templates/components/card-preview.hbs" this }}
{{#each this.emptySubtexts}}
<div class="">{{this}}</div>
{{/each}}
{{/"systems/daggerheart/templates/components/card-preview.hbs"}}
{{/each}}
</div>
</div>
{{/if}}
{{#if (gt this.subclassCards.length 0)}}
<div class="card-section">
<div class="card-section-header">
<side-line-div class="invert"></side-line-div>
<h3>{{localize "DAGGERHEART.APPLICATIONS.Levelup.summary.subclass"}}</h3>
<side-line-div></side-line-div>
</div>
<div class="levelup-card-selection subclass-cards">
{{#each this.subclassCards}}
{{> "systems/daggerheart/templates/levelup/parts/selectable-card-preview.hbs" img=this.img header=this.featureLabel name=this.name path=this.path selected=this.selected uuid=this.uuid isMulticlass=this.isMulticlass featureState=this.featureState disabled=this.disabled }}
{{/each}}
</div>
</div>
{{/if}}
{{#if this.multiclass}}
<div class="card-section">
<div class="card-section-header">
@ -128,6 +89,45 @@
</div>
{{/if}}
{{#if (gt this.domainCards.length 0)}}
<div class="card-section">
<div class="card-section-header">
<side-line-div class="invert"></side-line-div>
<h3>{{localize "DAGGERHEART.APPLICATIONS.Levelup.summary.domainCards"}}</h3>
<side-line-div></side-line-div>
</div>
<div class="tip">
</div>
<div class="levelup-card-selection domain-cards">
{{#each this.domainCards}}
{{#> "systems/daggerheart/templates/components/card-preview.hbs" this }}
{{#each this.emptySubtexts}}
<div class="">{{this}}</div>
{{/each}}
{{/"systems/daggerheart/templates/components/card-preview.hbs"}}
{{/each}}
</div>
</div>
{{/if}}
{{#if (gt this.subclassCards.length 0)}}
<div class="card-section">
<div class="card-section-header">
<side-line-div class="invert"></side-line-div>
<h3>{{localize "DAGGERHEART.APPLICATIONS.Levelup.summary.subclass"}}</h3>
<side-line-div></side-line-div>
</div>
<div class="levelup-card-selection subclass-cards">
{{#each this.subclassCards}}
{{> "systems/daggerheart/templates/levelup/parts/selectable-card-preview.hbs" img=this.img header=this.featureLabel name=this.name path=this.path selected=this.selected uuid=this.uuid isMulticlass=this.isMulticlass featureState=this.featureState disabled=this.disabled }}
{{/each}}
</div>
</div>
{{/if}}
{{#if this.vicious}}
<div>
<h3>{{localize "DAGGERHEART.APPLICATIONS.Levelup.summary.vicious"}}</h3>

View file

@ -1,3 +1,4 @@
<div>
<div class="standard-form">
{{formGroup settingFields.schema.fields.hideObserverPermissionInChat value=settingFields._source.hideObserverPermissionInChat localize=true}}
</div>
{{formGroup settingFields.schema.fields.hidePartyStats value=settingFields._source.hidePartyStats localize=true}}
</div>

View file

@ -32,7 +32,7 @@
<footer class="form-footer">
<button data-action="reset">
<i class="fa-solid fa-arrow-rotate-left"></i>
<span>{{localize "SETTINGS.UI.ACTIONS.ResetReset"}}</span>
<span>{{localize "SETTINGS.UI.ACTIONS.Reset"}}</span>
</button>
<button data-action="save" >
<i class="fa-solid fa-floppy-disk"></i>

View file

@ -18,6 +18,12 @@
{{formField systemFields.motivesAndTactics value=document._source.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}}
</fieldset>
<fieldset class="flex">
<legend>{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}}</legend>
{{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
{{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
</fieldset>
<div class="fieldsets-section">
<fieldset class="flex">
<legend>{{localize "DAGGERHEART.GENERAL.Resource.plural"}}</legend>
@ -26,10 +32,4 @@
{{/each}}
</fieldset>
</div>
<fieldset class="flex">
<legend>{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}}</legend>
{{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
{{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
</fieldset>
</section>

View file

@ -0,0 +1,13 @@
<section
class='tab {{tabs.details.cssClass}} {{tabs.details.id}}'
data-tab='{{tabs.details.id}}'
data-group='{{tabs.details.group}}'
>
<fieldset>
<legend>{{localize "DAGGERHEART.GENERAL.description"}}</legend>
{{formInput systemFields.description value=document._source.system.description}}
</fieldset>
{{formGroup systemFields.motives value=document._source.system.motives}}
{{formGroup systemFields.difficulty value=document._source.system.difficulty localize=true}}
</section>

View file

@ -0,0 +1,29 @@
<section
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<button type="button" class="add-feature-btn" data-action="createDoc" data-document-class="Item" data-type="feature">
{{localize "DOCUMENT.New" type=(localize "TYPES.Item.feature")}}
</button>
<fieldset>
<legend>{{localize tabs.features.label}}</legend>
<ul class="feature-list">
{{#each @root.features as |feature|}}
<li class="feature-item" id="{{feature.id}}" draggable="true">
<img src="{{feature.img}}" alt="">
<div class="label">
<span>{{feature.name}}</span>
</div>
<div class="controls">
<a data-action="editDoc" data-item-uuid="{{feature.uuid}}" data-tooltip="{{localize 'CONTROLS.CommonEdit'}}"><i class="fa-solid fa-pen-to-square"></i></a>
<a data-action="deleteDoc" data-item-uuid="{{feature.uuid}}" data-tooltip="{{localize 'CONTROLS.CommonDelete'}}"><i class="fa-solid fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<div class="features-dragger">
<span>{{localize "DAGGERHEART.GENERAL.dropFeaturesHere"}}</span>
</div>
</fieldset>
</section>

View file

@ -0,0 +1,3 @@
<header class="dialog-header">
<h1>{{document.name}}</h1>
</header>

View file

@ -1,20 +1,43 @@
<div class="tab scrollable{{#if tab.active}} active{{/if}}" data-group="{{tab.group}}" data-tab="{{tab.id}}">
{{formGroup fields.texture.fields.src value=source.texture.src rootId=rootId}}
{{#if randomImgEnabled}}
{{formGroup fields.randomImg value=source.randomImg classes="slim" rootId=rootId}}
{{else if hasAlternates}}
<div class="form-group">
<label for="{{rootId}}-alternateImages">{{localize "TOKEN.ImageAlts"}}</label>
<select id="{{rootId}}-alternateImages" class="alternate-images" name="alternateImages">
{{selectOptions alternateImages selected=source.texture.src blank=""}}
</select>
<div class="token-image-group">
{{formGroup fields.texture.fields.src value=source.texture.src rootId=rootId}}
{{#if randomImgEnabled}}
{{formGroup fields.randomImg value=source.randomImg classes="slim" rootId=rootId}}
{{else if hasAlternates}}
<div class="form-group">
<label for="{{rootId}}-alternateImages">{{localize "TOKEN.ImageAlts"}}</label>
<select id="{{rootId}}-alternateImages" class="alternate-images" name="alternateImages">
{{selectOptions alternateImages selected=source.texture.src blank=""}}
</select>
</div>
{{/if}}
{{#if imagePreview}}
<div class="{{imagePreview.cls}}">
{{#if imagePreview.isVideo}}
<video class="token-image-thumb" src="{{imagePreview.src}}" autoplay muted loop playsinline
disablepictureinpicture></video>
{{else}}
<img class="token-image-thumb" src="{{imagePreview.src}}" alt="{{localize "TOKEN.ImagePreview"}}">
{{/if}}
<div class="token-image-controls">
<button type="button" class="cycle-prev icon fa-solid fa-chevron-left" data-action="cycleImage"
data-delta="-1" aria-label="{{localize "TOKEN.ImageCyclePrev"}}"
{{#unless imagePreview.hasPrev}} disabled{{/unless}}></button>
<span class="counter">{{imagePreview.current}} / {{imagePreview.total}}</span>
<button type="button" class="cycle-next icon fa-solid fa-chevron-right" data-action="cycleImage"
data-delta="1" aria-label="{{localize "TOKEN.ImageCycleNext"}}"
{{#unless imagePreview.hasNext}} disabled{{/unless}}></button>
</div>
</div>
{{/if}}
</div>
{{/if}}
<fieldset>
<legend>{{localize "Token Size"}}</legend>
<legend>{{localize "DAGGERHEART.APPLICATIONS.TokenConfig.tokenSize"}}</legend>
{{#if usesActorSize}}
<div class="form-group lim">
<label>{{localize "Size Category"}}</label>
<div class="form-group slim">
<label>{{localize "DAGGERHEART.APPLICATIONS.TokenConfig.sizeCategory"}}</label>
<select id="dhTokenSize">
{{selectOptions tokenSizes selected=tokenSize valueAttr="id" labelAttr="label" localize=true}}
@ -23,15 +46,17 @@
{{/if}}
<div id="tokenSizeDimensions" class="form-group slim" {{#if actorSizeDisable}}data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.TokenConfig.actorSizeUsed"}}"{{/if}}>
<label>
{{localize "TOKEN.Dimensions"}} <span class="units">({{localize "GridSpaces"}})</span>
<i class="fa-solid fa-lock" {{#unless actorSizeDisable}}style="opacity: 0%;"{{/unless}}></i>
</label>
<div class="form-fields">
<span class="label">
{{localize "TOKEN.Size"}}
<span class="units">({{localize "MEASUREMENT.GridSpaces"}})</span>
</span>
<div class="form-group slim">
<label for="{{rootId}}-width">{{localize "DOCUMENT.FIELDS.width.label"}}</label>
{{formInput fields.width value=source.width id=(concat rootId "-width") disabled=actorSizeDisable}}
<label for="{{rootId}}-height">{{localize "DOCUMENT.FIELDS.height.label"}}</label>
{{formInput fields.height value=source.height id=(concat rootId "-height") disabled=actorSizeDisable}}
<label for="{{rootId}}-depth">Z</label>
{{formInput fields.depth value=source.depth id=(concat rootId "-depth") disabled=actorSizeDisable}}
</div>
</div>
</fieldset>

View file

@ -5,16 +5,9 @@
{{formGroup systemFields.targetDispositions value=source.system.targetDispositions name=(concat "system.targetDispositions") localize=true}}
{{#if isActorEffect}}
<div class="form-group">
<label>{{localize "EFFECT.FIELDS.origin.label"}}</label>
<div class="form-fields">
<input type="text" value="{{source.origin}}" disabled />
</div>
</div>
{{/if}}
{{#if isItemEffect}}
{{formGroup fields.transfer value=source.transfer rootId=rootId label=legacyTransfer.label hint=(localize "DAGGERHEART.EFFECTS.Attachments.transferHint")}}
{{formGroup fields.origin value=source.origin rootId=rootId disabled=true}}
{{else if isItemEffect}}
{{formGroup fields.transfer value=source.transfer rootId=rootId}}
{{/if}}
{{formGroup fields.statuses value=source.statuses options=statuses rootId=rootId classes="statuses"}}

View file

@ -6,6 +6,7 @@
type='feature'
collection=@root.features
hideContextMenu=true
hideModifyControls=true
canCreate=@root.editable
showActions=@root.editable
}}

View file

@ -1,7 +1,14 @@
<header class='adversary-header-sheet'>
<line-div></line-div>
<div class="name-row">
<h1 class='input actor-name' contenteditable="plaintext-only" data-property="name" placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}">{{source.name}}</h1>
<h1
class="input actor-name"
contenteditable="plaintext-only"
data-property="name"
placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}"
autocomplete="off"
spellcheck="false"
>{{source.name}}</h1>
</div>
<div class="tags">
<div class="tag">
@ -37,10 +44,9 @@
</span>
</div>
<div class="adversary-navigation">
{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
<i class="fa-solid fa-wrench"></i>
</button>
</div>
{{/ 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
</header>

View file

@ -4,9 +4,7 @@
data-group='{{tabs.biography.group}}'
>
<div class="items-section">
<fieldset class="flex">
<legend>{{localize 'DAGGERHEART.ACTORS.Character.story.characteristics'}}</legend>
<div class="characteristics-section flexrow">
<div class="input">
<span>{{localize 'DAGGERHEART.ACTORS.Character.pronouns'}}</span>
{{formInput systemFields.biography.fields.characteristics.fields.pronouns value=source.system.biography.characteristics.pronouns enriched=source.system.biography.characteristics.pronouns localize=true toggled=true}}
@ -21,14 +19,14 @@
<span>{{localize 'DAGGERHEART.ACTORS.Character.faith'}}</span>
{{formInput systemFields.biography.fields.characteristics.fields.faith value=source.system.biography.characteristics.faith enriched=source.system.biography.characteristics.faith localize=true toggled=true}}
</div>
</fieldset>
</div>
<fieldset class="biography-section">
<fieldset class="glassy biography-section">
<legend>{{localize 'DAGGERHEART.ACTORS.Character.story.backgroundTitle'}}</legend>
{{formInput background.field value=background.value enriched=background.enriched toggled=true}}
</fieldset>
<fieldset class="biography-section">
<fieldset class="glassy biography-section">
<legend>{{localize 'DAGGERHEART.ACTORS.Character.story.connectionsTitle'}}</legend>
{{formInput connections.field value=connections.value enriched=connections.enriched toggled=true}}
</fieldset>

View file

@ -2,26 +2,25 @@
data-group='{{tabs.features.group}}'>
<div class="features-sections">
{{#each document.system.sheetLists as |category|}}
{{#if (eq category.type 'feature' )}}
{{> 'daggerheart.inventory-items'
title=category.title
type='feature'
actorType='character'
collection=category.values
canCreate=@root.editable
showActions=@root.editable
}}
{{else if category.values}}
{{> 'daggerheart.inventory-items'
title=category.title
type='feature'
actorType='character'
collection=category.values
canCreate=false
showActions=@root.editable
}}
{{/if}}
{{#if (eq category.type 'feature' )}}
{{> 'daggerheart.inventory-items'
title=category.title
type='feature'
actorType='character'
collection=category.values
canCreate=@root.editable
showActions=@root.editable
}}
{{else if category.values}}
{{> 'daggerheart.inventory-items'
title=category.title
type='feature'
actorType='character'
collection=category.values
canCreate=false
showActions=@root.editable
}}
{{/if}}
{{/each}}
</div>
</section>

View file

@ -1,7 +1,14 @@
<header class="character-header-sheet">
<line-div></line-div>
<div class="name-row">
<h1 class="actor-name input" contenteditable="plaintext-only" data-property="name" placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}">{{source.name}}</h1>
<h1
class="actor-name input"
contenteditable="plaintext-only"
data-property="name"
placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}"
autocomplete="off"
spellcheck="false"
>{{source.name}}</h1>
<div class='level-div'>
<h3 class='label'>
{{#if @root.editable}}
@ -57,7 +64,7 @@
{{/if}}
</div>
{{#if document.system.multiclass.value}}
{{#if (or document.system.multiclass.value document.system.multiclass.subclass)}}
<div class="multiclass">
{{#if document.system.multiclass.value}}
<span data-action="editDoc"data-item-uuid="{{document.system.multiclass.value.uuid}}">{{document.system.multiclass.value.name}}</span>
@ -125,20 +132,27 @@
<div class="character-traits">
{{#each this.attributes as |attribute key|}}
<div class="trait" data-tooltip="<b>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.name') }}:</b><br>{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
<div class="trait-name">
<span>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.short')}}</span>
{{#if attribute.tierMarked}}
<i class='fa-solid fa-circle'></i>
{{else}}
<i class='fa-regular fa-circle'></i>
{{/if}}
<div class="trait {{#if isSpellcasting}}with-spellcasting{{/if}}" data-tooltip="<b>{{attribute.label}}:</b><br>{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
<div class="trait-name">
<div class="tier-mark {{#if attribute.tierMarked}}marked{{/if}}"></div>
<span>{{attribute.label}}</span>
</div>
<div class="trait-value">
{{#if (gt attribute.value 0)}}
<span>+{{attribute.value}}</span>
{{else}}
<span>{{attribute.value}}</span>
<div class="trait-value-area">
<svg width="52" height="46" viewBox="0 0 52 46" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M 0,0 H 52 L 51.0714,18.254 48.781,24.0952 47.5745,39.9596 26,46 4.42553,39.9596 3.219,24.0952 0.928571,18.254 Z" fill="var(--color-border)"/>
<path d="M 3.312,5.357 8.58596,0 H 43.414 l 5.274,5.357 -1.8797,28.846 c -0.2431,2.605 -2.1461,4.7522 -4.7031,5.3064 l -14.8343,3.2151 c -0.8375,0.1816 -1.7043,0.1816 -2.5418,0 L 9.89482,39.5094 C 7.33785,38.9552 5.43478,36.808 5.19169,34.203 Z" fill="var(--background)"/>
</svg>
<div class="trait-value">
{{#if (gt attribute.value 0)}}
<span>+{{attribute.value}}</span>
{{else}}
<span>{{attribute.value}}</span>
{{/if}}
</div>
{{#if isSpellcasting}}
<div class="spellcasting-mark" data-tooltip="DAGGERHEART.ITEMS.Subclass.spellcastingTrait">
<i class="fa-solid fa-wand-magic-sparkles" inert></i>
</div>
{{/if}}
</div>
</div>

View file

@ -1,17 +1,6 @@
<aside class="character-sidebar-sheet">
<div class="portrait {{#if isDeath}}death-roll{{/if}}">
<img src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
{{#if document.system.spellcastModifierTrait.key}}
<div class="icons-list">
<span class="spellcast-icon {{#if isDeath}}no-label{{/if}}">
<span class="spellcast-label">
{{localize "DAGGERHEART.ITEMS.Subclass.spellcastingTrait"}}:
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' document.system.spellcastModifierTrait.key '.short')}}
</span>
<i class="fa-solid fa-wand-sparkles"></i>
</span>
</div>
{{/if}}
<a class="death-roll-btn" data-tooltip="DAGGERHEART.UI.Tooltip.makeDeathMove" {{#if
isDeath}}data-action="makeDeathMove" {{/if}}><i class="fa-solid fa-skull death-save"></i></a>
</div>
@ -55,7 +44,7 @@
</div>
{{else}}
<div class='status-value'>
<input class="bar-input armor-marks-input" value="{{document.system.armorScore.value}}" type="number">
<input class="bar-input armor-marks-input" value="{{document.system.armorScore.value}}" type="number" id="{{document.uuid}}-armor-slots">
<span>/</span>
<span class="bar-label">{{document.system.armorScore.max}}</span>
</div>
@ -108,18 +97,16 @@
</div>
<ul class="items-sidebar-list">
{{#if document.system.usedUnarmed}}
{{> 'daggerheart.inventory-item-compact'
item=document.system.usedUnarmed
type='attack'
}}
{{/if}}
{{#each document.items as |item|}}
{{#if item.system.equipped}}
{{> 'daggerheart.inventory-item-compact'
item=item
type=item.type
}}
{{> 'daggerheart.inventory-item-compact'
item=document.system.usedUnarmed
type='attack'
}}
{{/if}}
{{#each equippedItems as |item|}}
{{> 'daggerheart.inventory-item-compact'
item=item
type=item.type
}}
{{/each}}
</ul>
</div>

View file

@ -6,6 +6,8 @@
name='name'
value='{{document.name}}'
placeholder='{{localize "DAGGERHEART.GENERAL.actorName"}}'
autocomplete="off"
spellcheck="false"
/>
</h1>
{{#if useResourcePips}}
@ -48,9 +50,10 @@
</div>
</div>
<div class="companion-navigation">
{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
<i class="fa-solid fa-wrench"></i>
</button>
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
<i class="fa-solid fa-wrench"></i>
</button>
{{/ 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
</div>
</header>

View file

@ -9,6 +9,7 @@
type='feature'
collection=@root.features
hideContextMenu=true
hideModifyControls=true
canCreate=@root.editable
showActions=@root.editable
}}

View file

@ -1,28 +1,7 @@
<header class='environment-header-sheet'>
<img class='profile' src='{{source.img}}' data-action='editImage' data-edit='img' />
<div class='item-container'>
<div class="item-info">
<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
<div class="flexcol">
<div class="tags">
<div class="tag">
<span>
{{localize (concat 'DAGGERHEART.GENERAL.Tiers.' source.system.tier)}}
</span>
</div>
{{#if source.system.type}}
<div class="tag">
<span>
{{localize (concat 'DAGGERHEART.CONFIG.EnvironmentType.' source.system.type '.label')}}
</span>
</div>
{{/if}}
</div>
{{#if (and showAttribution document.system.attributionLabel)}}
<label class="attribution-header-label">{{document.system.attributionLabel}}</label>
{{/if}}
</div>
</div>
<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
<div class="status-number">
<div class='status-value armor-slots'>
{{#if source.system.difficulty}}
@ -35,6 +14,25 @@
<h4>{{localize "DAGGERHEART.GENERAL.difficulty"}}</h4>
</div>
</div>
<div class="flexrow">
<div class="tags">
<div class="tag">
<span>
{{localize (concat 'DAGGERHEART.GENERAL.Tiers.' source.system.tier)}}
</span>
</div>
{{#if source.system.type}}
<div class="tag">
<span>
{{localize (concat 'DAGGERHEART.CONFIG.EnvironmentType.' source.system.type '.label')}}
</span>
</div>
{{/if}}
</div>
{{#if (and showAttribution document.system.attributionLabel)}}
<label class="attribution-header-label">{{document.system.attributionLabel}}</label>
{{/if}}
</div>
</div>
<line-div></line-div>
<div class="environment-info">
@ -46,9 +44,10 @@
</span>
</div>
<div class="environment-navigation">
{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button type="button" data-action="openSettings">
<i class="fa-solid fa-wrench"></i>
</button>
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button type="button" data-action="openSettings">
<i class="fa-solid fa-wrench"></i>
</button>
{{/ 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
</div>
</header>

View file

@ -0,0 +1,14 @@
<section class='tab {{tabs.features.cssClass}} {{tabs.features.id}}' data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'>
<div class="feature-section">
{{> 'daggerheart.inventory-items'
title=tabs.features.label
type='feature'
collection=@root.features
hideContextMenu=true
hideModifyControls=true
canCreate=@root.editable
showActions=@root.editable
}}
</div>
</section>

View file

@ -0,0 +1,42 @@
<header class='npc-header-sheet'>
<div class="portrait">
<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
</div>
<div class="info-section">
<line-div></line-div>
<div class="name-row">
<h1
class="input actor-name"
contenteditable="plaintext-only"
data-property="name"
placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}"
autocomplete="off"
spellcheck="false"
>{{source.name}}</h1>
</div>
{{#if source.system.difficulty}}
<div class="tags">
<div class="tag">
<span>{{localize "DAGGERHEART.GENERAL.difficulty"}}</span>
<span>{{source.system.difficulty}}</span>
</div>
</div>
{{/if}}
<line-div></line-div>
<div class="npc-info">
<span class="description">
<i>{{{description}}}</i>
</span>
{{#if source.system.motives}}
<div class="motives-and-tactics">
<b>{{localize 'DAGGERHEART.ACTORS.NPC.FIELDS.motives.label'}}: </b>
{{source.system.motives}}
</div>
{{/if}}
</div>
</div>
</header>

View file

@ -0,0 +1,7 @@
<div class="npc-navigation">
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
<i class="fa-solid fa-wrench"></i>
</button>
{{/'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
</div>

View file

@ -0,0 +1,11 @@
<section
class='tab {{tabs.notes.cssClass}} {{tabs.notes.id}}'
data-tab='{{tabs.notes.id}}'
data-group='{{tabs.notes.group}}'
>
{{formInput notes.field value=notes.value enriched=notes.enriched toggled=true}}
{{#if (and showAttribution document.system.attribution.artist)}}
<label class="artist-attribution">{{localize "DAGGERHEART.GENERAL.artistAttribution" artist=document.system.attribution.artist}}</label>
{{/if}}
</section>

View file

@ -2,7 +2,7 @@
<img class='profile' src='{{source.img}}' data-action='editImage' data-edit='img' />
<div class='item-container'>
<div class="item-info">
<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
<input class="item-name" type='text' name='name' value='{{source.name}}' autocomplete="off" spellcheck="false"/>
</div>
</div>
</header>

View file

@ -23,143 +23,166 @@
</button>
</div>
<ul class="actors-list">
{{#each partyMembers as |member id|}}
<li class="actor-resources">
<div class="actor-img-frame">
<img class="actor-img" src="{{member.img}}">
{{#if member.weapons}}
<div class="equipped-weapons">
{{#each member.weapons as |weapon|}}
<img src="{{weapon.img}}" data-tooltip="{{weapon.name}}"/>
{{/each}}
</div>
{{/if}}
{{#if member.evasion includeZero=true}}
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.evasion">{{member.evasion}}</div>
{{/if}}
{{#if member.difficulty includeZero=true}}
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.difficulty">{{member.difficulty}}</div>
{{/if}}
{{#unless (eq member.type 'companion')}}
<div class="threshold-section">
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.minor"}}</h4>
<h4 class="threshold-value">{{member.damageThresholds.major}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.major"}}</h4>
<h4 class="threshold-value">{{member.damageThresholds.severe}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.severe"}}</h4>
</div>
{{/unless}}
</div>
<header>
<h2 class="actor-name">
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
</h2>
<div>
{{#unless (or (eq member.type 'companion') (eq member.type 'adversary')) }}
<div class="hope-section">
<h4>{{localize "DAGGERHEART.GENERAL.hope"}}</h4>
{{#times member.resources.hope.max}}
<span class='hope-value' data-action='toggleHope' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
{{#if (gte member.resources.hope.value (add this 1))}}
<i class='fa-solid fa-diamond'></i>
{{else}}
<i class='fa-regular fa-circle'></i>
{{/if}}
</span>
{{/times}}
{{#if @root.showStats}}
<ul class="actors-list">
{{#each partyMembers as |member id|}}
<li class="actor-resources">
<div class="actor-img-frame">
<img class="actor-img" src="{{member.img}}">
{{#if member.weapons}}
<div class="equipped-weapons">
{{#each member.weapons as |weapon|}}
<img src="{{weapon.img}}" data-tooltip="{{weapon.name}}"/>
{{/each}}
</div>
{{/if}}
{{#if member.evasion includeZero=true}}
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.evasion">{{member.evasion}}</div>
{{/if}}
{{#if member.difficulty includeZero=true}}
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.difficulty">{{member.difficulty}}</div>
{{/if}}
{{#unless (or (eq member.type 'companion') (eq member.type 'npc'))}}
<div class="threshold-section">
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.minor"}}</h4>
<h4 class="threshold-value">{{member.damageThresholds.major}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.major"}}</h4>
<h4 class="threshold-value">{{member.damageThresholds.severe}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.severe"}}</h4>
</div>
{{/unless}}
</div>
{{#if member.subtitle}}
<span class="subtitle">{{member.subtitle}}</span>
{{/if}}
</header>
<section class="body">
<section class="resources">
{{#unless (eq member.type 'companion') }}
<div class="slot-section">
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.HitPoints.plural">
<span class="label">
<i class="fa-solid fa-heart" inert></i>
</span>
<span class="value">
<span class="current">{{member.resources.hitPoints.value}}</span>
/
<span class="max">{{member.resources.hitPoints.max}}</span>
</span>
</div>
<div class="slot-bar">
{{#times member.resources.hitPoints.max}}
<span class='slot {{#if (gte member.resources.hitPoints.value (add this 1))}}filled{{/if}}'
data-action='toggleHitPoints' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
<header>
<h2 class="actor-name">
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
</h2>
<div>
{{#unless (or (eq member.type 'companion') (eq member.type 'adversary') (eq member.type 'npc')) }}
<div class="hope-section">
<h4>{{localize "DAGGERHEART.GENERAL.hope"}}</h4>
{{#times member.resources.hope.max}}
<span class='hope-value' data-action='toggleHope' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
{{#if (gte member.resources.hope.value (add this 1))}}
<i class='fa-solid fa-diamond'></i>
{{else}}
<i class='fa-regular fa-circle'></i>
{{/if}}
</span>
{{/times}}
</div>
</div>
{{/unless}}
<div class="slot-section">
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.stress">
<span class="label">
<i class="fa-solid fa-bolt" inert></i>
</span>
<span class="value">
<span class="current">{{member.resources.stress.value}}</span>
/
<span class="max">{{member.resources.stress.max}}</span>
</span>
</div>
<div class="slot-bar">
{{#times member.resources.stress.max}}
<span class='slot {{#if (gte member.resources.stress.value (add this 1))}}filled{{/if}}'
data-action='toggleStress' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
</span>
{{/times}}
</div>
{{/unless}}
</div>
{{#if member.subtitle}}
<span class="subtitle">{{member.subtitle}}</span>
{{/if}}
</header>
<section class="body">
<section class="resources">
{{#unless (or (eq member.type 'companion') (eq member.type 'npc')) }}
<div class="slot-section">
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.HitPoints.plural">
<span class="label">
<i class="fa-solid fa-heart" inert></i>
</span>
<span class="value">
<span class="current">{{member.resources.hitPoints.value}}</span>
/
<span class="max">{{member.resources.hitPoints.max}}</span>
</span>
</div>
<div class="slot-bar">
{{#times member.resources.hitPoints.max}}
<span class='slot {{#if (gte member.resources.hitPoints.value (add this 1))}}filled{{/if}}'
data-action='toggleHitPoints' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
</span>
{{/times}}
</div>
</div>
{{/unless}}
{{#if member.armorScore.max}}
<div class="slot-section">
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.armorSlots">
<span class="label">
<i class="fa-solid fa-shield" inert></i>
</span>
<span class="value">
<span class="current">{{member.armorScore.value}}</span>
/
<span class="max">{{member.armorScore.max}}</span>
</span>
{{#unless (eq member.type 'npc')}}
<div class="slot-section">
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.stress">
<span class="label">
<i class="fa-solid fa-bolt" inert></i>
</span>
<span class="value">
<span class="current">{{member.resources.stress.value}}</span>
/
<span class="max">{{member.resources.stress.max}}</span>
</span>
</div>
<div class="slot-bar">
{{#times member.resources.stress.max}}
<span class='slot {{#if (gte member.resources.stress.value (add this 1))}}filled{{/if}}'
data-action='toggleStress' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
</span>
{{/times}}
</div>
</div>
<div class="slot-bar">
{{#times member.armorScore.max}}
<a class='armor-slot' data-action='toggleArmorSlot' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
{{#if (gte member.armorScore.value (add this 1))}}
<i class="fa-solid fa-shield"></i>
{{else}}
<i class="fa-solid fa-shield-halved"></i>
{{/if}}
</a>
{{/times}}
{{/unless}}
{{#if member.armorScore.max}}
<div class="slot-section">
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.armorSlots">
<span class="label">
<i class="fa-solid fa-shield" inert></i>
</span>
<span class="value">
<span class="current">{{member.armorScore.value}}</span>
/
<span class="max">{{member.armorScore.max}}</span>
</span>
</div>
<div class="slot-bar">
{{#times member.armorScore.max}}
<a class='armor-slot' data-action='toggleArmorSlot' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
{{#if (gte member.armorScore.value (add this 1))}}
<i class="fa-solid fa-shield"></i>
{{else}}
<i class="fa-solid fa-shield-halved"></i>
{{/if}}
</a>
{{/times}}
</div>
</div>
{{/if}}
</section>
{{#if member.traits}}
<div class="traits">
{{#each member.traits as |trait|}}
<span class="trait">
<span class="label">{{trait.label}}</span>
<span class="value">{{trait.value}}</span>
</span>
{{/each}}
</div>
{{/if}}
</section>
{{#if member.traits}}
<div class="traits">
{{#each member.traits as |trait|}}
<span class="trait">
<span class="label">{{trait.label}}</span>
<span class="value">{{trait.value}}</span>
</span>
{{/each}}
</div>
{{/if}}
</section>
</li>
{{/each}}
</ul>
</li>
{{/each}}
</ul>
{{else}}
<ul class="actors-list limited">
{{#each partyMembers as |member id|}}
<li class="actor-resources">
<div class="actor-img-frame">
<img class="actor-img" src="{{member.img}}">
</div>
<header>
<h2 class="actor-name">
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
</h2>
{{#if member.subtitle}}
<span class="subtitle">{{member.subtitle}}</span>
{{/if}}
</header>
</li>
{{/each}}
</ul>
{{/if}}
{{#unless document.system.partyMembers.length}}
<div class="actors-dragger">
<span>{{localize "DAGGERHEART.GENERAL.dropActorsHere"}}</span>

View file

@ -19,6 +19,8 @@ Parameters:
- showLabels {boolean} : If true, show label-tags else show simple tags.
- hideTooltip {boolean} : If true, disables the tooltip on the item image.
- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
- hideContextMenu {boolean}: If true, hides the context menu dropdown button
- hideModifyControls {boolean}: If true, hides the edit and delete options
- hideDescription {boolean} : If true, hides the item's description.
- hideResources {boolean} : If true, hides the item's resources.
- showActions {boolean} : If true show feature's actions.
@ -59,6 +61,7 @@ Parameters:
actorType=(ifThen ../actorType ../actorType @root.document.type)
hideControls=../hideControls
hideContextMenu=../hideContextMenu
hideModifyControls=../hideModifyControls
isActor=../isActor
categoryAdversary=../categoryAdversary
hideTooltip=../hideTooltip

View file

@ -12,6 +12,8 @@ Parameters:
- hideTags {boolean} : If true, hide simple-tags else show simple-tags.
- hideTooltip {boolean} : If true, disables the tooltip on the item image.
- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
- hideContextMenu {boolean}: If true, hides the context menu dropdown button
- hideModifyControls {boolean}: If true, hides the edit and delete options (todo: swap to show, only party cares to show this)
- hideDescription {boolean} : If true, hides the item's description.
- hideResources {boolean} : If true, hides the item's resources.
- showActions {boolean} : If true show feature's actions.
@ -112,12 +114,12 @@ Parameters:
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
<i class="fa-solid fa-fw fa-ellipsis-vertical" inert></i>
</a>
{{else if @root.editable}}
{{else if (and @root.editable (not hideModifyControls))}}
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.edit">
<i class="fa-solid fa-edit" inert></i>
</a>
{{#if (not isActor)}}
<a data-action="deleteItem" data-tooltip="DAGGERHEART.UI.Tooltip.deleteItem">
<a data-action="deleteDoc" data-tooltip="DAGGERHEART.UI.Tooltip.deleteItem">
<i class="fa-solid fa-trash" inert></i>
</a>
{{else if (eq type 'adversary')}}

View file

@ -5,7 +5,7 @@
(hasProperty item "toChat" ) "toChat" "editDoc" ) }}' {{#unless hideTooltip}} {{#if (eq type 'attack' )}}
data-tooltip="#attack#{{item.actor.uuid}}" {{else}} data-tooltip="#item#{{item.uuid}}" {{/if}} {{/unless}}>
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
{{#if (or item.system.actionsList.size item.system.actionsList.length item.actionType)}}
{{#if item.usable}}
{{#if @root.isNPC}}
<img class="roll-img d20" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
{{else}}

View file

@ -4,7 +4,7 @@
<line-div></line-div>
<nav class='feature-tab sheet-tabs tabs' data-group='primary'>
{{#each tabs as |tab|}}
<a class='{{tab.id}} {{tab.cssClass}}' data-action='tab' data-group='{{tab.group}}' data-tab='{{tab.id}}'>
<a class='{{tab.id}} {{tab.cssClass}} {{#if tab.empty}}empty{{/if}}' data-action='tab' data-group='{{tab.group}}' data-tab='{{tab.id}}'>
<span>{{localize tab.label}}</span>
</a>
{{/each}}

View file

@ -46,6 +46,13 @@
placeholder=(localize (ifThen dimensionsDisabled "DAGGERHEART.ITEMS.Beastform.FIELDS.tokenSize.disabledPlaceholder" "DAGGERHEART.ITEMS.Beastform.FIELDS.tokenSize.placeholder"))
disabled=dimensionsDisabled
}}
{{formGroup
systemFields.tokenSize.fields.depth
value=source.system.tokenSize.depth
localize=true
placeholder=(localize (ifThen dimensionsDisabled "DAGGERHEART.ITEMS.Beastform.FIELDS.tokenSize.disabledPlaceholder" "DAGGERHEART.ITEMS.Beastform.FIELDS.tokenSize.placeholder"))
disabled=dimensionsDisabled
}}
</div>
<div class="full-width">
{{formGroup systemFields.tokenSize.fields.scale value=source.system.tokenSize.scale localize=true }}

View file

@ -27,10 +27,7 @@
<fieldset>
<legend>{{localize "TYPES.Item.subclass"}}</legend>
<div class="feature-list">
{{#unless source.system.subclasses}}
<div class="drag-area">{{localize "DAGGERHEART.GENERAL.missingDragDropThing" thing=(localize "DAGGERHEART.GENERAL.subclasses")}}</div>
{{/unless}}
{{#each source.system.subclasses as |subclass index|}}
{{#each subclasses as |subclass index|}}
<li class='feature-item'>
<div class='feature-line'>
<img class='image' src='{{subclass.img}}' />
@ -44,16 +41,7 @@
data-item-uuid={{subclass.uuid}}
data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openItemWorld"}}'
>
<i class="fa-solid fa-globe"></i>
</a>
<a
class='effect-control'
data-action='removeItemFromCollection'
data-target="subclasses"
data-uuid="{{subclass.uuid}}"
data-tooltip='{{localize "CONTROLS.CommonDelete"}}'
>
<i class='fas fa-trash'></i>
<i class="fa-solid fa-globe" inert></i>
</a>
</div>
</div>

View file

@ -3,7 +3,6 @@
<div class='item-info'>
<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
<div class='item-description'>
<h3>{{localize 'TYPES.Item.class'}}</h3>
<h3 class="form-fields domain-section">
<span>{{localize "DAGGERHEART.GENERAL.Domain.plural"}}</span>
<input class="domain-input" value="{{domains}}" />

View file

@ -1,8 +1,10 @@
<div class="item-description-outer-container">
<div class="item-description-container">
<h4>{{localize "DAGGERHEART.ITEMS.Subclass.spellcastTrait"}}</h4>
<span>{{spellcastTrait}}</span>
</div>
{{#if spellcastTrait}}
<div class="item-description-container">
<h4>{{localize "DAGGERHEART.ITEMS.Subclass.spellcastTrait"}}</h4>
<span>{{spellcastTrait}}</span>
</div>
{{/if}}
<div class="item-description-container">
<h4>{{localize "DAGGERHEART.ITEMS.Subclass.foundationFeatures"}}</h4>
{{#each foundationFeatures as | feature |}}

View file

@ -3,6 +3,35 @@
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<fieldset>
<legend>{{localize "TYPES.Item.class"}}</legend>
{{#if class}}
<div class="feature-list">
<li class="feature-line">
{{#if class.missing}}
<i class="fa-solid fa-link-slash hint image-icon" inert></i>
<span class="hint">{{class.name}}</span>
{{else}}
<img class="image" src="{{class.img}}" />
<span>{{class.name}}</span>
<div class='controls'>
<a
class='effect-control'
data-action='editDoc'
data-item-uuid={{class.uuid}}
data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openItemWorld"}}'
>
<i class="fa-solid fa-globe" inert></i>
</a>
</div>
{{/if}}
</li>
</div>
{{else}}
<div class="drag-area">{{localize "DAGGERHEART.GENERAL.missingDragDropThing" thing=(localize "TYPES.Item.class")}}</div>
{{/if}}
</fieldset>
<fieldset class="drop-section" data-type="foundation">
<legend>
{{localize "DAGGERHEART.GENERAL.Tabs.foundation"}}

View file

@ -6,19 +6,15 @@
{{#if roll.isCritical}}
<span>{{localize "DAGGERHEART.GENERAL.criticalShort"}}</span>
{{else}}
{{#if (and roll.dHope (not (eq roll.type "reaction")))}}
{{#if (and roll.dHope (not (eq roll.options.roll.type "reaction")))}}
<span>{{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</span>
{{/if}}
{{/if}}
</span>
</div>
{{#if roll.difficulty}}
<span class="roll-difficulty{{#unless roll.success}} is-miss{{/unless}}">
{{!-- {{#if canViewSecret}} --}}
difficulty {{roll.difficulty}}
{{!-- {{else}}
{{localize (ifThen roll.success "DAGGERHEART.GENERAL.success" "DAGGERHEART.GENERAL.failure")}}
{{/if}} --}}
{{#if roll.options.roll.difficulty}}
<span class="roll-difficulty{{#unless roll.options.roll.success}} is-miss{{/unless}}">
{{localize "DAGGERHEART.GENERAL.difficulty"}} {{roll.options.roll.difficulty}}
</span>
{{/if}}
</div>

View file

@ -5,7 +5,10 @@
{{#if (gt this.characters.length 0)}}
{{> 'systems/daggerheart/templates/ui/combatTracker/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.GENERAL.Character.plural") turns=this.characters}}
{{/if}}
{{#if (gt this.friendlies.length 0)}}
{{> 'systems/daggerheart/templates/ui/combatTracker/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.APPLICATIONS.CombatTracker.adversaryCategories.friendly") turns=this.friendlies}}
{{/if}}
{{#if (gt this.adversaries.length 0)}}
{{> 'systems/daggerheart/templates/ui/combatTracker/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.GENERAL.Adversary.plural") turns=this.adversaries}}
{{> 'systems/daggerheart/templates/ui/combatTracker/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.APPLICATIONS.CombatTracker.adversaryCategories.adversaries") turns=this.adversaries}}
{{/if}}
</div>

View file

@ -50,6 +50,11 @@
</nav>
{{/if}}
{{!-- Encounter Name --}}
{{#if combat.name}}
<h2 class="encounter-name">{{ combat.name }}</h2>
{{/if}}
<div class="encounter-controls {{#if hasCombat}}combat{{/if}}">
{{!-- Combat Status --}}
<strong class="encounter-title">
@ -66,7 +71,7 @@
{{#if (and combats.length user.isGM)}}
<div class="encounter-battlepoints" data-tooltip="#battlepoints#" data-combat-id="{{combat.id}}">
{{battlepoints.current}}/{{battlepoints.max}} BP{{#if battlepoints.hasModifierBP}}*{{/if}}
{{battlepoints.current}}/{{battlepoints.max}} {{localize "DAGGERHEART.GENERAL.Battlepoints.short"}}{{#if battlepoints.hasModifierBP}}*{{/if}}
</div>
{{/if}}

View file

@ -13,20 +13,20 @@
<div class="combatant-controls flex-0">
{{#if @root.user.isGM}}
<button type="button" class="inline-control combatant-control icon fa-solid fa-eye-slash {{#if hidden}}active{{/if}}"
data-action="toggleHidden" data-tooltip aria-label="{{ localize "COMBAT.ToggleVis" }}"></button>
data-action="toggleHidden" data-tooltip aria-label="{{ localize (ifThen hidden "COMBATANT.Show" "COMBATANT.Hide") }}"></button>
<button type="button" class="inline-control combatant-control icon fa-solid fa-skull {{#if isDefeated}}active{{/if}}"
data-action="toggleDefeated" data-tooltip
aria-label="{{ localize "COMBAT.ToggleDead" }}"></button>
aria-label="{{ localize (ifThen isDefeated "COMBATANT.UnmarkDefeated" "COMBATANT.MarkDefeated") }}"></button>
{{/if}}
{{#if canPing}}
<button type="button" class="inline-control combatant-control icon fa-solid fa-bullseye-arrow"
data-action="pingCombatant" data-tooltip
aria-label="{{ localize "COMBAT.PingCombatant" }}"></button>
aria-label="{{ localize "COMBATANT.Ping" }}"></button>
{{/if}}
{{#unless @root.user.isGM}}
<button type="button" class="inline-control combatant-control icon fa-solid fa-arrows-to-eye"
data-action="panToCombatant" data-tooltip
aria-label="{{ localize "COMBAT.PanToCombatant" }}"></button>
aria-label="{{ localize "COMBATANT.PanTo" }}"></button>
{{/unless}}
</div>

View file

@ -1,18 +1,30 @@
<div>
<header class="countdowns-header">
<i class="fa-solid fa-clock-rotate-left" inert></i>
<span class="window-title">{{localize "DAGGERHEART.UI.Countdowns.title"}}</span>
<a class="header-control" data-tooltip aria-label="DAGGERHEART.APPLICATIONS.CountdownEdit.editTitle" data-action="editCountdowns">
<i class="fa-solid fa-wrench" inert></i>
</a>
<a class="header-control" data-tooltip aria-label="DAGGERHEART.UI.Countdowns.toggleIconMode" data-action="toggleViewMode">
<i class="fa-solid fa-down-left-and-up-right-to-center" inert></i>
</a>
</header>
<div class="countdowns-container">
{{#each countdowns as | countdown id |}}
<div class="countdown-container {{#if ../iconOnly}}icon-only{{/if}}">
<div class="countdown-container {{#if ../iconOnly}}icon-only{{/if}}" data-countdown="{{id}}">
<div class="countdown-main-container">
<img src="{{countdown.img}}" {{#if ../iconOnly}}data-tooltip="{{countdown.name}}"{{/if}}/>
<div class="countdown-content">
{{#unless ../iconOnly}}<label>{{countdown.name}}</label>{{/unless}}
{{#unless ../iconOnly}}
<header>{{countdown.name}}</header>
{{/unless}}
<div class="countdown-tools">
<div class="countdown-tool-controls">
{{#if countdown.editable}}<a data-action="decreaseCountdown" id="{{id}}"><i class="fa-solid fa-minus"></i></a>{{/if}}
{{#if countdown.editable}}<a data-action="decreaseCountdown"><i class="fa-solid fa-minus"></i></a>{{/if}}
<div class="progress-tag">
{{countdown.progress.current}}/{{countdown.progress.start}}
</div>
{{#if countdown.editable}}<a data-action="increaseCountdown" id="{{id}}"><i class="fa-solid fa-plus"></i></a>{{/if}}
{{#if countdown.editable}}<a data-action="increaseCountdown"><i class="fa-solid fa-plus"></i></a>{{/if}}
</div>
<div class="countdown-tool-icons">
{{#if (not ../iconOnly)}}
@ -21,7 +33,7 @@
{{/if}}
{{#unless (eq countdown.progress.looping "noLooping")}}
<span data-tooltip="{{countdown.loopTooltip}}">
<a class="looping-container {{#if countdown.shouldLoop}}should-loop{{/if}}" {{#if countdown.loopDisabled}}disabled{{/if}} data-action="loopCountdown" id="{{id}}">
<a class="looping-container {{#if countdown.shouldLoop}}should-loop{{/if}}" {{#if countdown.loopDisabled}}disabled{{/if}} data-action="loopCountdown">
<i class="loop-marker fa-solid fa-repeat"></i>
{{#if (eq countdown.progress.looping "increasing")}}
<i class="direction-marker fa-solid fa-angles-up" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.increasingLoop"}}"></i>

View file

@ -1,7 +1,7 @@
{{#each items}}
<div class="item-container" data-item-uuid="{{uuid}}" draggable="true">
<div class="item-header">
<div class="item-info" data-action="expandContent">
<div class="item-info" {{#if @root.viewSheet}}data-action="viewSheet"{{else}}data-action="expandContent"{{/if}}>
<img src="{{img}}" data-item-key="img" class="item-list-img">
<span data-item-key="name" class="item-list-name">{{name}}</span>
{{#each ../menu.data.columns}}
@ -9,11 +9,13 @@
{{/each}}
</div>
</div>
<div class="item-desc extensible">
<span class="wrapper">
{{{system.enrichedTags}}}
{{{system.enrichedDescription}}}
</span>
</div>
{{#unless viewSheet}}
<div class="item-desc extensible">
<span class="wrapper">
{{{system.enrichedTags}}}
{{{system.enrichedDescription}}}
</span>
</div>
{{/unless}}
</div>
{{/each}}

View file

@ -12,15 +12,20 @@
</menu>
{{/with}}
{{#if scenes.levels}}
<menu id="scene-navigation-levels" class="scene-levels scene-navigation-menu flexcol" style="--max-levels: {{ scenes.levels.length }}">
<menu id="scene-navigation-levels" class="scene-levels scene-navigation-menu flexcol"
style="--max-levels: {{ scenes.levels.length }}">
{{#each scenes.levels}}
<li class="level-row">
{{#with button}}
<button type="button" class="ui-control icon fa-solid {{ css }}" data-action="cycleLevel"
data-direction="{{ direction }}" aria-label="{{ label }}"></button>
{{/with}}
<div class="ui-control scene scene-level {{ css }}" data-scene-id="{{ sceneId }}" data-level-id="{{ id }}" data-action="viewLevel">
<span class="ellipsis">{{ name }}</span>
{{#if users}}
<ul class="scene-players">
{{#each users}}
<li class="scene-player" style="--color-bg: {{ color }}; --color-border: {{ border }}" data-tooltip
aria-label="{{ name }}">{{ letter }}</li>
{{/each}}
</ul>
{{/if}}
</div>
</li>
{{/each}}
@ -40,7 +45,8 @@
{{#*inline ".scene"}}
<li class="scene-wrapper">
<div class="ui-control scene {{ cssClass }}" data-scene-id="{{ id }}" data-action="viewScene" {{#if tooltip}}data-tooltip-text="{{ tooltip }}"{{/if}}>
<div class="ui-control scene {{ cssClass }}" data-scene-id="{{ id }}" data-action="viewScene"
{{#if tooltip}}data-tooltip-text="{{ tooltip }}"{{/if}}>
<span class="scene-name ellipsis">{{ name }}</span>
{{#if users}}
<ul class="scene-players">

View file

@ -6,6 +6,8 @@
<span>{{name}}</span>
{{#if (or (eq type "adversary") (eq type "environment"))}}
<span class="entry-subtitle">{{localize "DAGGERHEART.UI.Sidebar.actorDirectory.tier" tier=system.tier type=(@root.getTypeLabel this)}}</span>
{{else if (eq type "npc")}}
<span class="entry-subtitle">{{localize "TYPES.Actor.npc"}}</span>
{{else if (eq type "character")}}
<span class="entry-subtitle">{{localize "DAGGERHEART.UI.Sidebar.actorDirectory.character" level=system.levelData.level.current}}</span>
{{else if (eq type "companion")}}