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- Move all DataModel item files to a new 'items' subfolder for better organization
- Add _module.mjs file to simplify imports - Update all import paths - Rename class for use the new acronym DH
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13 changed files with 79 additions and 49 deletions
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export default class DhpArmor extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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equipped: new fields.BooleanField({ initial: false }),
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baseScore: new fields.NumberField({ integer: true, initial: 0 }),
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feature: new fields.StringField({
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choices: SYSTEM.ITEM.armorFeatures,
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integer: false,
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blank: true
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}),
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marks: new fields.SchemaField({
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max: new fields.NumberField({ initial: 6, integer: true }),
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value: new fields.NumberField({ initial: 0, integer: true })
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}),
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baseThresholds: new fields.SchemaField({
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major: new fields.NumberField({ integer: true, initial: 0 }),
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severe: new fields.NumberField({ integer: true, initial: 0 })
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}),
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quantity: new fields.NumberField({ integer: true, initial: 1 }),
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description: new fields.HTMLField({})
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};
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}
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get featureInfo() {
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return this.feature ? CONFIG.daggerheart.ITEM.armorFeatures[this.feature] : null;
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}
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prepareDerivedData() {
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if (this.parent.parent) {
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this.applyLevels();
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}
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}
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// Currently bugged as it double triggers. Should get fixed in an updated foundry version.
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applyLevels() {
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// let armorBonus = 0;
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// for(var level in this.parent.parent.system.levelData.levelups){
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// var levelData = this.parent.parent.system.levelData.levelups[level];
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// for(var tier in levelData){
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// var tierData = levelData[tier];
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// if(tierData){
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// armorBonus += Object.keys(tierData.armorOrEvasionSlot).filter(x => tierData.armorOrEvasionSlot[x] === 'armor').length;
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// }
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// }
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// }
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// this.marks.max += armorBonus;
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}
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}
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