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update spelling (#786)
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df5373cd20
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3 changed files with 7 additions and 7 deletions
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@ -823,8 +823,8 @@
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"name": "Restrained",
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"name": "Restrained",
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"description": "When an effect makes a creature Restrained, it means they cannot move until this condition is cleared.\nThey can still take actions from their current position."
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"description": "When an effect makes a creature Restrained, it means they cannot move until this condition is cleared.\nThey can still take actions from their current position."
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},
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},
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"unconcious": {
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"unconscious": {
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"name": "Unconcious",
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"name": "Unconscious",
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"description": "Your character can’t move or act while unconscious, they can’t be targeted by an attack."
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"description": "Your character can’t move or act while unconscious, they can’t be targeted by an attack."
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},
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},
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"vulnerable": {
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"vulnerable": {
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@ -183,11 +183,11 @@ export const conditions = {
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icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
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icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
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description: 'DAGGERHEART.CONFIG.Condition.restrained.description'
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description: 'DAGGERHEART.CONFIG.Condition.restrained.description'
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},
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},
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unconcious: {
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unconscious: {
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id: 'unconcious',
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id: 'unconscious',
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name: 'DAGGERHEART.CONFIG.Condition.unconcious.name',
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name: 'DAGGERHEART.CONFIG.Condition.unconscious.name',
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icon: 'icons/magic/control/sleep-bubble-purple.webp',
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icon: 'icons/magic/control/sleep-bubble-purple.webp',
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description: 'DAGGERHEART.CONFIG.Condition.unconcious.description'
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description: 'DAGGERHEART.CONFIG.Condition.unconscious.description'
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},
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},
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dead: {
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dead: {
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id: 'dead',
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id: 'dead',
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@ -238,7 +238,7 @@ export const registerRollDiceHooks = () => {
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if (updates.length) {
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if (updates.length) {
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const target = actor.system.partner ?? actor;
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const target = actor.system.partner ?? actor;
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if (!['dead', 'unconcious'].some(x => actor.statuses.has(x))) {
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if (!['dead', 'unconscious'].some(x => actor.statuses.has(x))) {
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setTimeout(() => {
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setTimeout(() => {
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target.modifyResource(updates);
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target.modifyResource(updates);
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}, 50);
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}, 50);
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