Merge branch 'development' into feature-rollTableSheet

This commit is contained in:
WBHarry 2026-01-24 12:11:23 +01:00
commit d5621d20ec
20 changed files with 345 additions and 60 deletions

View file

@ -549,7 +549,18 @@ export default class DhCharacter extends BaseDataActor {
}
get deathMoveViable() {
return this.resources.hitPoints.max > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.max;
const { characterDefault } = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.Automation
).defeated;
const deathMoveOutcomeStatuses = Object.keys(CONFIG.DH.GENERAL.defeatedConditionChoices).filter(
key => key !== characterDefault
);
const deathMoveNotResolved = this.parent.statuses.every(status => !deathMoveOutcomeStatuses.includes(status));
const allHitPointsMarked =
this.resources.hitPoints.max > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.max;
return deathMoveNotResolved && allHitPointsMarked;
}
get armorApplicableDamageTypes() {

View file

@ -20,6 +20,7 @@ export default class RegisteredTriggers extends Map {
}
registerItemTriggers(item, registerOverride) {
if (!item.actor || !item._stats.createdTime) return;
for (const action of item.system.actions ?? []) {
if (!action.actor) continue;
@ -71,10 +72,21 @@ export default class RegisteredTriggers extends Map {
}
}
unregisterSceneEnvironmentTriggers(flagSystemData) {
const sceneData = new game.system.api.data.scenes.DHScene(flagSystemData);
for (const environment of sceneData.sceneEnvironments) {
if (environment.pack) continue;
this.unregisterItemTriggers(environment.system.features);
}
}
unregisterSceneTriggers(scene) {
this.unregisterSceneEnvironmentTriggers(scene.flags.daggerheart);
for (const triggerKey of Object.keys(CONFIG.DH.TRIGGER.triggers)) {
const existingTrigger = this.get(triggerKey);
if (!existingTrigger) continue;
const filtered = new Map();
for (const [uuid, data] of existingTrigger.entries()) {
if (!uuid.startsWith(scene.uuid)) filtered.set(uuid, data);
@ -83,14 +95,17 @@ export default class RegisteredTriggers extends Map {
}
}
registerSceneEnvironmentTriggers(flagSystemData) {
const sceneData = new game.system.api.data.scenes.DHScene(flagSystemData);
for (const environment of sceneData.sceneEnvironments) {
for (const feature of environment.system.features) {
if (feature) this.registerItemTriggers(feature, true);
}
}
}
registerSceneTriggers(scene) {
/* TODO: Finish sceneEnvironment registration and unreg */
// const systemData = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart);
// for (const environment of systemData.sceneEnvironments) {
// for (const feature of environment.system.features) {
// if(feature) this.registerItemTriggers(feature, true);
// }
// }
this.registerSceneEnvironmentTriggers(scene.flags.daggerheart);
for (const actor of scene.tokens.filter(x => x.actor).map(x => x.actor)) {
if (actor.prototypeToken.actorLink) continue;
@ -107,13 +122,11 @@ export default class RegisteredTriggers extends Map {
if (!triggerSettings.enabled) return updates;
const dualityTrigger = this.get(trigger);
if (dualityTrigger) {
const tokenBoundActors = ['adversary', 'environment'];
const triggerActors = ['character', ...tokenBoundActors];
if (dualityTrigger?.size) {
const triggerActors = ['character', 'adversary', 'environment'];
for (let [itemUuid, { actor: actorUuid, triggeringActorType, commands }] of dualityTrigger.entries()) {
const actor = await foundry.utils.fromUuid(actorUuid);
if (!actor || !triggerActors.includes(actor.type)) continue;
if (tokenBoundActors.includes(actor.type) && !actor.getActiveTokens().length) continue;
const triggerData = CONFIG.DH.TRIGGER.triggers[trigger];
if (triggerData.usesActor && triggeringActorType !== 'any') {

View file

@ -58,7 +58,7 @@ export default class DhAutomation extends foundry.abstract.DataModel {
defeated: new fields.SchemaField({
enabled: new fields.BooleanField({
required: true,
initial: false,
initial: true,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.enabled.label'
}),
overlay: new fields.BooleanField({
@ -69,7 +69,7 @@ export default class DhAutomation extends foundry.abstract.DataModel {
characterDefault: new fields.StringField({
required: true,
choices: CONFIG.DH.GENERAL.defeatedConditionChoices,
initial: CONFIG.DH.GENERAL.defeatedConditionChoices.unconscious.id,
initial: CONFIG.DH.GENERAL.defeatedConditionChoices.deathMove.id,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.characterDefault.label'
}),
adversaryDefault: new fields.StringField({
@ -84,23 +84,29 @@ export default class DhAutomation extends foundry.abstract.DataModel {
initial: CONFIG.DH.GENERAL.defeatedConditionChoices.defeated.id,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.companionDefault.label'
}),
deathMoveIcon: new fields.FilePathField({
initial: 'icons/magic/life/heart-cross-purple-orange.webp',
categories: ['IMAGE'],
base64: false,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.deathMove.label'
}),
deadIcon: new fields.FilePathField({
initial: 'icons/magic/death/grave-tombstone-glow-teal.webp',
categories: ['IMAGE'],
base64: false,
label: 'Dead'
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.dead.label'
}),
defeatedIcon: new fields.FilePathField({
initial: 'icons/magic/control/fear-fright-mask-orange.webp',
categories: ['IMAGE'],
base64: false,
label: 'Defeated'
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.defeated.label'
}),
unconsciousIcon: new fields.FilePathField({
initial: 'icons/magic/control/sleep-bubble-purple.webp',
categories: ['IMAGE'],
base64: false,
label: 'Unconcious'
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.unconscious.label'
})
}),
roll: new fields.SchemaField({