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Merge branch 'development' into feature-rollTableSheet
This commit is contained in:
commit
d5621d20ec
20 changed files with 345 additions and 60 deletions
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@ -669,26 +669,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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* Resets the character data and removes all embedded documents.
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*/
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static async #resetCharacter() {
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const confirmed = await foundry.applications.api.DialogV2.confirm({
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window: {
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title: game.i18n.localize('DAGGERHEART.ACTORS.Character.resetCharacterConfirmationTitle')
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},
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content: game.i18n.localize('DAGGERHEART.ACTORS.Character.resetCharacterConfirmationContent')
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});
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if (!confirmed) return;
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await this.document.update({
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'==system': {}
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});
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await this.document.deleteEmbeddedDocuments(
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'Item',
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this.document.items.map(x => x.id)
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);
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await this.document.deleteEmbeddedDocuments(
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'ActiveEffect',
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this.document.effects.map(x => x.id)
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);
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new game.system.api.applications.dialogs.CharacterResetDialog(this.document).render({ force: true });
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}
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/**
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@ -753,8 +734,9 @@ export default class CharacterSheet extends DHBaseActorSheet {
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if (!result) return;
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/* This could be avoided by baking config.costs into config.resourceUpdates. Didn't feel like messing with it at the time */
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const costResources = result.costs?.filter(x => x.enabled)
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.map(cost => ({ ...cost, value: -cost.value, total: -cost.total })) || {};
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const costResources =
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result.costs?.filter(x => x.enabled).map(cost => ({ ...cost, value: -cost.value, total: -cost.total })) ||
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{};
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config.resourceUpdates.addResources(costResources);
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await config.resourceUpdates.updateResources();
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}
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