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[Feature] Configurable starting gold amounts in Homebrew settings
Added `initialAmount` field to each currency type (coins, handfuls, bags, chests)
in the Homebrew settings schema. Defaults match book values (0, 1, 0, 0).
- Homebrew.mjs: added `initialAmount` NumberField per currency; `_initializeSource`
coerces empty submissions to 0; `refreshConfig()` syncs values to
`CONFIG.DH.RESOURCE.character.initialCurrency`
- resourceConfig.mjs: added mutable `initialCurrency` object on `character` export
- actorField.mjs: added `CharacterGoldField` subclass that reads initial values
from config at actor creation time
- character.mjs: switched from `GoldField` to `CharacterGoldField`
- settings.hbs: restructured currency section to CSS Grid with column headers
("Quantity Name" / "Starting Amount") instead of per-field inline labels
- settings.less: added `.currency-rows` grid styles
- en.json: added `quantityName` and `initialAmount` localisation keys
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7 changed files with 70 additions and 19 deletions
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@ -201,6 +201,23 @@
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}
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}
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.currency-rows {
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display: grid;
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grid-template-columns: auto 1fr 1fr auto;
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gap: 4px;
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align-items: center;
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width: 100%;
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.currency-header-label {
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text-align: center;
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font-size: var(--font-size-14);
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}
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input[type='checkbox'] {
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justify-self: center;
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}
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}
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.settings-hint {
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width: 100%;
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display: flex;
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