Merged with main

This commit is contained in:
WBHarry 2025-07-17 19:45:35 +02:00
commit d45421252c
29 changed files with 388 additions and 109 deletions

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@ -506,9 +506,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
name: this.setup.ancestryName ?? this.setup.primaryAncestry.name,
system: {
...this.setup.primaryAncestry.system,
features: [primaryAncestryFeature.uuid, secondaryAncestryFeature.uuid],
primaryFeature: primaryAncestryFeature.uuid,
secondaryFeature: secondaryAncestryFeature.uuid
features: [primaryAncestryFeature.uuid, secondaryAncestryFeature.uuid]
}
};

View file

@ -67,7 +67,7 @@ export default class ResourceDiceDialog extends HandlebarsApplicationMixin(Appli
static async rerollDice() {
const max = itemAbleRollParse(this.item.system.resource.max, this.actor, this.item);
const diceFormula = `${max}d${this.item.system.resource.dieFaces}`;
const diceFormula = `${max}${this.item.system.resource.dieFaces}`;
const roll = await new Roll(diceFormula).evaluate();
if (game.modules.get('dice-so-nice')?.active) await game.dice3d.showForRoll(roll, game.user, true);
this.rollValues = roll.terms[0].results.map(x => ({ value: x.result, used: false }));

View file

@ -23,7 +23,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
actions: {
openSettings: DHBaseActorSheet.#openSettings
},
dragDrop: []
dragDrop: [{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null }]
};
/**@type {typeof DHBaseActorSettings}*/
@ -49,4 +49,27 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
static async #openSettings() {
await this.settingSheet.render({ force: true });
}
/* -------------------------------------------- */
/* Application Drag/Drop */
/* -------------------------------------------- */
/**
* On dragStart on the item.
* @param {DragEvent} event - The drag event
*/
async _onDragStart(event) {
const attackItem = event.currentTarget.closest('.inventory-item[data-type="attack"]');
if (attackItem) {
const attackData = {
type: 'Attack',
actorUuid: this.document.uuid,
img: this.document.system.attack.img,
fromInternal: true
};
event.dataTransfer.setData('text/plain', JSON.stringify(attackData));
event.dataTransfer.setDragImage(attackItem.querySelector('img'), 60, 0);
}
}
}

View file

@ -30,7 +30,8 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
},
dragDrop: [
{ dragSelector: null, dropSelector: '.tab.features .drop-section' },
{ dragSelector: '.feature-item', dropSelector: null }
{ dragSelector: '.feature-item', dropSelector: null },
{ dragSelector: '.action-item', dropSelector: null }
]
};
@ -258,6 +259,23 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
const featureData = { type: 'Item', data: { ...feature.toObject(), _id: null }, fromInternal: true };
event.dataTransfer.setData('text/plain', JSON.stringify(featureData));
event.dataTransfer.setDragImage(featureItem.querySelector('img'), 60, 0);
} else {
const actionItem = event.currentTarget.closest('.action-item');
if (actionItem) {
const action = this.document.system.actions[actionItem.dataset.index];
if (!action) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.actionIsMissing'));
return;
}
const actionData = {
type: 'Action',
data: { ...action.toObject(), id: action.id, itemUuid: this.document.uuid },
fromInternal: true
};
event.dataTransfer.setData('text/plain', JSON.stringify(actionData));
event.dataTransfer.setDragImage(actionItem.querySelector('img'), 60, 0);
}
}
}

View file

@ -63,22 +63,8 @@ export default class AncestrySheet extends DHHeritageSheet {
event.stopPropagation();
const target = button.closest('.feature-item');
const feature = this.document.system[`${target.dataset.type}Feature`];
const featureExists = feature && Object.keys(feature).length > 0;
if (featureExists) {
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
type: game.i18n.localize(`TYPES.Item.feature`),
name: feature.name
})
},
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: feature.name })
});
if (!confirmed) return;
}
if (featureExists && target.dataset.type === 'primary') await feature.update({ 'system.primary': null });
if (feature) await feature.update({ 'system.subType': null });
await this.document.update({
'system.features': this.document.system.features.filter(x => x && x.uuid !== feature.uuid).map(x => x.uuid)
});
@ -94,15 +80,18 @@ export default class AncestrySheet extends DHHeritageSheet {
*/
async _onDrop(event) {
event.stopPropagation();
event.preventDefault();
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const item = await fromUuid(data.uuid);
if (item?.type === 'feature') {
const subType = event.target.closest('.primary-feature') ? 'primary' : 'secondary';
await item.update({ 'system.subType': subType });
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes[subType]) {
const error = subType === 'primary' ? 'featureNotPrimary' : 'featureNotSecondary';
ui.notifications.warn(game.i18n.localize(`DAGGERHEART.UI.Notifications.${error}`));
return;
}
await item.update({ 'system.subType': subType });
await this.document.update({
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
});

View file

@ -78,6 +78,7 @@ export default class ClassSheet extends DHBaseItemSheet {
/* -------------------------------------------- */
async _onDrop(event) {
event.stopPropagation();
const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid);
const target = event.target.closest('fieldset.drop-section');
@ -87,12 +88,24 @@ export default class ClassSheet extends DHBaseItemSheet {
});
} else if (item.type === 'feature') {
if (target.classList.contains('hope-feature')) {
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.hope) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotHope'));
return;
}
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.hope });
await this.document.update({
'system.hopeFeatures': [...this.document.system.hopeFeatures.map(x => x.uuid), item.uuid]
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
});
} else if (target.classList.contains('class-feature')) {
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.class) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotClass'));
return;
}
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.class });
await this.document.update({
'system.classFeatures': [...this.document.system.classFeatures.map(x => x.uuid), item.uuid]
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
});
}
} else if (item.type === 'weapon') {
@ -177,28 +190,25 @@ export default class ClassSheet extends DHBaseItemSheet {
doc.sheet.render({ force: true });
}
getActionPath(type) {
return type === 'hope' ? 'hopeFeatures' : 'classFeatures';
}
static async addFeature(_, target) {
const actionPath = this.getActionPath(target.dataset.type);
const feature = await game.items.documentClass.create({
type: 'feature',
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') })
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') }),
system: {
subType:
target.dataset.type === 'hope'
? CONFIG.DH.ITEM.featureSubTypes.hope
: CONFIG.DH.ITEM.featureSubTypes.class
}
});
await this.document.update({
[`system.${actionPath}`]: [
...this.document.system[actionPath].filter(x => x).map(x => x.uuid),
feature.uuid
]
[`system.features`]: [...this.document.system.features.filter(x => x).map(x => x.uuid), feature.uuid]
});
}
static async editFeature(_, button) {
const target = button.closest('.feature-item');
const actionPath = this.getActionPath(button.dataset.type);
const feature = this.document.system[actionPath].find(x => x?.id === target.dataset.featureId);
const feature = this.document.system.features.find(x => x?.id === target.dataset.featureId);
if (!feature) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
return;
@ -210,10 +220,16 @@ export default class ClassSheet extends DHBaseItemSheet {
static async deleteFeature(event, button) {
event.stopPropagation();
const target = button.closest('.feature-item');
const actionPath = this.getActionPath(button.dataset.type);
const feature = this.document.system.features.find(
feature => feature && feature.id === target.dataset.featureId
);
if (feature) {
await feature.update({ 'system.subType': null });
}
await this.document.update({
[`system.${actionPath}`]: this.document.system[actionPath]
[`system.features`]: this.document.system.features
.filter(feature => feature && feature.id !== target.dataset.featureId)
.map(x => x.uuid)
});

View file

@ -40,28 +40,46 @@ export default class SubclassSheet extends DHBaseItemSheet {
static async addFeature(_, target) {
const feature = await game.items.documentClass.create({
type: 'feature',
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') })
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') }),
system: {
subType:
target.dataset.type === 'foundation'
? CONFIG.DH.ITEM.featureSubTypes.foundation
: target.dataset.type === 'specialization'
? CONFIG.DH.ITEM.featureSubTypes.specialization
: CONFIG.DH.ITEM.featureSubTypes.mastery
}
});
await this.document.update({
[`system.${target.dataset.type}`]: feature.uuid
[`system.features`]: [...this.document.system.features.map(x => x.uuid), feature.uuid]
});
}
static async editFeature(_, button) {
const feature = this.document.system[button.dataset.type];
const feature = this.document.system.features.find(x => x.id === button.dataset.feature);
if (!feature) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
return;
}
if (feature) {
await feature.update({ 'system.subType': null });
}
feature.sheet.render(true);
}
static async deleteFeature(event, button) {
static async deleteFeature(event, target) {
event.stopPropagation();
const feature = this.document.system.features.find(feature => feature.id === target.dataset.feature);
if (feature) {
await feature.update({ 'system.subType': null });
}
await this.document.update({
[`system.${button.dataset.type}`]: null
[`system.features`]: this.document.system.features
.filter(feature => feature && feature.id !== target.dataset.feature)
.map(x => x.uuid)
});
}
@ -82,18 +100,45 @@ export default class SubclassSheet extends DHBaseItemSheet {
}
async _onDrop(event) {
event.stopPropagation();
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
if (data.fromInternal) return;
const item = await fromUuid(data.uuid);
if (item?.type === 'feature') {
const dropSection = event.target.closest('.drop-section');
if (this.document.system[dropSection.dataset.type]) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsFull'));
return;
}
const target = event.target.closest('fieldset.drop-section');
if (item.type === 'feature') {
if (target.dataset.type === 'foundation') {
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.foundation) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotFoundation'));
return;
}
await this.document.update({ [`system.${dropSection.dataset.type}`]: item.uuid });
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.foundation });
await this.document.update({
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
});
} else if (target.dataset.type === 'specialization') {
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.specialization) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotSpecialization'));
return;
}
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.specialization });
await this.document.update({
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
});
} else if (target.dataset.type === 'mastery') {
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.mastery) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotMastery'));
return;
}
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.mastery });
await this.document.update({
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
});
}
}
}
}

View file

@ -2,3 +2,4 @@ export { default as DhChatLog } from './chatLog.mjs';
export { default as DhCombatTracker } from './combatTracker.mjs';
export * as DhCountdowns from './countdowns.mjs';
export { default as DhFearTracker } from './fearTracker.mjs';
export { default as DhHotbar } from './hotbar.mjs';

View file

@ -0,0 +1,129 @@
export default class DhHotbar extends foundry.applications.ui.Hotbar {
constructor(options) {
super(options);
this.setupHooks();
}
static async useItem(uuid) {
const item = await fromUuid(uuid);
if (!item) {
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
format: {
name: game.i18n.localize('Document'),
identifier: uuid
}
});
}
await item.use({});
}
static async useAction(itemUuid, actionId) {
const item = await foundry.utils.fromUuid(itemUuid);
if (!item) {
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
format: {
name: game.i18n.localize('Document'),
identifier: itemUuid
}
});
}
const action = item.system.actions.find(x => x.id === actionId);
if (!action) {
return ui.notifications.warn('DAGGERHEART.UI.Notifications.actionIsMissing');
}
await action.use({});
}
static async useAttack(actorUuid) {
const actor = await foundry.utils.fromUuid(actorUuid);
if (!actor) {
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
format: {
name: game.i18n.localize('Document'),
identifier: actorUuid
}
});
}
const attack = actor.system.attack;
if (!attack) {
return ui.notifications.warn('DAGGERHEART.UI.Notifications.attackIsMissing');
}
await attack.use({});
}
setupHooks() {
Hooks.on('hotbarDrop', (bar, data, slot) => {
if (data.type === 'Item') {
const item = foundry.utils.fromUuidSync(data.uuid);
if (item.uuid.startsWith('Compendium') || !item.isOwned || !item.isOwner) return true;
switch (item.type) {
case 'ancestry':
case 'community':
case 'class':
case 'subclass':
return true;
default:
this.createItemMacro(item, slot);
return false;
}
} else if (data.type === 'Action') {
const item = foundry.utils.fromUuidSync(data.data.itemUuid);
if (item.uuid.startsWith('Compendium')) return true;
if (!item.isOwned || !item.isOwner) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedActionMacro'));
return false;
}
this.createActionMacro(data, slot);
return false;
} else if (data.type === 'Attack') {
const actor = foundry.utils.fromUuidSync(data.actorUuid);
if (actor.uuid.startsWith('Compendium')) return true;
if (!actor.isOwner) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedAttackMacro'));
return false;
}
this.createAttackMacro(data, slot);
return false;
}
});
}
async createItemMacro(data, slot) {
const macro = await Macro.implementation.create({
name: `${game.i18n.localize('Display')} ${name}`,
type: CONST.MACRO_TYPES.SCRIPT,
img: data.img,
command: `await game.system.api.applications.ui.DhHotbar.useItem("${data.uuid}");`
});
await game.user.assignHotbarMacro(macro, slot);
}
async createActionMacro(data, slot) {
const macro = await Macro.implementation.create({
name: `${game.i18n.localize('Display')} ${name}`,
type: CONST.MACRO_TYPES.SCRIPT,
img: data.data.img,
command: `await game.system.api.applications.ui.DhHotbar.useAction("${data.data.itemUuid}", "${data.data.id}");`
});
await game.user.assignHotbarMacro(macro, slot);
}
async createAttackMacro(data, slot) {
const macro = await Macro.implementation.create({
name: `${game.i18n.localize('Display')} ${name}`,
type: CONST.MACRO_TYPES.SCRIPT,
img: data.img,
command: `await game.system.api.applications.ui.DhHotbar.useAttack("${data.actorUuid}");`
});
await game.user.assignHotbarMacro(macro, slot);
}
}