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https://github.com/Foundryborne/daggerheart.git
synced 2026-01-14 12:41:07 +01:00
Added support for adversary actor sizes
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parent
9b4249b100
commit
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15 changed files with 180 additions and 5 deletions
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@ -44,6 +44,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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deleteAdversaryType: this.deleteAdversaryType,
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selectAdversaryType: this.selectAdversaryType,
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save: this.save,
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resetTokenSizes: this.resetTokenSizes,
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reset: this.reset
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},
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form: { handler: this.updateData, submitOnChange: true }
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@ -424,6 +425,17 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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this.close();
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}
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static async resetTokenSizes() {
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await this.settings.updateSource({
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tokenSizes: Object.values(this.settings.schema.fields.tokenSizes.fields).reduce(
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(acc, field) => ({ ...acc, [field.name]: field.initial }),
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{}
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)
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});
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this.render();
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}
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static async reset() {
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const confirmed = await foundry.applications.api.DialogV2.confirm({
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window: {
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@ -211,6 +211,39 @@ export const adversaryTraits = {
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}
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};
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export const tokenSize = {
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tiny: {
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id: 'tiny',
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value: 1,
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label: 'DAGGERHEART.CONFIG.TokenSize.tiny'
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},
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small: {
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id: 'small',
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value: 2,
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label: 'DAGGERHEART.CONFIG.TokenSize.small'
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},
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medium: {
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id: 'medium',
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value: 3,
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label: 'DAGGERHEART.CONFIG.TokenSize.medium'
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},
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large: {
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id: 'large',
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value: 4,
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label: 'DAGGERHEART.CONFIG.TokenSize.large'
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},
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huge: {
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id: 'huge',
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value: 5,
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label: 'DAGGERHEART.CONFIG.TokenSize.huge'
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},
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gargantuan: {
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id: 'gargantuan',
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value: 6,
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label: 'DAGGERHEART.CONFIG.TokenSize.gargantuan'
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}
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};
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export const levelChoices = {
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attributes: {
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name: 'attributes',
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@ -41,7 +41,8 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
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settingSheet: null,
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hasResistances: true,
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hasAttribution: false,
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hasLimitedView: true
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hasLimitedView: true,
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usesSize: true
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};
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}
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@ -76,6 +77,13 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
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'DAGGERHEART.GENERAL.DamageResistance.magicalReduction'
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)
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});
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if (this.metadata.usesSize)
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schema.size = new fields.StringField({
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required: true,
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nullable: false,
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choices: CONFIG.DH.ACTOR.tokenSize,
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initial: CONFIG.DH.ACTOR.tokenSize.medium.id
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});
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return schema;
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}
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@ -138,6 +146,14 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
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options.scrollingTextData = textData;
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}
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if (!this.parent.isToken && changes.system?.size) {
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const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
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this.parent.prototypeToken.update({
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width: tokenSizes[changes.system.size],
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height: tokenSizes[changes.system.size]
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});
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}
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if (changes.system?.resources) {
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const defeatedSettings = game.settings.get(
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CONFIG.DH.id,
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@ -2,6 +2,13 @@ import BaseDataActor from './base.mjs';
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import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
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export default class DhParty extends BaseDataActor {
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/**@inheritdoc */
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static get metadata() {
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return foundry.utils.mergeObject(super.metadata, {
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usesSize: false
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});
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}
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/**@inheritdoc */
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static defineSchema() {
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const fields = foundry.data.fields;
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@ -26,7 +33,7 @@ export default class DhParty extends BaseDataActor {
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/* -------------------------------------------- */
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isItemValid(source) {
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return ["weapon", "armor", "consumable", "loot"].includes(source.type);
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return ['weapon', 'armor', 'consumable', 'loot'].includes(source.type);
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}
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prepareBaseData() {
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@ -40,6 +40,38 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
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traitArray: new fields.ArrayField(new fields.NumberField({ required: true, integer: true }), {
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initial: () => [2, 1, 1, 0, 0, -1]
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}),
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tokenSizes: new fields.SchemaField({
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tiny: new fields.NumberField({
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integer: false,
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initial: 0.4,
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label: 'DAGGERHEART.CONFIG.TokenSize.tiny'
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}),
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small: new fields.NumberField({
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integer: false,
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initial: 0.6,
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label: 'DAGGERHEART.CONFIG.TokenSize.small'
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}),
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medium: new fields.NumberField({
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integer: false,
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initial: 1,
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label: 'DAGGERHEART.CONFIG.TokenSize.medium'
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}),
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large: new fields.NumberField({
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integer: false,
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initial: 2,
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label: 'DAGGERHEART.CONFIG.TokenSize.large'
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}),
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huge: new fields.NumberField({
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integer: false,
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initial: 3,
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label: 'DAGGERHEART.CONFIG.TokenSize.huge'
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}),
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gargantuan: new fields.NumberField({
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integer: false,
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initial: 4,
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label: 'DAGGERHEART.CONFIG.TokenSize.gargantuan'
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})
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}),
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currency: new fields.SchemaField({
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title: new fields.StringField({
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required: true,
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@ -4,6 +4,7 @@ export { default as DhpCombat } from './combat.mjs';
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export { default as DHCombatant } from './combatant.mjs';
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export { default as DhActiveEffect } from './activeEffect.mjs';
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export { default as DhChatMessage } from './chatMessage.mjs';
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export { default as DhScene } from './scene.mjs';
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export { default as DhToken } from './token.mjs';
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export { default as DhTooltipManager } from './tooltipManager.mjs';
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export { default as DhTemplateManager } from './templateManager.mjs';
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22
module/documents/scene.mjs
Normal file
22
module/documents/scene.mjs
Normal file
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@ -0,0 +1,22 @@
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export default class DhScene extends Scene {
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/** A map of `TokenDocument` IDs embedded in this scene long with new dimensions from actor size-category changes */
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#sizeSyncBatch = new Map();
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/** Synchronize a token's dimensions with its actor's size category. */
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syncTokenDimensions(tokenDoc, dimensions) {
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if (!tokenDoc.parent?.tokens.has(tokenDoc.id)) return;
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this.#sizeSyncBatch.set(tokenDoc.id, dimensions);
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this.#processSyncBatch();
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}
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/** Retrieve size and clear size-sync batch, make updates. */
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#processSyncBatch = foundry.utils.debounce(() => {
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const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
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const entries = this.#sizeSyncBatch
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.entries()
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.toArray()
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.map(([_id, { width, height }]) => ({ _id, width: tokenSizes[width], height: tokenSizes[height] }));
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this.#sizeSyncBatch.clear();
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this.updateEmbeddedDocuments('Token', entries, { animation: { movementSpeed: 1 } });
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}, 0);
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}
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@ -100,4 +100,18 @@ export default class DHToken extends TokenDocument {
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}
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super.deleteCombatants(tokens, combat ?? {});
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}
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/**@inheritdoc */
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_onRelatedUpdate(update = {}, operation = {}) {
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super._onRelatedUpdate(update, operation);
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if (!this.actor?.isOwner) return;
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const activeGM = game.users.activeGM; // Let the active GM take care of updates if available
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if (this.actor.system.metadata.usesSize && activeGM && game.user.id === activeGM.id) {
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const dimensions = { height: this.actor.system.size, width: this.actor.system.size };
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if (dimensions.width !== this.width || dimensions.height !== this.height) {
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this.parent?.syncTokenDimensions(this, dimensions);
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}
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}
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}
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}
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