Added support for adversary actor sizes

This commit is contained in:
WBHarry 2025-12-15 19:58:23 +01:00
parent 9b4249b100
commit d38b924cad
15 changed files with 180 additions and 5 deletions

View file

@ -1146,6 +1146,14 @@
"rect": "Rectangle",
"ray": "Ray"
},
"TokenSize": {
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"gargantuan": "Gargantuan"
},
"Traits": {
"agility": {
"name": "Agility",
@ -2166,6 +2174,7 @@
"plural": "Targets"
},
"title": "Title",
"tokenSize": "Token Size",
"total": "Total",
"traitModifier": "Trait Modifier",
"true": "True",
@ -2527,8 +2536,8 @@
"enabled": { "label": "Enabled" },
"tokens": { "label": "Tokens" }
},
"massiveDamage":{
"title":"Massive Damage",
"massiveDamage": {
"title": "Massive Damage",
"enabled": { "label": "Enabled" }
}
}
@ -2800,7 +2809,8 @@
"companionPartnerLevelBlock": "The companion needs an assigned partner to level up.",
"configureAttribution": "Configure Attribution",
"deleteItem": "Delete Item",
"immune": "Immune"
"immune": "Immune",
"tokenSize": "The token size used on the canvas"
}
}
}