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[Feature] CountdownsType Split (#1990)
* Toggle pills * Finished animation framework * . * Fixed localization * Fixed iconOnly * Updated SRD Action Countdown types * feat: add shimmer animation when change countdown value * Fixed so that hidden countdowns don't take up space * Fixed countdowns.hbs part using wrong context for iconOnly * Restored glow animation for category chip * Changed back to a single sheen effect * [Review] Move visible countdown types to getter (#1999) * Move visible countdown types to getter * Punchier shimmer animation * Restored encounter/narrative * Lang cleanup * . --------- Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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<div>
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<header class="countdowns-header">
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<i class="fa-solid fa-clock-rotate-left" inert></i>
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<span class="window-title">{{localize "DAGGERHEART.UI.Countdowns.title"}}</span>
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{{#if isGM}}
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<a class="header-control" data-tooltip aria-label="DAGGERHEART.APPLICATIONS.CountdownEdit.editTitle" data-action="editCountdowns">
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<i class="fa-solid fa-wrench" inert></i>
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</a>
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{{/if}}
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<a class="header-control" data-tooltip aria-label="DAGGERHEART.UI.Countdowns.toggleIconMode" data-action="toggleViewMode">
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<i class="fa-solid fa-down-left-and-up-right-to-center" inert></i>
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</a>
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</header>
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<div class="countdowns-container">
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{{#each countdowns as | countdown id |}}
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<div class="countdown-container {{#if ../iconOnly}}icon-only{{/if}}" data-countdown="{{id}}">
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<div class="countdown-main-container">
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<img src="{{countdown.img}}" {{#if ../iconOnly}}data-tooltip="{{countdown.name}}"{{/if}}/>
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<div class="countdown-content">
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{{#unless ../iconOnly}}
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<header>{{countdown.name}}</header>
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{{/unless}}
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<div class="countdown-tools">
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<div class="countdown-tool-controls">
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{{#if countdown.editable}}<a data-action="decreaseCountdown"><i class="fa-solid fa-minus"></i></a>{{/if}}
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<div class="progress-tag">
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{{countdown.progress.current}}/{{countdown.progress.start}}
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</div>
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{{#if countdown.editable}}<a data-action="increaseCountdown"><i class="fa-solid fa-plus"></i></a>{{/if}}
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</div>
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<div class="countdown-tool-icons">
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{{#if (not ../iconOnly)}}
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{{#if (and countdown.noPlayerAccess @root.isGM)}}
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<i class="fa-solid fa-eye-slash" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.noPlayerAccess"}}"></i>
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{{/if}}
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{{#unless (eq countdown.progress.looping "noLooping")}}
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<span data-tooltip="{{countdown.loopTooltip}}">
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<a class="looping-container {{#if countdown.shouldLoop}}should-loop{{/if}}" {{#if countdown.loopDisabled}}disabled{{/if}} data-action="loopCountdown">
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<i class="loop-marker fa-solid fa-repeat"></i>
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{{#if (eq countdown.progress.looping "increasing")}}
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<i class="direction-marker fa-solid fa-angles-up" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.increasingLoop"}}"></i>
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{{else if (eq countdown.progress.looping "decreasing")}}
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<i class="direction-marker fa-solid fa-angles-down" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.decreasingLoop"}}"></i>
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{{/if}}
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</a>
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</span>
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{{/unless}}
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{{/if}}
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</div>
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</div>
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</div>
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</div>
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</div>
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{{/each}}
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</div>
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</div>
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