mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-07-22 02:19:54 +02:00
[Feature] CountdownsType Split (#1990)
* Toggle pills * Finished animation framework * . * Fixed localization * Fixed iconOnly * Updated SRD Action Countdown types * feat: add shimmer animation when change countdown value * Fixed so that hidden countdowns don't take up space * Fixed countdowns.hbs part using wrong context for iconOnly * Restored glow animation for category chip * Changed back to a single sheen effect * [Review] Move visible countdown types to getter (#1999) * Move visible countdown types to getter * Punchier shimmer animation * Restored encounter/narrative * Lang cleanup * . --------- Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
This commit is contained in:
parent
3a3aa17a1c
commit
d2e87e4eb9
14 changed files with 267 additions and 77 deletions
|
|
@ -8,8 +8,8 @@ export default class CountdownField extends fields.ArrayField {
|
|||
...game.system.api.data.countdowns.DhCountdown.defineSchema(),
|
||||
type: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.GENERAL.countdownBaseTypes,
|
||||
initial: CONFIG.DH.GENERAL.countdownBaseTypes.encounter.id,
|
||||
choices: CONFIG.DH.GENERAL.countdownTypes,
|
||||
initial: CONFIG.DH.GENERAL.countdownTypes.encounter.id,
|
||||
label: 'DAGGERHEART.GENERAL.type'
|
||||
}),
|
||||
name: new fields.StringField({
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue