Fix Hope gain on Duality Roll

This commit is contained in:
Dapoolp 2025-08-13 13:34:59 +02:00
parent 5d6eb4b145
commit d2b0ed4947
4 changed files with 15 additions and 13 deletions

View file

@ -638,15 +638,21 @@ export default class CharacterSheet extends DHBaseActorSheet {
ability: abilityLabel
})
});
// setTimeout(() => {
// this.consumeResource(result?.costs);
// }, 50);
this.consumeResource(result?.costs);
}
// Remove when Action Refactor part #2 done
async consumeResource(costs) {
if (!costs?.length) return;
const usefulResources = foundry.utils.deepClone(this.actor.system.resources);
const usefulResources = {
...foundry.utils.deepClone(this.actor.system.resources),
fear: {
value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
reversed: false
}
};
const resources = game.system.api.fields.ActionFields.CostField.getRealCosts(costs).map(c => {
const resource = usefulResources[c.key];
return {

View file

@ -208,7 +208,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
}
async consume(config, successCost = false) {
console.log("Action consume", config)
const usefulResources = {
...foundry.utils.deepClone(this.actor.system.resources),
fear: {
@ -247,7 +246,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
}
}, []);
console.log(resources)
await (this.actor.system.partner ?? this.actor).modifyResource(resources);
if (
config.uses?.enabled &&

View file

@ -239,12 +239,10 @@ export const registerRollDiceHooks = () => {
if (updates.length) {
const target = actor.system.partner ?? actor;
if (!['dead', 'unconscious'].some(x => actor.statuses.has(x))) {
console.log(config.costs, updates)
updates = [...(config.costs ?? []), ...updates];
if(config.source.action)
config.costs = updates;
else
if(config.rerolledRoll)
target.modifyResource(updates);
else
config.costs = [...(config.costs ?? []), ...updates];
}
}

View file

@ -5,7 +5,7 @@
<legend>
{{localize "DAGGERHEART.UI.Chat.dicePool.title"}}
</legend>
<div class="roll-dice">{{log @root}}
<div class="roll-dice">
{{#each parts}}
{{#each rolls}}
<div class="roll-die">