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[Feature] Summon Action Implementation (#1514)
* Schema definition for DHSummonAction * Will reimplement * HBS idea formed. Need to recheck drag drop implementation * Tried to refine drag drop * drag drop implemented (css tbd) * phase 1 complete * tbd work on summon action type * Improved Schema and now it works * . * Dialog created. Tokens not dragged(tbd). * Bare minimum implementation * Finalized functionality * Cleanup * . * Added optional summon render to chat message * Updated SRD * bugfix: fix title lines not rendering in chat messages * Added summon actions to the easily doable environments in the SRD * Update module/data/fields/action/summonField.mjs Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> --------- Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com> Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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@ -8,6 +8,22 @@
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</div>
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<i class="fa-solid fa-chevron-down"></i>
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</summary>
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<div class="description">{{{description}}}</div>
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<div class="description">
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{{{description}}}
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{{#if action.summon}}
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<div class="summons-header"><span>{{localize "DAGGERHEART.GENERAL.summon.plural"}}</span></div>
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<div class="summons-container">
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{{#each action.summon}}
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<div class="summon-container">
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<div class="summon-label-container">
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<img src="{{this.actor.img}}" />
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<label>{{this.actor.name}}</label>
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</div>
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<span># {{this.rolledCount}}</span>
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</div>
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{{/each}}
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</div>
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{{/if}}
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</div>
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</details>
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</div>
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