[Feature] Summon Action Implementation (#1514)

* Schema definition for DHSummonAction

* Will reimplement

* HBS idea formed. Need to recheck drag drop implementation

* Tried to refine drag drop

* drag drop implemented (css tbd)

* phase 1 complete

* tbd work on summon action type

* Improved Schema and now it works

* .

* Dialog created. Tokens not dragged(tbd).

* Bare minimum implementation

* Finalized functionality

* Cleanup

* .

* Added optional summon render to chat message

* Updated SRD

* bugfix: fix title lines not rendering in chat messages

* Added summon actions to the easily doable environments in the SRD

* Update module/data/fields/action/summonField.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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@ -8,6 +8,22 @@
</div>
<i class="fa-solid fa-chevron-down"></i>
</summary>
<div class="description">{{{description}}}</div>
<div class="description">
{{{description}}}
{{#if action.summon}}
<div class="summons-header"><span>{{localize "DAGGERHEART.GENERAL.summon.plural"}}</span></div>
<div class="summons-container">
{{#each action.summon}}
<div class="summon-container">
<div class="summon-label-container">
<img src="{{this.actor.img}}" />
<label>{{this.actor.name}}</label>
</div>
<span># {{this.rolledCount}}</span>
</div>
{{/each}}
</div>
{{/if}}
</div>
</details>
</div>