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https://github.com/Foundryborne/daggerheart.git
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[Feature] Summon Action Implementation (#1514)
* Schema definition for DHSummonAction * Will reimplement * HBS idea formed. Need to recheck drag drop implementation * Tried to refine drag drop * drag drop implemented (css tbd) * phase 1 complete * tbd work on summon action type * Improved Schema and now it works * . * Dialog created. Tokens not dragged(tbd). * Bare minimum implementation * Finalized functionality * Cleanup * . * Added optional summon render to chat message * Updated SRD * bugfix: fix title lines not rendering in chat messages * Added summon actions to the easily doable environments in the SRD * Update module/data/fields/action/summonField.mjs Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> --------- Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com> Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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44 changed files with 902 additions and 312 deletions
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@ -93,27 +93,29 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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}
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getRefreshables() {
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const actionItems = this.actor.items.filter(x => this.actor.system.isItemAvailable(x)).reduce((acc, x) => {
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if (x.system.actions) {
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const recoverable = x.system.actions.reduce((acc, action) => {
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if (refreshIsAllowed([this.shortrest ? 'shortRest' : 'longRest'], action.uses.recovery)) {
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acc.push({
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title: x.name,
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name: action.name,
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uuid: action.uuid
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});
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const actionItems = this.actor.items
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.filter(x => this.actor.system.isItemAvailable(x))
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.reduce((acc, x) => {
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if (x.system.actions) {
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const recoverable = x.system.actions.reduce((acc, action) => {
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if (refreshIsAllowed([this.shortrest ? 'shortRest' : 'longRest'], action.uses.recovery)) {
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acc.push({
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title: x.name,
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name: action.name,
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uuid: action.uuid
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});
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}
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return acc;
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}, []);
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if (recoverable) {
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acc.push(...recoverable);
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}
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return acc;
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}, []);
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if (recoverable) {
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acc.push(...recoverable);
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}
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}
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return acc;
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}, []);
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return acc;
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}, []);
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const resourceItems = this.actor.items.reduce((acc, x) => {
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if (
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x.system.resource &&
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@ -189,7 +191,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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}));
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});
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});
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const characters = game.actors.filter(x => x.type === 'character')
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const characters = game.actors
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.filter(x => x.type === 'character')
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.filter(x => x.testUserPermission(game.user, 'LIMITED'))
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.filter(x => x.uuid !== this.actor.uuid);
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@ -31,6 +31,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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editEffect: this.editEffect,
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addDamage: this.addDamage,
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removeDamage: this.removeDamage,
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editDoc: this.editDoc,
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addTrigger: this.addTrigger,
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removeTrigger: this.removeTrigger,
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expandTrigger: this.expandTrigger
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@ -39,7 +40,8 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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handler: this.updateForm,
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submitOnChange: true,
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closeOnSubmit: false
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}
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},
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dragDrop: [{ dragSelector: null, dropSelector: '#summon-drop-zone', handlers: ['_onDrop'] }]
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};
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static PARTS = {
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@ -101,7 +103,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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}
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};
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static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects'];
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static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects', 'summon'];
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_getTabs(tabs) {
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for (const v of Object.values(tabs)) {
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@ -112,9 +114,24 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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return tabs;
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement.querySelectorAll('.summon-count-wrapper input').forEach(element => {
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element.addEventListener('change', this.updateSummonCount.bind(this));
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});
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options, 'action');
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context.source = this.action.toObject(true);
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context.summons = [];
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for (const summon of context.source.summon ?? []) {
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const actor = await foundry.utils.fromUuid(summon.actorUUID);
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context.summons.push({ actor, count: summon.count });
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}
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context.openSection = this.openSection;
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context.tabs = this._getTabs(this.constructor.TABS);
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context.config = CONFIG.DH;
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@ -207,8 +224,9 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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}
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static async updateForm(event, _, formData) {
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const submitData = this._prepareSubmitData(event, formData),
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data = foundry.utils.mergeObject(this.action.toObject(), submitData);
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const submitData = this._prepareSubmitData(event, formData);
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const data = foundry.utils.mergeObject(this.action.toObject(), submitData);
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this.action = await this.action.update(data);
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this.sheetUpdate?.(this.action);
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@ -227,12 +245,26 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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static removeElement(event, button) {
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event.stopPropagation();
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const data = this.action.toObject(),
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key = event.target.closest('[data-key]').dataset.key,
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index = button.dataset.index;
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key = event.target.closest('[data-key]').dataset.key;
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// Prefer explicit index, otherwise find by uuid
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let index = button?.dataset.index;
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if (index === undefined || index === null || index === '') {
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const uuid = button?.dataset.uuid ?? button?.dataset.itemUuid;
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index = data[key].findIndex(e => (e?.actorUUID ?? e?.uuid) === uuid);
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if (index === -1) return;
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} else index = Number(index);
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data[key].splice(index, 1);
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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static async editDoc(_event, target) {
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const element = target.closest('[data-item-uuid]');
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const doc = (await foundry.utils.fromUuid(element.dataset.itemUuid)) ?? null;
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if (doc) return doc.sheet.render({ force: true });
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}
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static addDamage(_event) {
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if (!this.action.damage.parts) return;
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const data = this.action.toObject(),
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@ -304,6 +336,15 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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}
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}
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updateSummonCount(event) {
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event.stopPropagation();
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const wrapper = event.target.closest('.summon-count-wrapper');
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const index = wrapper.dataset.index;
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const data = this.action.toObject();
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data.summon[index].count = event.target.value;
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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/** Specific implementation in extending classes **/
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static async addEffect(_event) {}
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static removeEffect(_event, _button) {}
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@ -313,4 +354,29 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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this.tabGroups.primary = 'base';
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await super.close(options);
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}
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async _onDrop(event) {
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const data = foundry.applications.ux.TextEditor.getDragEventData(event);
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const item = await foundry.utils.fromUuid(data.uuid);
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if (!(item instanceof game.system.api.documents.DhpActor)) {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.summon.invalidDrop'));
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return;
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}
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const actionData = this.action.toObject();
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let countvalue = 1;
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for (const entry of actionData.summon) {
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if (entry.actorUUID === data.uuid) {
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entry.count += 1;
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countvalue = entry.count;
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await this.constructor.updateForm.bind(this)(null, null, {
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object: foundry.utils.flattenObject(actionData)
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});
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return;
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}
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}
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actionData.summon.push({ actorUUID: data.uuid, count: countvalue });
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await this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(actionData) });
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}
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}
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@ -31,7 +31,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
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dragSelector: '[data-item-id][draggable="true"], [data-item-id] [draggable="true"]',
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dropSelector: null
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}
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],
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]
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};
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static PARTS = {
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@ -185,7 +185,6 @@ export default class AdversarySheet extends DHBaseActorSheet {
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super._onDragStart(event);
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}
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/* -------------------------------------------- */
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/* Application Clicks Actions */
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/* -------------------------------------------- */
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@ -135,7 +135,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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async actionUseButton(event, message) {
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const { moveIndex, actionIndex, movePath } = event.currentTarget.dataset;
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const targetUuid = event.currentTarget.closest('.action-use-button-parent').querySelector('select')?.value;
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const parent = await foundry.utils.fromUuid(targetUuid || message.system.actor)
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const parent = await foundry.utils.fromUuid(targetUuid || message.system.actor);
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const actionType = message.system.moves[moveIndex].actions[actionIndex];
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const cls = game.system.api.models.actions.actionsTypes[actionType.type];
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