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Merge branch 'main' into bug/103-enrich-htmlfield-content-before-its-used-in-applications
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commit
d26ed22e74
69 changed files with 1781 additions and 446 deletions
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@ -4,7 +4,7 @@ import { abilities } from '../../../config/actorConfig.mjs';
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import DhCharacterlevelUp from '../../levelup/characterLevelup.mjs';
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import DhCharacterCreation from '../../characterCreation/characterCreation.mjs';
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import FilterMenu from '../../ux/filter-menu.mjs';
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import { getDocFromElement } from "../../../helpers/utils.mjs";
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import { getDocFromElement, itemAbleRollParse } from "../../../helpers/utils.mjs";
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/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
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@ -23,6 +23,11 @@ export default class CharacterSheet extends DHBaseActorSheet {
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makeDeathMove: CharacterSheet.#makeDeathMove,
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levelManagement: CharacterSheet.#levelManagement,
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toggleEquipItem: CharacterSheet.#toggleEquipItem,
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useItem: this.useItem, //TODO Fix this
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useAction: this.useAction,
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toggleResourceDice: this.toggleResourceDice,
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handleResourceDice: this.handleResourceDice,
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toChat: this.toChat
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},
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window: {
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resizable: true
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@ -102,6 +107,17 @@ export default class CharacterSheet extends DHBaseActorSheet {
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}
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};
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement.querySelectorAll('.inventory-item-resource').forEach(element => {
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element.addEventListener('change', this.updateItemResource.bind(this));
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});
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htmlElement.querySelectorAll('.inventory-item-quantity').forEach(element => {
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element.addEventListener('change', this.updateItemQuantity.bind(this));
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});
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}
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/** @inheritDoc */
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async _onRender(context, options) {
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await super._onRender(context, options);
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@ -486,6 +502,27 @@ export default class CharacterSheet extends DHBaseActorSheet {
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}
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}
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/* -------------------------------------------- */
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/* Application Listener Actions */
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/* -------------------------------------------- */
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async updateItemResource(event) {
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const item = this.getItem(event.currentTarget);
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if (!item) return;
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const max = item.system.resource.max ? itemAbleRollParse(item.system.resource.max, this.document, item) : null;
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const value = max ? Math.min(Number(event.currentTarget.value), max) : event.currentTarget.value;
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await item.update({ 'system.resource.value': value });
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this.render();
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}
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async updateItemQuantity(event) {
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const item = this.getItem(event.currentTarget);
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if (!item) return;
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await item.update({ 'system.quantity': event.currentTarget.value });
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this.render();
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}
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/* -------------------------------------------- */
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/* Application Clicks Actions */
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/* -------------------------------------------- */
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@ -639,16 +676,81 @@ export default class CharacterSheet extends DHBaseActorSheet {
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action.use(event);
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}
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/**
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* Toggle the used state of a resource dice.
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* @type {ApplicationClickAction}
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*/
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static async toggleResourceDice(event) {
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const target = event.target.closest('.item-resource');
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const item = this.getItem(event);
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if (!item) return;
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const diceState = item.system.resource.diceStates[target.dataset.dice];
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await item.update({
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[`system.resource.diceStates.${target.dataset.dice}.used`]: diceState?.used ? !diceState.used : true
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});
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}
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/**
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* Handle the roll values of resource dice.
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* @type {ApplicationClickAction}
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*/
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static async handleResourceDice(event) {
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const item = this.getItem(event);
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if (!item) return;
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const rollValues = await game.system.api.applications.dialogs.ResourceDiceDialog.create(item, this.document);
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if (!rollValues) return;
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await item.update({
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'system.resource.diceStates': rollValues.reduce((acc, state, index) => {
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acc[index] = { value: state.value, used: state.used };
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return acc;
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}, {})
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});
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this.render();
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}
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/**
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* Send item to Chat
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* @type {ApplicationClickAction}
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*/
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static async toChat(event, button) {
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if (button?.dataset?.type === 'experience') {
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const experience = this.document.system.experiences[button.dataset.uuid];
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const cls = getDocumentClass('ChatMessage');
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const systemData = {
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name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
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description: `${experience.name} ${experience.value.signedString()}`
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};
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const msg = new cls({
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type: 'abilityUse',
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user: game.user.id,
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system: systemData,
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/ability-use.hbs',
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systemData
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)
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});
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cls.create(msg.toObject());
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} else {
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const item = this.getItem(event);
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if (!item) return;
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item.toChat(this.document.id);
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}
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}
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async _onDragStart(event) {
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const item = this.getItem(event);
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const dragData = {
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type: item.documentName,
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uuid: item.uuid
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};
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event.dataTransfer.setData('text/plain', JSON.stringify(dragData));
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super._onDragStart(event);
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}
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@ -656,7 +758,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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// Prevent event bubbling to avoid duplicate handling
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event.preventDefault();
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event.stopPropagation();
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super._onDrop(event);
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this._onDropItem(event, TextEditor.getDragEventData(event));
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}
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