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Fixed so exp increases can be selected normally (#835)
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commit
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2 changed files with 2 additions and 12 deletions
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@ -49,12 +49,7 @@ export default class DhCharacterLevelUp extends LevelUpBase {
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const experienceIncreases = Object.values(advancementChoices.experience ?? {});
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const experienceIncreaseValues = experienceIncreases
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.filter(exp => exp.data.length > 0)
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.flatMap(exp =>
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exp.data.map(data => {
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const experience = Object.keys(this.actor.system.experiences)[data];
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return this.actor.system.experiences[experience].name;
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})
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);
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.flatMap(exp => exp.data);
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context.experienceIncreases = {
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values: experienceIncreaseValues,
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active: experienceIncreases.length > 0,
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@ -37,12 +37,7 @@ export default class DhCompanionLevelUp extends BaseLevelUp {
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const experienceIncreases = Object.values(advancementChoices.experience ?? {});
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const experienceIncreaseValues = experienceIncreases
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.filter(exp => exp.data.length > 0)
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.flatMap(exp =>
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exp.data.map(data => {
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const experience = Object.keys(this.actor.system.experiences)[data];
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return this.actor.system.experiences[experience].name;
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})
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);
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.flatMap(exp => exp.data);
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context.experienceIncreases = {
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values: experienceIncreaseValues,
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active: experienceIncreases.length > 0,
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