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Merged with data-models-structure branch
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commit
d1c968d0a2
62 changed files with 1760 additions and 956 deletions
115
daggerheart.mjs
115
daggerheart.mjs
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@ -135,43 +135,24 @@ Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
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});
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const renderDualityButton = async event => {
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const button = event.currentTarget;
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const attributeValue = button.dataset.attribute?.toLowerCase();
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const target = getCommandTarget();
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const button = event.currentTarget,
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traitValue = button.dataset.trait?.toLowerCase(),
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target = getCommandTarget();
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if (!target) return;
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const rollModifier = attributeValue ? target.system.attributes[attributeValue].data.value : null;
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const { roll, hope, fear, advantage, disadvantage, modifiers } = await target.diceRoll({
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title: button.dataset.label,
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value: rollModifier
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});
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const systemData = new DHDualityRoll({
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title: button.dataset.label,
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origin: target.id,
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roll: roll._formula,
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modifiers: modifiers,
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hope: hope,
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fear: fear,
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advantage: advantage,
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disadvantage: disadvantage
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});
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const cls = getDocumentClass('ChatMessage');
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const msgData = {
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type: 'dualityRoll',
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sound: CONFIG.sounds.dice,
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system: systemData,
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user: game.user.id,
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/chat/duality-roll.hbs',
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systemData
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),
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rolls: [roll]
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const config = {
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event: event,
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title: button.dataset.title,
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roll: {
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modifier: traitValue ? target.system.traits[traitValue].value : null,
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label: button.dataset.label,
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type: button.dataset.actionType ?? null // Need check
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},
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chatMessage: {
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template: 'systems/daggerheart/templates/chat/duality-roll.hbs'
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}
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};
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await cls.create(msgData);
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await target.diceRoll(config);
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};
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Hooks.on('renderChatMessageHTML', (_, element) => {
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@ -200,64 +181,54 @@ Hooks.on('chatMessage', (_, message) => {
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return false;
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}
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const attributeValue = rollCommand.attribute?.toLowerCase();
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const traitValue = rollCommand.trait?.toLowerCase();
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const advantageState = rollCommand.advantage ? true : rollCommand.disadvantage ? false : null;
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// Target not required if an attribute is not used.
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const target = attributeValue ? getCommandTarget() : undefined;
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if (target || !attributeValue) {
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const target = traitValue ? getCommandTarget() : undefined;
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if (target || !traitValue) {
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new Promise(async (resolve, reject) => {
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const attribute = target ? target.system.attributes[attributeValue] : undefined;
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if (attributeValue && !attribute) {
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const trait = target ? target.system.traits[traitValue] : undefined;
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if (traitValue && !trait) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.Notification.Error.AttributeFaulty'));
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reject();
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return;
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}
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const title = attributeValue
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const title = traitValue
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? game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
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ability: game.i18n.localize(abilities[attributeValue].label)
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ability: game.i18n.localize(abilities[traitValue].label)
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})
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: game.i18n.localize('DAGGERHEART.General.Duality');
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const hopeAndFearRoll = `1${rollCommand.hope ?? 'd12'}+1${rollCommand.fear ?? 'd12'}`;
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const advantageRoll = `${rollCommand.advantage && !rollCommand.disadvantage ? '+d6' : rollCommand.disadvantage && !rollCommand.advantage ? '-d6' : ''}`;
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const attributeRoll = `${attribute?.data?.value ? `${attribute.data.value > 0 ? `+${attribute.data.value}` : `${attribute.data.value}`}` : ''}`;
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const roll = new Roll(`${hopeAndFearRoll}${advantageRoll}${attributeRoll}`);
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await roll.evaluate();
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const advantageRoll = `${advantageState === true ? '+d6' : advantageState === false ? '-d6' : ''}`;
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const attributeRoll = `${trait?.value ? `${trait.value > 0 ? `+${trait.value}` : `${trait.value}`}` : ''}`;
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const roll = await Roll.create(`${hopeAndFearRoll}${advantageRoll}${attributeRoll}`).evaluate();
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setDiceSoNiceForDualityRoll(
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roll,
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rollCommand.advantage && !rollCommand.disadvantage,
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rollCommand.disadvantage && !rollCommand.advantage
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);
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setDiceSoNiceForDualityRoll(roll, advantageState);
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resolve({
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roll,
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attribute: attribute
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trait: trait
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? {
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value: attribute.data.value,
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label: `${game.i18n.localize(abilities[attributeValue].label)} ${attribute.data.value >= 0 ? `+` : ``}${attribute.data.value}`
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value: trait.value,
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label: `${game.i18n.localize(abilities[traitValue].label)} ${trait.value >= 0 ? `+` : ``}${trait.value}`
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}
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: undefined,
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title
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});
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}).then(async ({ roll, attribute, title }) => {
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}).then(async ({ roll, trait, title }) => {
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const cls = getDocumentClass('ChatMessage');
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const systemData = new DHDualityRoll({
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title: title,
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origin: target?.id,
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roll: roll._formula,
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modifiers: attribute ? [attribute] : [],
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roll: roll,
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modifiers: trait ? [trait] : [],
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hope: { dice: rollCommand.hope ?? 'd12', value: roll.dice[0].total },
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fear: { dice: rollCommand.fear ?? 'd12', value: roll.dice[1].total },
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advantage:
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rollCommand.advantage && !rollCommand.disadvantage
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? { dice: 'd6', value: roll.dice[2].total }
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: undefined,
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disadvantage:
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rollCommand.disadvantage && !rollCommand.advantage
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? { dice: 'd6', value: roll.dice[2].total }
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: undefined
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advantage: advantageState !== null ? { dice: 'd6', value: roll.dice[2].total } : undefined,
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advantageState
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});
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const msgData = {
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@ -265,10 +236,7 @@ Hooks.on('chatMessage', (_, message) => {
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sound: CONFIG.sounds.dice,
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system: systemData,
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user: game.user.id,
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/chat/duality-roll.hbs',
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systemData
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),
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content: 'systems/daggerheart/templates/chat/duality-roll.hbs',
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rolls: [roll]
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};
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@ -302,6 +270,15 @@ const preloadHandlebarsTemplates = async function () {
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'systems/daggerheart/templates/components/card-preview.hbs',
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'systems/daggerheart/templates/views/levelup/parts/selectable-card-preview.hbs',
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'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs',
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'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs'
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'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs',
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'systems/daggerheart/templates/views/actionTypes/damage.hbs',
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'systems/daggerheart/templates/views/actionTypes/healing.hbs',
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'systems/daggerheart/templates/views/actionTypes/resource.hbs',
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'systems/daggerheart/templates/views/actionTypes/uuid.hbs',
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'systems/daggerheart/templates/views/actionTypes/uses.hbs',
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'systems/daggerheart/templates/views/actionTypes/roll.hbs',
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'systems/daggerheart/templates/views/actionTypes/cost.hbs',
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'systems/daggerheart/templates/views/actionTypes/range-target.hbs',
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'systems/daggerheart/templates/views/actionTypes/effect.hbs'
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]);
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};
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