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Resource Generation Fix
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2 changed files with 2 additions and 1 deletions
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@ -298,7 +298,7 @@ export default class DualityRoll extends D20Roll {
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if (looseSpotlight && game.combat?.active) {
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if (looseSpotlight && game.combat?.active) {
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const currentCombatant = game.combat.combatants.get(game.combat.current?.combatantId);
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const currentCombatant = game.combat.combatants.get(game.combat.current?.combatantId);
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if (currentCombatant?.actorId == actor.id) ui.combat.setCombatantSpotlight(currentCombatant.id);
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if (currentCombatant?.actorId == config.data.id) ui.combat.setCombatantSpotlight(currentCombatant.id);
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}
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}
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}
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}
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@ -543,6 +543,7 @@ export default class DhpActor extends Actor {
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/* system gets repeated infinately which causes issues when trying to use the data for document creation */
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/* system gets repeated infinately which causes issues when trying to use the data for document creation */
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delete rollData.system;
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delete rollData.system;
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rollData.id = this.id;
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rollData.name = this.name;
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rollData.name = this.name;
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rollData.system = this.system.getRollData();
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rollData.system = this.system.getRollData();
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rollData.prof = this.system.proficiency ?? 1;
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rollData.prof = this.system.proficiency ?? 1;
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