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Improved armor source names (#1851)
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905d1f7e88
commit
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2 changed files with 7 additions and 9 deletions
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@ -22,9 +22,10 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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);
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);
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const orderedArmorSources = getArmorSources(actor).filter(s => !s.disabled);
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const orderedArmorSources = getArmorSources(actor).filter(s => !s.disabled);
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const armor = orderedArmorSources.reduce((acc, { document }) => {
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const armor = orderedArmorSources.reduce((acc, { name, document }) => {
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const { current, max } = document.type === 'armor' ? document.system.armor : document.system.armorData;
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const { current, max } = document.type === 'armor' ? document.system.armor : document.system.armorData;
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acc.push({
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acc.push({
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name,
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effect: document,
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effect: document,
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marks: [...Array(max).keys()].reduce((acc, _, index) => {
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marks: [...Array(max).keys()].reduce((acc, _, index) => {
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const spent = index < current;
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const spent = index < current;
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@ -152,14 +153,8 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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const armorSources = [];
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const armorSources = [];
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for (const source of this.marks.armor) {
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for (const source of this.marks.armor) {
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const parent = source.effect.origin
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? await foundry.utils.fromUuid(source.effect.origin)
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: source.effect.parent;
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const useEffectName = parent.type === 'armor' || parent instanceof Actor;
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const label = useEffectName ? source.effect.name : parent.name;
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armorSources.push({
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armorSources.push({
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label: label,
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label: source.name,
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uuid: source.effect.uuid,
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uuid: source.effect.uuid,
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marks: source.marks
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marks: source.marks
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});
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});
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@ -757,9 +757,12 @@ export function getArmorSources(actor) {
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// Get the origin item. Since the actor is already loaded, it should already be cached
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// Get the origin item. Since the actor is already loaded, it should already be cached
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// Consider the relative function versions if this causes an issue
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// Consider the relative function versions if this causes an issue
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const origin = doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc;
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const origin = doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc;
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const useParentName = doc.parent && !(doc.parent instanceof Actor);
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const name = doc.origin || !useParentName ? doc.name : doc.parent.name;
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return {
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return {
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origin,
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origin,
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name: origin.name,
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name,
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document: doc,
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document: doc,
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data: doc.system.armor ?? doc.system.armorData,
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data: doc.system.armor ?? doc.system.armorData,
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disabled: !!doc.disabled || !!doc.isSuppressed
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disabled: !!doc.disabled || !!doc.isSuppressed
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