Review Inventory (#55)

* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.

* Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it

* Fixed drag equip and extracted unequipBeforeEquip logic
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WBHarry 2025-05-26 15:43:04 +02:00 committed by GitHub
parent d36520438a
commit cf51153432
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14 changed files with 106 additions and 143 deletions

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@ -1,12 +1,6 @@
<fieldset class="left-main-container armor-section active-item-section item-section">
<legend class="legend armor-container">
<span>{{localize "DAGGERHEART.Sheets.PC.Armor.Title"}}</span>
{{#if armor}}
<div data-action="viewObject" data-value="{{armor.uuid}}" class="active-item-label-chip">
<img src="{{armor.img}}" />
<button data-action="removeActiveItem" data-item="{{armor.uuid}}"><i class="fa-solid fa-x"></i></button>
</div>
{{/if}}
</legend>
<div class="active-item-container">